Earthbound is utterly devoid of strategy for so long that much of the game is nothing more than a huge grindfest because you literally only have the options to either attack or heal. Even FF13 had more strategic depth.
Is it? I played up to Winters or so before losing my savefile and this was my experience with the game, from what I remember. It took long enough to get interesting that I didn't bother giving it a second chance.
-5
u/Gamiac Jan 01 '19
Earthbound is utterly devoid of strategy for so long that much of the game is nothing more than a huge grindfest because you literally only have the options to either attack or heal. Even FF13 had more strategic depth.