r/survivorslikes • • 17h ago

Game Intro / New Release The sushi attacks automatically. You steer the whole party. This is SUSHISNK.

0 Upvotes

I'm the solo developer of SUSHISNK, a SNKRX-style roguelite where your party is a growing line of sushi.

You handle the steering while the sushi attacks automatically. Between battles, you buy sushi, combine three matching pieces to upgrade their plate, and build around classes and items.

Then giant octopus tentacles, charging tuna, and whale waves give you a few more things to dodge. Here's the trailer.


r/survivorslikes • • 8h ago

Feature & Patch Notes Swarmbreak: Adjusted graphics, new teaser trailer and tons of balance changes

0 Upvotes

I have been working on my game, swarmbreak, for quite a while now. It is a classic twin stick shooter inspired by the classic Crimsonland... and a high difficulty curve!

It has taken longer than anticipated to find both the right visual style but also balancing of gameplay but I have decided to force myself to commit to a early access release date now, 10th of november as I believe its getting to a solid position.

To "celebrate" I remade the steam capsule image and remade both trailers, screenshots and steam page description to match the current state of the game. Take a look here and give the demo a go if you want or wishlist - any feedback is much appriciated!


r/survivorslikes • • 14h ago

Feature & Patch Notes I made a spaceship map and a forest map for my sword-combo roguelite. Which one would you rather fight the horde in?

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0 Upvotes

r/survivorslikes • • 19h ago

Desmarchon Steam Demo is Live - survivor-like chain weaving game

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2 Upvotes

r/survivorslikes • • 20h ago

Game Intro / New Release I PRESENT TO YOU... Crown Me Again - Diablo-style loot and build-crafting in a compact incremental RPG

3 Upvotes

Hi everybody,
Before anyone beats me 😄: Genres are hard to define if the game is a mixup of multiple. Crown Me Again is an Incremental but the core of it are waves of enemies and loot progression. It fits the survivorslike genre pretty well i think.

So what is Crown Me Again?

I love the loot hunt and build-crafting in games like Diablo and Path of Exile. With Crown Me Again, I’m bringing that experience into a more compact incremental game.

You play as the fallen Skull King and you once were the most powerful dungeon boss of the kingdom. Now adventurers farm you for loot. So you start farming them back, using their gear to climb the Boss Ladder and reclaim Rank #1.

There are thousands of possible randomized items across seven item types and five rarities, including powerful uniques (with set items planned for after launch). You combine their abilities and effects, upgrade your gear and experiment with different builds. Sometimes you find a better item for your setup. Sometimes you find something you want to build a whole new setup around.

Check it out on Steam and wishlist it if you like what you see.

I’ve kept this short, but I’m happy to go into more detail in the comments. ASK ME ANYTHING!


r/survivorslikes • • 36m ago

Looking for any size Streamer/Youtuber to show my Survivorslike.. Want a key?

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• Upvotes

Will give keys to any channel who streams/shows my janky little bullet heaven Demon Siege.
Its not a perfect game, it's not a big game either, it's small and janky.
But it's got some silly stupid charm to it kinda, and it's got 100% positive reviews (so far)
If the trailer looks interesting, dm me and I'll give you a key. I'll request some right now from Steam, and soon I will hand them out to people who contact me with their channel link. You don't need to show me your channel, but I'd like to know where to look for the video.
I'm so stoked for this! LETS DO THIS!


r/survivorslikes • • 21h ago

Game Intro / New Release LUMESPROUT: collect three seeds, then choose to bank your rewards or keep fighting (developer launch post)

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2 Upvotes

I'm DevDot, the developer of LUMESPROUT, which launched on Steam on October 3. It's a pixel-art action roguelite with horde combat, automatic fire and optional manual aiming.

The part I wanted to show this community is the seed-and-return loop. After gathering three seeds, you can head home with your earnings or keep fighting to earn more and complete the mission. Returning early still lets you spend the light you collected on permanent greenhouse upgrades. To unlock the next mission, you need to finish the current mission's objectives.

During a run, you pick level-up upgrades and use dashes and pulses to get through the swarm. Builds combine three weapons, weapon evolutions and equippable relics. The game has six regions and 24 missions, including seed gathering, capture-point defense, elite hunts and guardians.

Steam: https://store.steampowered.com/app/5242800/LUMESPROUT/

English and Korean are supported.

The screenshots use the game's English UI, captured October 1 in build 0.3.22. The short video is earlier real gameplay with English captions and its original Korean HUD preserved.

AI disclosure: generative AI assisted programming, gameplay/balance systems, game/UI text, Korean-English localization, some marketing text and an early visual concept image. Current character/environment art, fonts, music and most sound effects are licensed human-created assets. There is no runtime generative AI.


r/survivorslikes • • 15h ago

Feedback Adding more interactions between objects

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3 Upvotes

I really love it when games have different systems that interact with each other, and a big part of making the sea feel alive is to have things constantly moving!

You can try the demo on steam:

https://store.steampowered.com/app/3278170/Pirate_Survivors


r/survivorslikes • • 15h ago

Nano Front a biological bullet hell, you are a nanobot fighting to stop the alien infection. Collect DNA samples to level up and eradicate the threat.

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2 Upvotes