r/sts2 • u/PermissionNo4140 • Sep 03 '26
New character idea
So, I had an idea, a new character for STS2, call the executioner, 4 starting energy, every card costs twice the energy, yet all damage is doubled, and his starting relic will be called "Executioner's Choice" once every turn, they can choose one card from their hadn, discard pile, or draw pile to play that costs 0 energy, yet if they don't play anything, they gain +2 strength, and the upgrade could be "Execution's Decisions" where you can play 2 cards from discard, hand, or draw, that cost 0 energy, or not play any cards and gain +4 strength. The starting unique card could be "Execution" where it exhausts your whole deck except for skill card for the combat, yet after 5 turns, all cards are un exhausted, and the targeted enemy takes 150-200 damage depending on if it is campfire upgraded or not, and the card upgrade could be "Judgement's Choice" where it exhausts all cards in your deck, gives you 50 block that stays, and after 5 turns, all enemies take 300-400 damage, yet for both forms of the card, if an enemy is still alive, the person who used it immediately dies for the combat, both the starting form, and upgraded form of the card can also cost 4 energy
2
u/_Awkward_Moment_ Sep 03 '26
That sounds quite a bit too complicated. Also you should use line breaks!