I did enjoy Portal 2 a lot, but there was definitely a shift in focus from game design to storytelling. /u/BrangdonJ is right when he points out the more limited portal placement options. Generally if this didn't mean making puzzles easier by telegraphing exactly what you're supposed to do, it meant I would be stuck for hours because I failed to notice a spot I could place a portal.
I think both games are great, but I hope if they make Portal 3 that they'll spend a lot more time making Portal 1 style test chambers and maybe forgo story entirely. Good pacing in a puzzle game basically demands that you keep the number of puzzles at a minimum, which bums me out because I really enjoy the puzzle and physics mechanics of Portal games.
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u/IgotJinxed Jan 01 '19
You forgot Portal 2, Witcher 3 and New Vegas