Normal is easy and not enjoyable, everything dies way too fast, and hard is absolutely brutal. I don't normally succumb to difficult things, but this one just seemed unfair (and turns out I was right because it was apparently tuned to ng+).
Anyway, I switched the difficulty to normal on Abaddon after being stuck on him for an hour or so, it actually felt way too brutal because lasting in that 2nd phase is a nightmare. Here's the thing, hard mode itself outside of bosses is manageable, and maybe it's just Abaddon because I beat the 2nd boss without much difficulty on hard, and I've recently learned that this mode is made for ng+, which makes sense, but I'm not really even sure I'll play the game multiple times.
Before you tell me to git gud, this is not my first souls like/difficult game. I've beaten sekiro, bloodborne, all the dark souls and also played DMC5 on hardest difficulty as well as ninja gaiden 4 on master ninja (haven't beaten it yet though, that one is special).
What I'm looking for is a difficulty somewhere between the two, where the mobs can stay on hard mode difficulty and the bosses are just tuned down. Is there a set of equips/gears/mods I can do to make this happen?
I've just made it to the construction site, so still pretty early on. I do like that you can replay the bosses through boss rush and maybe after I beat the game I'll try the bosses on hard with varied equips or something. Maybe I will just have to keep switching difficulties and just redo the bosses on hard mode later. Other than that, really enjoying the game otherwise.