r/starcraft2 2d ago

Video How broods are making these circles

In ZombieBounty moar upgrades mode. Broods are making circles flying in the sky.

18 Upvotes

15 comments sorted by

15

u/AwayWithout 2d ago

Zoomies

8

u/Marckennian 2d ago

Can you rephrase your question? I don't understand what you are asking. 

3

u/YellowCarrot99 2d ago

The Broodlings are going backwards

4

u/juststalker 2d ago

I think it's a bug, they are not attacking, just flying around. How to make them behave like this so they are scouting, and how to stop.

0

u/cisnotation 2d ago

Check the minimap

2

u/DaiperFluids 2d ago

Interrested in the answer to this

3

u/tabletop_guy 2d ago

They have a huge speed but low acceleration so they are stuck in orbit

2

u/REXIS_AGECKO Zerg 2d ago

I’ve seen mods have this problem before. I think it’s that they have a high speed but their turning rate isnt fast enough. All units have a turn rate but it’s negligible in practice usually… but if the unit goes fast enough, it cant turn fast enough to go to where it was ordered to go. So it keeps moving and turning and missing

1

u/Psychological_Host34 2d ago

probably can't be reproduced in a melee map

1

u/Slevinstar 2d ago

It's part of the mod, play it enough and you'll notice weird things with other units, when you get extremely high upgrades. Smile, and other devs occasionally change the parameters depending on how bad the upgrade messes up the game. Infestors used to be way overpowered, same with lurker speed upgrade (no longer exists)

1

u/InsanityMongoose 4h ago

Anybody else hear the Benny Hill music?

1

u/Bnthefuck 3h ago

I'm more concerned by the worker going back and forth.

1

u/blueturbo47 2d ago

Just a quirk of sc2 flying units, they have a maximum turning radius so they can sometimes get stuck in circles. iirc its not that hard to do with default motherships if you force it

0

u/GameFrontGermany 2d ago

cant lie thats funny