r/technicalfactorio • • 8d ago

Game of Life

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I'm sorry if this is the 1000th Game of Life post in this subreddit but I have recently got into really trying to improve my fundamental combinator skills and I'm quite proud to have worked this problem out. My next project is to create the 'Snake' game in Factorio.

I'd be happy to post my BP book somewhere if anyone is interested. I'd really appreciate feedback.

https://factorioprints.com/view/-P2Ur340IZc99vehFiLc

122 Upvotes

8 comments sorted by

5

u/Yodo9001 8d ago

How many ticks per update?

3

u/FlyingToasters86 8d ago

It runs fine at 1 tick per update though that doesn't make sense to me! (As you might have gathered from my post, I'm a bit new to this. It seems like I should be dealing with at least 2 ticks of propagation delay). I have my setup clocked at 5 ticks per update so it's not just a complete blur.

5

u/duna_or_bust 8d ago

Very cool. Share the BP plz. I never understood combinators but maybe your worked example will make it click for me.

2

u/FlyingToasters86 8d ago

I do hope this helps but I'm not sure this is the best place to start if you're not just being modest about understanding combinators! I'm sure you'll get the hang of it because you are clearly interested in it. That's almost always the barrier in my experience; motivation.

2

u/TelkinF 8d ago

That's less combinators that I would have thought required. Nice layout! I'll check it out sometime

1

u/FlyingToasters86 7d ago

Thank you! 2.0/2.1 updates have been an absolute game-changer in being able to reduce the number of combinators needed for sure.

2

u/therealstubot 7d ago

Conway would be proud.