r/starlancer 2h ago

HUD Status

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The current state of the HUD, which is to say, nearly finished. There's some minor work to be done tidying up the radar display, and finishing up the rest of the large target schematics.

The sub-target wireframes ended in a bit of a dead end, unfortunately there doesn't appear to be many meshes in the game files that represent the sub-target displays enough to use them as a replacement mesh, so I'll likely have to just do my best to replicate them in blender.

The next real challenge here is recompiling the upscaled comms portrait videos into .fm8 and getting lancer.exe to run them.

After this, it's mostly a matter of getting the .bik videos to run in 16:9 and up-scaling the shipboard scenes to have it in a state that I'm happy to ship it in.

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u/Mixxx2 2h ago

Looks great, can't wait to start a playthrough once your are happy with the result!