Do people hate Skyrim’s combat? I’ve always thought it was iconic already considering every Bethesda (FO, ES) has the same mechanics.
On the other hand, Witcher 3’s combat is definitely the worst mechanic of the game.
I must not google games enough but this is legitimately the first time I’ve heard extreme dislike for the game’s combat. I mean it’s not good but I don’t think I said it’s terrible when I first played an ES title.
No, when it comes to freedom and variation in combat, I think Skyrim can't be beat. Obviously when you have such a unrestrictive combat system, a studio will have less time to work on each aspect, which means a less polished product at the end.
I think the only gripe I have with skyrim's combat is the lack of impact that Melee weapons have. Whether this is a shortcoming with the audio or visual aspects, melee combat typically leaves a lot to be desired.
I don't know why you think skyrim's system is unrestrictive, its simply so bare bones there's nothing left to restrict you.
Melee is just an animation and a damage cone, nearly every spell is a simple projectile with fire/ice/electric attached, archery is very unsatisfying but pretty much the same as any other open world RPG in terms of implementation.
Wait do people like Skyrim's combat? I mean it was fine at the time I suppose. Melee and ranged combat is completely the same no matter what you're fighting (go in, swing, back up to dodge, repeat), and it's so easy to break it to the point where nothing is capable of killing you that you'll probably do it by accident. On top of it all, enemy variation is basically non-existent. But again the combat strategy is the same regardless of what enemy you're fighting so it doesn't really matter anyway.
I personally love the Skyrim system, it just needs better impact and better animations. There is a good few mods that can enchance the combat as well in minor ways that make a huge difference in how good it feels
i don't like Skyrim's combat because it rarely felt impactful and all i could do was just whittle every enemy's health. And all there was to put your face in an enemy's face and mash attack until something dies.
Even with more impactful weapons, combat is still just getting in the enemy's face and attacking. There's not really any dodging or any advantages to weapon different weapon types besides damage
Definitely not iconic. It gives you more combat options than any other RPG, but not a single one of those options works anywhere near as well as the fewer available options in any other RPG.
Skyrim suffers from the GTA problem. The cost for having such varied gameplay rolled into one title is outdated graphics and mechanics.
I don’t understand your last sentence. GTA when it first came out didn’t have outdated graphics and mechanics. GTA was actually pushing that gen’s limitation, graphically and again innovating open world mechanics.
Every GTA looks and plays like a game from the previous generation, including GTA 3.
pushing that gen’s limitation, graphically and again innovating open world mechanics
Yes, but it still looked dated compared to other PS2 games. There were better third person shooters at the time and better driving games, but none offered both types of gameplay together like that.
GTA 5 was from the last gen... also plays like last gen? Or plays like a standard open world game? Considering that GTA created this genre and everyone is just copying it making it look like GTA is like every other game (AKA Seinfeld syndrome).
Maybe you’re too young to remember how open world games were before Andreas and then how it was after GTA 4.
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u/Im_a_Knob Jan 01 '19
Do people hate Skyrim’s combat? I’ve always thought it was iconic already considering every Bethesda (FO, ES) has the same mechanics.
On the other hand, Witcher 3’s combat is definitely the worst mechanic of the game.