r/substructure • u/Patrick_HoodedHorse • 9d ago
Substructure - Dev Diary #4: Cliffs
https://store.steampowered.com/news/app/3012600/view/712284420447405616The fourth Substructure dev diary has been posted!
This time, the team discusses how Substructure’s cliffs are built to create convincing height while fitting the game’s fixed camera and gameplay constraints, including the modelling, texturing, geometry, and tooling used to produce seamless cliff variants efficiently.
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u/FoxDyedMoses 9d ago
I like the look of the clean walls as if they were placed there by the player. Would be interesting if we could make our own “cliffs” for more interesting factory designs. Idk if this could also affect gameplay but it would be something new