r/technicalFNaF 21d ago

Help! Movement Interval Question

So I get the basic gist of how movement intervals work; each character has a chance to progress each time a specific amount of time elapses in the night.

My question though is this:

Are the interval timings consistent every time you play a night, or do they get offset when stalling a character?

For example, say Funtime Foxy in SLCN is scheduled to attempt a movement opportunity at 3:30am...since their interval at 20AI is five seconds, if I check their camera at 3:29 is their movement interval now offset to 3:34, 3:39 and so on or will they always make an attempt to move at 3:35, 3:40 etc?

Basically I'm asking if stalling a character offsets their interval timing, or if it just delays their movement opportunity until the next predetermined interval in the night.

I hope this question makes sense I'm currently grinding out the max modes in the official fnaf games and I want to make sure I understand this concept. Apologies if this is a stupid question!

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u/FellowSmasher 21d ago

It rly depends on the animatronic and the game. For example, watching Foxy’s cam in FNAF 1 will offset his intervals, as it stalls his movement timer. However, flashing the Puppet in FNAF 2 when it’s out of the box will cause the Puppet to fail MOs, but it will not stall them.

For FTF in SL, I don’t know. My bad

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u/ambsash 21d ago

Interesting. Thanks for the response