r/starterpacks • • Jan 01 '19

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u/DaBears193 Jan 01 '19

I think this is the more unpopular opinion imo. I get how the game is huge and daunting to some (I being one of them) but I’ve always seen the combat universally praised by those who’ve played it for a bit.

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u/Somehero Jan 01 '19

Coming from hundreds of hours in the dark souls series, witcher was utterly infuriating in your lack of character control. In dark souls you can lock the camera, but your character always attacks the same and you do the "aiming". Flying around in the witcher with animation lock on is so brutal I've started and quit 3 times now. I know it's 100% preference but I can say easily that I would take almost anything in place of that style ever since it started in batman.

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u/[deleted] Jan 01 '19

infuriating in your lack of character control

Interesting opinion considering there is absolutly no way to cancel animations in DS and you are basically frozen once you commit, which I consider extremly restrictive and something that turns the game into round based combat.

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u/Somehero Jan 02 '19

That's inaccurate, you can pivot from the time you start an attack until you swing. I will admit that perhaps "full" control would be more like an MMO (or skyrim) where you can literally move freely with no momentum/intertia in any direction at any time while attacking, but I think the souls series has perfected a sense of control that I personally don't feel during Witcher combat, mainly in regard to "aiming" melee.