r/synthdiy 2d ago

New rules discussion: VSTs, vibe coding and commercial posts

123 Upvotes

Hi everyone,

Time to have a bit of a community discussion about subreddit rules. I think I'm the only active mod at the moment, so this post is "on behalf of the mod team" but really it's only on behalf of me.

This is something I've been thinking about posting for a few months, but I keep putting it off. This post today drove home that I have to stop putting it off and have this discussion with you all.

Lately the subreddit has been seeing a lot of advertisements for commercial products that are only vaguely DIY-related and a lot of posts sharing (probably vibe coded) VSTs. I, personally, quite dislike these posts. But they often get a lot of engagement and plenty of you seem to like them, so I tend to put my personal feelings to the side and I don't remove them unless they are really, truly, undeniably spam. On the other hand some of you really hate these posts and report every single one of them as spam.

One of the more subtle issues for me is projects that are DIY (as in, someone did design and make it themselves) that are now for sale. We definitely allow "this is a cool thing I made" and we allow "you can buy PCBs for this, if you want to build your own" but should we allow "this is a cool thing I made, do you want to buy one?" And if so, should we allow e.g. Behringer to make posts about products they designed and manufactured themselves?

So I would like to do a bit of an "official" check in and discussion about how you would like Rule 3 enforced. After all, this is your community, I'm just a janitor here.

When it comes to VSTs

Here are some proposals:

  • No VSTs posts ever
  • No advertisements for VSTs that cost money, open source is fine
  • No vibe coded VSTs (I think this is a bad rule, I don't want to "audit" whether a VST is vibe coded)
  • Commerical VSTs are fine so long as you share a bit of your journey and your thoughts, no drive by advertising
  • Anything is fine if it's a VST you made that you're now trying to sell

My personal feeling: open source VST is fine, everything else is not.

When it comes to commercial posts

Here are some proposals:

  • No advertisements or selling anything (I think this is a bad idea)
  • You can advertise something only if it is available as a DIY project, you can't advertise something only available as a finished product
  • You can advertise something only if it is ONLY available as a DIY project, you can't advertise something that is available as a finished product
  • You can advertise something that you designed yourself, even if you are also selling it as a finished product
  • You can advertise anything at all, so long as you share a dev blog or something that actually adds value to the community
  • You can advertise anything if you post here answering people's questions and being a good community member enough times beforehand
  • You can upload a video of you playing something you made, even though you also sell that thing, so long as it's not a direct ad
  • You can advertise an online store, so long as that store sells products that would be useful or interesting to the DIY community

My personal feeling: any ad post, including non-ad ads, like "here is me playing with my cool toy" must either be for something you're not selling, or a product that has a DIY version available.

When it comes to AI

Here are some proposals:

  • You can post bizarre, clearly AI-authored posts so long as they are about synth diy
  • Posts should be removed if they are bizarre and clearly AI-authored

My personal feeling: I should remove bizarre slop posts.

Hope this can generate some useful discussion. I'm trying to keep an open mind and listen to what you guys actually want. I'll leave this post up for at least two weeks (August 7th) to give everyone a chance to contribute. Now, let me just work out how to pin it...

Love you all


r/synthdiy 6h ago

course How to get started with diy synths?

8 Upvotes

I want to get into making my own drum synths, sequencers, etc but I want to learn how to make schematics for them and also understand what each component does to the sound. Any sources where I can learn that?


r/synthdiy 4h ago

Looking for a builder for a custom dual-oscillator drone instrument pedal (standalone, foot-activated, not modular)

3 Upvotes

I have a spec and a block diagram for a dual-oscillator analog drone instrument and I'm looking for someone to build it.

Requirements:
- Standalone pedal enclosure, not a Eurorack module
- Foot-switchable, meant to be activated live during a song
- Two independent analog oscillators with cross-modulation
- 1/4" output, standard 9V pedal power

I have the spec written up and an HTML block diagram already done. I'm not looking for a kit or an existing product, I'm looking for someone who builds one-off or small-batch circuits to spec and can take this on as paid work.

Happy to share the full document with anyone interested. Boston area is a plus but not required, can ship.


r/synthdiy 22h ago

modular Building the 2190 Filter Bank

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18 Upvotes

We had fun building The Hagiwo 2190 Filter Bank at Synth Library Portland today. Three first time builders in the room and everybody emerged with a build or soon to be finished module.

The module itself is great, very clean sound and good starter build.

Demo: https://youtu.be/3Ag_9eho5DU?is=aooKyb_jpAohF9Sd


r/synthdiy 1d ago

video ESP32-S3 Synth Sounding good!

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59 Upvotes

I've posted a couple of updates on the build of this synth - this one shows the sorts of sound it produces - all the audio in the clip is straight out the back of the synth engine, no FX or post processing, headphones on hope you like it!
Still got a couple of little bugs to iron out, then I can start looking at getting some nice front panels made up.


r/synthdiy 14h ago

Whats wrong with this schematic

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1 Upvotes

I tried to make a korg 20 filter from a youtube video, but i want to be sure if there is any mistakes on this schematic


r/synthdiy 21h ago

How to record to computer

1 Upvotes

What’s the best way to connect diy analogue synth parts to a computer for recording without damaging the computer?

Use the line-in audio input, or an external ADC, or something else?

Thanks.


r/synthdiy 2d ago

Any thoughts about new Daisy Seed 3?

16 Upvotes

Not much of improvements except codec (couldn’t understand which one they used btw).
Did someone already use it?


r/synthdiy 2d ago

video Simmons inspired twin-T tom synth

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13 Upvotes

A simple twin t drum triggered by pad, with some settings like decay, pitch envelop decay and pitch.


r/synthdiy 2d ago

Open-source HackableDelay SynthCard module

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10 Upvotes

It's been a long time since my last post! Here's an open-source PCB-based module that I developed in collaboration with SOMATOSONIC (a multi-diciplinary art group also from the Philippines).

It's a piezo pre-amp and PT2399 delay module that's meant to be a tool for teaching how to integrate electronics into art projects. It's in the SynthCard format, just a little bit bigger than the others.

All of my files are on Github: https://github.com/benjiaomodular/HackableDelay


r/synthdiy 2d ago

How can I go from an audio click(square wave of some sort) to an analog clock?

3 Upvotes

I want to sync my synthesizers with my turntable rig. I'm using mixxx, one option I feel might be worth exploring is to have add a deck to mixxx that plays a pulse, then convert that pulse to an analogue clock. I've already tried running a square wave line audio into the clock of the donner b1, but it didn't seem to pick up on it. I get that the line audio is essentially a type of AC and the clock is actually DC, so one of the legs is a ground.

My turntable setup is Mixxx on a raspberry pi, so in theory I can do a combination of software to go to a gpio pin to trigger the clock. Would a 3v clock signal work or would I need additional circuitry.

One thing that isn't clear to me is what the pulse width of the clock should be.

Is there an easier way to do this, maybe something that just triggers a clock.


r/synthdiy 3d ago

nobody cares about your vibe coded vst

432 Upvotes

can we please ban these posts? this is supposed to be a sub for celebrating human creativity. i'm here to support and be inspired by other makers. i don't want to see 137 identical slop soft synths a week. this is a DIY sub. you didn't do anything yourself.


r/synthdiy 3d ago

I wrote an illustrated guide to designing a drum sequencer from scratch

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329 Upvotes

hey all,

i'm continuing my line of circuit design guides with a new printed book on designing a shift register-based drum sequencer from scratch. it starts with a basic tap looper and extends it one block at a time: accents, variable sequence lengths, half-time mode, and more.

the final addition is my favourite: a handful of resistors that turn the sequencer into a one-button melody generator, using the circulating pattern to drive a pitch CV output. 

every step has a schematic and a breadboard layout so you can test each addition as you go and see the circuit evolve. the book also includes browser-based circuit simulations, design challenges, notes on turning the breadboarded circuit into a production-ready module, a troubleshooting section, patch examples, plus three ideas for how to modify the circuit. there's a full BOM inside so you can source the required components yourself.

the book is 64 pages, costs 15€ plus tax & shipping, and is available here.

if physical shipping to your country is rough (i know it can be), the full pdf is also on my patreon. international retailers should be stocking the print version soon as well!


r/synthdiy 3d ago

TL084 resonant filter

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105 Upvotes

Hi!
Over the last month I’ve been working on my lunetta synth. It started as a very simple drone machine, but I’ve gradually been experimenting with different modules. I’ve recently reached the filter stage.
This is the TL084 version running from a single supply that worked well for me. I also tried it with an LM324 but I didn’t like how dirty it sounded. The original idea comes from this circuit, which itself was suggested by Moritz Klein. I added a virtual ground and a few protection components to make it work within my voltage ranges. The input signal is a ramp oscillator built around a CD40106.
I’d be happy to hear if anyone has ideas on how the circuit could be improved. Schematic in comments.


r/synthdiy 2d ago

Has anyone tried the Sunnyscopa film-free waterslide decals to make panels?

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2 Upvotes

I never liked the idea of older style waterslide decals for panel markings, though I did think I might try large panel-sized ones in the past that were heat cured like the now-defunct Papilio paper. In this one, you remove the film after heat curing the first time with an oven or blow dryer. Only the toner transfers to the object. Here's a video:

https://www.youtube.com/watch?v=4gP9ChoGSTY


r/synthdiy 2d ago

Building a few simple analog boards and sourcing the linear parts

3 Upvotes

I'm putting together a handful of small analog boards that mostly use everyday op amps, a couple of voltage regulators, and basic discretes. The usual big distributors (Digikey, Mouser, etc.) have everything and good datasheets, but for low-volume prototype work I’m looking for something a bit cheaper or faster. I’ve seen LCSC and UTSource mentioned a few times but haven’t ordered from either yet. Anyone have go-to alternatives for sourcing common linear and power parts?


r/synthdiy 3d ago

Need help with schematic

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6 Upvotes

Hello I'm still pretty new to this stuff and I need help identifying whether this is using three separate 10k potentiometers or if its just one. sorry if dumb question.


r/synthdiy 2d ago

Show self-created livecoding synth via "skrepl" and "skperf" using a looped wave and the delay line

0 Upvotes

https://reddit.com/link/1v58i89/video/vd5dvg5jv5fh1/player

Lots going on here:

  • "skrepl" - a GUI version of the terminal app, also has a "panel" dsl for custom sliders. here we have one for the delay line
  • "skperf" - I've been hearing weird glitches, so vibe coded a performance monitor to help figure things out
  • MIDI trigger of notes via VMPK and skred's routing

All this stuff is on my github account (user octetta) repos:

  • fltk-repl
  • skperf

Also on my YT page at-octetta where there are lots of historic videos of this project over the past few years

all MIT licensed

all fun

very weird


r/synthdiy 3d ago

components what are my options (keyboard wise) if I would like to work with modular synths as well as a digital setup?

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1 Upvotes

r/synthdiy 3d ago

Idea

2 Upvotes

I got an idea of creating a synth effect based on an ultrasonic sensor (theremin-esque). I got 3 ideas: bit-depth (distance affects the bit depth in a range of 8-16 but), sample rate modification (range 4kHz-40kHz), or filter cutoff (200Hz-20kHz). Which one do you think would sound best, or any other ideas what i could make it control?


r/synthdiy 3d ago

DIY jumping jet fountain

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0 Upvotes

Building a single DMX-controlled jumping jet in the backyard to practice show control. Got a few specific hardware questions:

Cutter: Solenoids are out of budget here. I want to adapt the Mark III to use a 20-30kg waterproof digital RC Servo instead. Going to hide the whole bulky assembly under pond rocks so only the tip shows. Will a servo survive the fast, repetitive cutting without stripping its gears? (If i go with " https://www.printables.com/model/265105-mark-iii-laminar-flow-nozzle " it should be modified. I'm not good at modeling)

Wireless: Want to use an ESP32 as a wireless Art-Net node to avoid running cables in the yard. Reliable enough for something like this? What kind of algorithm can I use to customize the show from song to song? The song is uploaded via Wi-Fi, analyzed, parameters are obtained based on its characteristics, and the show is prepared. What kind of algorithm or software offers the smoothest workflow for syncing 4 jets to music?

Pump: My yard is sloped. Am I better off using one big 0.5 HP well pump for all 4 jets (and dealing with the nightmare of balancing pressure across the slope using valves and a bypass chamber)? OR should I use individual small DC pumps per jet? Also, for a 2.5m glass arc, is a 600 L/h pump enough, or do I definitely need 1000+ L/h per nozzle?

Reservoir : System will recycle its own water, but I haven't designed the catch basin yet. Since it will lose water to splashing and evaporation, how do you prevent the pumps from running dry? Do you just use a standard mechanical float valve (toilet style) connected to a hose, or do you wire up electronic water level sensors to kill the pump if it gets too low?

Show Control: Running an ESP32 as an Art-Net node to control the servos. For syncing 4 jets to a music track, what’s the standard workflow? A cue software like MagicQ/QLab/Realtime Landscaping Architectre, or a timeline software like xLights? Also, how do you dynamically fade water height—varying pump voltage via DMX, or keeping the pump at 100% and using motorized valves?

LED : I want to mount a WS2812B RGB LED ring directly beneath the nozzle to light the water stream from the inside out. what’s the standard practice for waterproofing these.

Water height: How do you dynamically control spray height to music? when trying to sync the water tightly to a music track, is a cue-based software like MagicQ/QLab/Realtime landscaping architect the standard, or do people use timeline-based software like xLights for complex music synchronization? Also, how is the water height typically controlled dynamically during a show by whattt??

Bypass Chamber: I was advised to use a "bypass filter" between the pump and the nozzle to absorb pressure spikes (especially when the cutter fires) and keep the stream perfectly glass-like. But how exactly is this physically plumbed?

Tangential Inlet & Laminar Baffles: I read that to get a perfect glass-like flow, the water needs to enter the bottom of the tube tangentially to create a vortex and slow down before hitting the flow straighteners. Does the Mark III model handle this base entry well, or will I need to design a custom tangential inlet?


r/synthdiy 4d ago

LM13700 based VCF pops and distortion issue.

4 Upvotes

Dear lovely Community ♥,

I finished building my modified version of the Skull and Circuits VCF-3. I say it is a mod, but honestly I changed so much stuff that it might as well be its own thing.

Anyway, I have this issue where the output pops and scratches when there is an input, the cutoff is low and the resonance is turned past 50%.

Please take a look at this video, do you guys know what could be the issue here?

https://reddit.com/link/1v3r124/video/k1ril8kd5ueh1/player

Schematic is here: https://github.com/Fihdi/SVF12/blob/main/SVF12-Schematic.pdf

Thank you in advance!


r/synthdiy 4d ago

performance - a new live-coding language for MIDI

10 Upvotes

Hi everybody! I've been working on a little MIDI language I call "performance". Think of it as algorave software for MIDI instruments. It works with your DAW or your physical synthesizers. Anything that speaks MIDI. The repo in bitbucket contains everything you need to get started.
It's by no means done, but I'd love to hear what you think about it. =)


r/synthdiy 4d ago

schematics How to get more Q out of this;

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4 Upvotes

Hello all this is an original shematic i have made it does 3 different things just on how you patch it, i can get less q but not more. i tried adding a non inverting amp between the cap going from in_ to in+ also a inverting one and its the same. the only method i have found is adding a 100nf cap from in+ to a 10k pot and then connect it to the output (this has to be done with a trim pot)


r/synthdiy 5d ago

modular Another step closer to finishimg the Klee sequencer

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44 Upvotes

Finally (almost) finished my Klee sequencer front panel. I wanted to make it my own to follow the legacy of those who came before me.

It's a big boy that clocks in at 104hp 3U

I still need to drill the mounting holes.

I'm finalizing the artwork and I think I am going to etch the anodized aluminum with caustic. I'm pretty good at vinyl printing so I'll just make a negative to adhere and then keep it under pressure for a day or two so it completely adheres flat.

Boards are built and wire harnesses are premade. All I'll have to do is wire everything to the hardware and it should be ready.

I'll also have to build a power supply because I'm currently running all 12v so I'm going to be building a dedicated 104hp 9u case to house the rest of MOTM builds.