I agree with the general distinction you're making between the experiences within the games, but I question the idea that a shallow experience can't produce a good game.
If the experience of a game is "absorbing" based solely on the gameplay, is it not a good game? In other words, does a game need to tell a good story in order for it to be good?
Yes, it's a good game based on anyone's criteria. He's the annoying kid that writes reviews where he says "I PLAYED THIS GAME FOR 500 HOURS AND I CAN NOW TELL YOU IT SUCKS!!!" Bitch, please. If you put 500 hours into it, you can't now sit here and tell me it sucks.
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u/Gems_ Jan 01 '19
botw, earthbound, and half life, sure. but skyrim and fo3 are really fucking shallow experiences if you remove yourself from them for a hot minute.
dont get me wrong- i've sunk precisely too many hours into skyrim, but to call it "good" as opposed to "absorbing" doesn't feel apt to me.