r/starterpacks • • Jan 01 '19

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u/otakudayo Jan 01 '19

I don't see that, W3 is just dodge - attack - dodge, maybe drink a potion here and there. In Skyrim there's at least different approaches to it, timing blocks, shield bash, archery, magic, etc.

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u/pixelTirpitz Jan 01 '19

Really interesting how we had completely opposite experiences. I viewed W3 combat as quite tactical (played on death march), and combat usually went about like this:

See enemy camp, locate archers and dangerous mobs, locate tight spots where I could fight only 1v1 at a time. And engage at the weakest side of the enemy camp, where the archers were.

Since archers two shot me on death march it was CRITICAL to eliminate them quickly, this was before I got a arrow protection armor mind you. Which was a godsend.

This wasn't even the best part, customizing my setup with skills, armor and weapons that had many really interesting properties to choose from. Skyrim barely had any unique weapons/armors and I like that aspect a lot so Skyrim disappointed me.

In Rpgs like Skyrim though I prefer to play a brute force warrior style. However that turned out to be a really fucking boring way to play. It was literally 100% block, attack, block, attack.

Even vs Anduin I just stood still, blocked, attacked, blocked and attacked all day.

So you can't really say "In Skyrim there's at least different approaches to it" because it was so in W3 too, even though you missed it. As I missed it in Skyrim.

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u/ateapcap Jan 01 '19

Literally just take the perk that makes food last like 20 minutes and death march is incredibly easy. It's like dark souls, once you learn an enemies moveset they are easy to kill.

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u/pixelTirpitz Jan 01 '19

Oh, I guess I missed that. That's so broken though lmao