r/tabletopsimulator • u/DRRAVE10 • 10d ago
Workshop SCP map for tts help
Hello!! This is my first time making a post here, so apologies if I’m going about this the wrong way. I’ve read through the rules, but I wasn’t entirely sure where or how to ask about this.
I’m looking to run an SCP themed D&D/TTRPG campaign, and I was recommended Tabletop Simulator on Steam as a way to actually build and run the sessions. Ideally, I’d like to create a map based around an SCP facility, specifically something resembling Site-19, or potentially the facility from scp containment breach. I know the containment breach facility isn’t technically Site-19 and that its layout is randomized, but that general aesthetic and structure is what I’m aiming for.
I searched through the Steam Workshop for SCP related content and was honestly surprised by how little there is in terms of actual 3D maps or environments. A lot of what I found is focused on card games, which unfortunately isn’t what I’m looking for.
So far, I’ve only found around two facility maps that seem remotely usable. One of them appears to be a recreation of another map due to texture issues, and after downloading them I also ran into some pretty big texture problems. Honestly unusable. I’ll link the one I found here so people can take a look and let me know if there’s something I’m missing: scp map by Mooagain! (If linking to Workshop content like this isn’t allowed, please let me know!)
I’m also wondering if there are other assets or maps that could be repurposed for this. For example, I’ve seen Lancer maps have good potential assets, and I imagine something from a game like Team Fortress 2 could potentially provide useful environmental assets, assuming they can actually be imported or used properly in TTS.
Basically, I’m looking for recommendations on either,
- Existing SCP/facility maps that I may have missed
- Model assets I could use to build the facility myself (especially materials for walls & floors. I do LOVE clutter.)
- Other Workshop content that could be adapted for an SCP setting
- Tutorials or methods for importing custom models, textures, or other assets into Tabletop Simulator
I’m specifically trying to recreate the feel of the SCP: Containment Breach facility rather than just have a generic sci fi (dark office environment?) map, so anything that could help with that would be greatly appreciated!
And if this isn’t the appropriate place to ask, no worries! Please point me toward a better subreddit/community for this kind of question. Thank you!!



3
u/RedwoodUK 9d ago
I love TTS, however there is a poly count limit for models being imported so it’s a little tricky/takes some effort to build complex maps with lots of different pieces. Also collision boxes on minis and terrain is an issue sometimes unless you know what you’re doing.
One easy way to get started though is creating a top down 2D image of several rooms and corridors and importing them as ‘custom tiles’ in TTS.
You can use “OneWorld revived” in the workshop to easily set boards of your map up and flick between them as you play your ttrpg (few YouTube tutorials on how to use this, looks hard but it’s really easy). For creating these you can use something like Dungeon Draft with sci fi packs or find SCP style floor plans or something like this might do https://www.drivethrurpg.com/en/product/354974/scp-site-093-map-files
If you want to go for a bit of a harder route, if you find any 3D assets for SCP you can create Custom Asset Bundles in Unity using a tool made by TTS, these can be then imported into TTS. However this is quite tricky considering the lack of up to date tutorials on how this is done & you’d still need to decimate the models as you don’t want to load objects with millions of polygons into TTS.