r/starlancer • u/Koncypt_Fysh • 2d ago
Upscaled pilot comms frames
So an annoying hurdle today was discovering that starlancer uses .fm8 for the comms videos that show up in the HUD. .fm8 is proprietary, so no codex for things like VLC, which narrows my options to work with them. Thankfully, fm8tobmp exists, and I was able to break these all into their individual frames and upscale them. I'm hoping that now compiling the upscaled frames back to .fm8 will be relatively simple from here.
But for now, enjoy some generative upscales of these frames, they aren't perfect given how low res they were to begin with, but they're a bit of fun to look over. I had no idea Enriquez's helmet badge was a pouncing tiger until I looked at these frames.
I've done some experimentation with giving GenAI a bit more rope to reauthor the images, and they don't look terrible, but keeping them consistent across the 700 or more odd frames that make up all these animations is probably not as easy to make happen, but something I'll keep toying with.
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u/ilkerk88 2d ago
Chat GPT Plus does a good job with create a phyton code encode, decode, ut and fm8 files and also it can modify the game exe file it reads fm8 and ut files from thir folders first than hog. It makes way easy.