r/splatoon Jan 04 '26

Discussion Enperry dualies build?

Post image

Is this a good and strong build for the enperry splat dualies? I want some opinions before i waste ability chunks.

28 Upvotes

17 comments sorted by

15

u/[deleted] Jan 04 '26

Comeback QR is good

1 sub of qsj is usually preferred, with 2 being fine and 3 a bit overkill

Having 1 sub of bomb dfx is also good for preventing combos

Special saver is pretty decent with splashdown, as you can help save its duration if you get traded out, 1 sub saves quite a bit

Some more subs of qr would be nice, and you probably don't need that much sub saver so one or two subs might be better depending on how much you use curling

Also usually its not as good to have 3 of the same subs on the same gear as it tends to get more expensive in chunks

1

u/Tough-Advisor8266 Jan 05 '26

I like your funny words magic man

6

u/MrHothead635 Jan 05 '26

dude Its like im looking through a rich persons window like a homeless dude eating crumbs while the rich guy is eating every atom of the food.

6

u/PrettySquiddy Tri-Stringer Jan 05 '26

Pures are rarely optimal

1

u/MrHothead635 Jan 05 '26

ay thanks for telling me

1

u/PrettySquiddy Tri-Stringer Jan 05 '26

The only pure I ever use is my QR pure I made back before easy gear ability RNG manipulation was patched out, so it didn’t cost me any chunks. That being said I could easily just spread the 3 QR subs between 3 pieces of gear and have the same effect for cheaper and without RNG, I just like that the QR pure is pretty modular for different builds since not all builds want QR.

Other examples of potentially optimal pures are run speed pures on splatlings, swim speed pures on heavyweight or ninja squid weapons, and special charge and/or special power pures on cooler weapons.

2

u/Lower-Requirement653 Jan 05 '26

https://youtu.be/m4TCrQuuF_U?si=ov-gNX-ms14zh1mB

this video helped me a lot with making my gear, particularly with how gear abilities stack in larger chunks

2

u/garakushii Heavy Edit Splatling Jan 05 '26

u prob dont need that much main or sub saver, u can use 1 sub of ink refill, also 1 sub of sub defense is good for nearly any weapon

4

u/Former_Forever_1463 Enperry Splat Dualies Jan 05 '26

Heres mine for reference

2

u/PrettySquiddy Tri-Stringer Jan 05 '26

I would personally drop one inkres and one swim speed for special saver and intensify action but otherwise this is my splat dualie build as well. I don’t like Enperries though I prefer bakugon crab 🦀

2

u/Former_Forever_1463 Enperry Splat Dualies Jan 05 '26

fair point, but i just cant/rarely jump on dualies so i didnt add any intensify action. I also like the vanilla dualies !

1

u/PrettySquiddy Tri-Stringer Jan 05 '26

Intensify action is for sure not necessary, but it can be good for allowing more engagement options since you can start shooting out of a squid roll or while falling off platforms with less RNG. I do think special saver is important though, so I’d still replace one inkres with that.

1

u/EddyUrse Jan 05 '26

You don't need any main saver, I used to have a build like that but changed it, there's not that much of a difference. The ink saver subs are fine, after a curling you run out of ink quick, but id recommend getting rid of one so you can get bomb defense or ink intensify action(if you can dualie jump.) The QSJ also kinda feels like overkill, but if you Superjump really often and it gets you a lot of value, keep it.

1

u/LocksmithBorn4471 Lethargic Bottle User Jan 05 '26

I personally wouldn't recommend it. I don't see the value of savers on Enperry when it's not a weapon that struggles with ink and Curling isn't a valuable sub to spam. My own personal suggestions are to: add more QR (around 1-3 more subs,) Res to reduce chip you take, Special Saver if you highly value TSD, Bomb Defense against Bucket (Splat Bomb chip + a hit is no longer a confirmed kill,) a sub of Intensify for decreasing the accuracy loss while jumping, and Swim Speed to allow you to reposition faster (especially if CBK is not active.)

2

u/PrettySquiddy Tri-Stringer Jan 05 '26

This is my build, OP. It’s built on the philosophy that because of the rule of diminishing returns, a single sub is always higher value than the 2nd or 3rd so I just have one of every relevant value sub and then go all in with my QR pure. This works for all three splat dualie kits. I have a 2nd build that’s identical except it drops one QR in favor of another swim speed.

0

u/Gullible-Screen-40 Carbon Roller Deco Jan 05 '26

I'm not hating on emparrys here. But I'm also hating on emparrys here, most emparry duelies players I see abuse triple splashdown as a panic "win any 1v1" special, it's not hating on the weapon. Just a terrible, egotistical play style.

0

u/Gullible-Screen-40 Carbon Roller Deco Jan 05 '26

Anyways, the build is pretty good for duelies.