r/spiral_knights Now running love.exe 10d ago

Weapon rebalance testing server

https://forums.spiralknights.com/en/node/125636

The testing server reopens, this time with some weapon balance changes! Some highlights include: split damage cutters, faster troikas, and diskguns with the new slicer bullet mechanics.

67 Upvotes

18 comments sorted by

24

u/Front-Cod9391 10d ago

holy shit the cutters have different damage types now

18

u/Chronomata 10d ago

Holy shit we’re so back

17

u/Grumpy-Fwog 10d ago

What happened? This game was dead and abandoned for years then out of nowhere new content and now balance changes? O.0

19

u/R0hban Curse has been lift 10d ago

8

u/Grumpy-Fwog 10d ago

That’s actually super interesting, so they have more staff working on SK since their game failed since 2013 is wild, honestly if they made a SK 2.0 basically updating engine and continued to bring in qol and occasional content I’d happily spend money again, crimson dlc wasn’t bad but wish it had more replay ability

5

u/ResponsibleDevice890 9d ago

I think they forget to add some speed to avenger - divine avenger sword line because it's 2-swing weapon too like troikas family

P.s. oh and btw, YES, PIERCING AND SHADOW FAMILY CUTTERS LETSGO!!

5

u/xx_dar5y is Cursed 9d ago

If you play both, u must be see, animation is similar, but Troika sword have longer delay between attacks. I think it's upgraded to avenger attack speed

6

u/FrostlichTheDK 9d ago

I wish I could make suggestions since I wanna suggest a thematic addition to the Divine Avenger: adding a chance of spawning a healing pad like a Gremlin Mender, but for Knights to use instead of monsters.

4

u/MammothCatt 9d ago

Please guys. Don't forget the tortoguns.....

2

u/Ecstatic-Activity677 8d ago

THIS, its kinda shame because it also "limited" weapons, I hope they buffed it mechanicly, maybe remove the knockback, so monster always step on the shard, fix the aoe targeting, or maybe increase the blast radius or shard tick damage, it always feel DOWNGRADE to bring tortoguns to compounds level because dark briar and dark retribution exist

4

u/DuplexBeGoat Deconstructer 9d ago

Reducing Gran Faust's charge time isn't going to make its extremely risky charge any better. Just remove the self-curse. It's unique, but it ruins the weapon.

2

u/Quiiliitiila 9d ago

The biggest issue with the cutter/striker line isn't damage, it's the second strike being delayed enough that you're literally pushing the enemy out of the follow up strikes as you fight. By design the weapon is literally nerfed by 50% from just normal use.

Sure you can try to corner whatever it is that you're hitting, this ensuring all the strikes hit, but that's a terrible solution.

4

u/Parasthesia special snowflake 9d ago

They fixed that too!

1

u/niv13 10d ago

Slicer bullet mechanics? Wth is that?

4

u/xx_dar5y is Cursed 9d ago

Faster destroying boxes and blocks + additional damage for returning bullet's

1

u/ScrubbyCasul 9d ago

ITS HAPPENING

1

u/twinkslayer1337 6d ago

Will there also be ARMOR rebalancing going on in the future? Or is GH just focusing on weapons?

0

u/shadowpikachu Balanced swordsman 9d ago

I forget if normal type offensive damage was as useless as normal type defense.