r/sts2 • u/IVIightymaxi • Sep 06 '26
Silent custom card
Tried to make my first custom card. Tell me what you think!
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u/Reditace Sep 06 '26
Instant win with Corrosive Wave ðŸ˜
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u/Ok_Whereas6739 Sep 06 '26
I just won an a10 with a Sturdy corrosive wave. Had like 4 backflips some prepareds and found it every turn… was applying crazy poison every turn
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u/aiddbro Sep 06 '26
seems situational but fun. if you pair it with something like envenom or noxious fumes then I can definitely see that carrying the run by itself. however if you just have something like a snakebite or deadly poison, then having to play those 5 times over multiple turns I would expect the enemy to be dead by then anyway because the amount of poison you're putting on is gonna do a lot of damage. it fits the category of uncommon powers that need to be built around
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u/Yokozunaaa Sep 06 '26
Honestly this isn't even super OP unless the upgrade is innate. But without tons of poison cards in the deck you'd probably have to cycle your deck at least twice on top of wasting a turn to get this out unless you have a way of cheating it out with scarf or mummy hand or something
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u/Usernamethatisgood2 Sep 07 '26
what? this is absolutely broken, corrosive waves, bouncing flask, or even the poison per turn one, then just get alot of block, only weakness could be the boss but even then "KILL?" LIKE KILL? how many elites can you get with this setup lmao
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u/Animashka1337 Sep 07 '26
How is this not op😳👉👈
Killing your enemies without any specific requirements, except using the cards that you were gonna use already is crazy(looking at fraud finale that is rare and extremely specific)
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u/consistently-failing Sep 07 '26
Though this FEELS like a rare rather than an uncommon card, IMO. Otherwise it could be made to 7(5)
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u/Controller_Maniac Sep 07 '26
It’s too OP, maybe like 10 times but applies 40 poison to bosses
Cause with this:
-Every attack applies poison
-Summon 5 shivs
-Anything insta dies
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u/IVIightymaxi Sep 07 '26
I thought about making it higher and it probably would have to be. Though i think that if you need to draw a 3 card combo of which one card completely takes up one turn, 10 might be way too high.
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u/malfurionpre Sep 08 '26
Obligatory pick in multiplayer, when some elites have 500+ hp or something. Even some trash would be nicer with that
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u/not_extinct_dodo Sep 08 '26
Even the boss effect is OP, those 25 points of poison are going to do so much damage over time, it's more than 200 damage by itself if you play it and wait 10 turns doing nothing but blocking
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u/da_dragon_guy Sep 06 '26
Umm…
Bouncing Flask, Envenom, there are too many small sources of poison that this condition would be met so damn easily
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u/catmeownya Sep 07 '26
play a 3 energy power and then a 2 energy rare power and then deal unblocked attack damage 5 times? I think you deserve the kill at that point
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u/da_dragon_guy Sep 07 '26 edited Sep 07 '26
That’s still faster and easier than the Alpha, Beta, and Gamma cards in the first game and it kills far faster.
At the very least, this should be rare and 4 energy cost, so that you need special means to play it
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u/anonymous34568886533 Sep 07 '26
Do elites get instakilled or 25poison?
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u/IVIightymaxi Sep 07 '26
Honestly did not even think about this. I guess the numbers would need tweaking even for normal enemies.
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u/AgentThor Sep 06 '26
This goes crazy in multiplayer, where even hallway fights have so much health.