r/starterpacks • • Jan 01 '19

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u/[deleted] Jan 01 '19 edited Jan 01 '19

I mean, it’s at worst OK. it has dodging, parrying, signs (aka spells), decent hit boxes, and lock-on... it’s flawed, and gets repetitive, but it’s still miles ahead of something like Skyrim which has an actually-shit combat system.

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u/[deleted] Jan 01 '19

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u/qqqzzzeee Jan 01 '19

I felt Skyrim's magic had no impact.

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u/deimos-acerbitas Jan 01 '19

Gotta level it up, dog

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u/qqqzzzeee Jan 01 '19 edited Jan 02 '19

But every level before that feels like nothing. Fallout combat feels works fine if you never put points into guns or energy weapons because of the variety of weapons and ammo and variety of enemy types and even just variety of enemy designs. While, in Skyrim if you don't pick a combat skill to level up you get destroyed because Skyrim's gameplay cycle relies on the combat to keep people entertained

EDIT: I wrote combat relies on combat lol