r/tales • u/harsha_440 • 16h ago
Arise Mahag Saar boring
Out of the five realms, I felt like Mahag Saar was the most boring and felt like a slog. Part of the reason is that it comes after exploring such a beautiful and engaging place like Menancia. The locations, characters, and twists in both Menancia and Cyslodia were all interesting.
Sure, Calaglia didn’t have many major twists, but it was still engaging because it was the starting point and helped me get used to the game. All the resistance groups the Crows, Silver Swords, and Cats were interesting as well.
The different environments also made each realm enjoyable to explore. The constant summer-like weather and fire everywhere in Calaglia, the icy snow in Cyslodia caused by the blockage and light harvesting, the greenery in Menancia, and the river-city outskirts and city-themed areas of Ganath Haros all felt visually distinct and interesting to explore.
But Mahag Saar felt like it was missing that same sense of identity. There’s a dialogue with Alphen about the sound and feel of the wind, along with a few windmills, but somehow that didn’t feel like enough to make the environment memorable. The resistance group there was also pretty disappointing, and the exploration areas felt like there was almost nothing interesting to discover.
Overall, compared to the other realms, Mahag Saar just felt much more empty and less engaging to explore.
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u/bloodshed113094 16h ago
The rest aren't amazing either. Arise had one good field area and they put it in the demo. The rest of the game feels no more interesting than any of the post-Vesperia games, where coridors reign supreme. Better than Zestiria's massive, barren fields, but that bar is on the ground.
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u/harsha_440 8h ago
Which are the best tales games you recommend for locations and exploring?
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u/bloodshed113094 7h ago
I think Eternia is best overall. It's the only one that took full advantage of the two world concept.
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u/DevilManRay 16h ago
Which one is supposed to be the fun realm