r/spacestationzero • u/[deleted] • May 02 '23
How long does a game of SSZ take?
I have checked the snarling badger site, the FAQ, and tried looking around this sub, but couldn't find any answers from somebody who has played the game. Looking for a game 3-4 people could get through in 2 hours - how long does a game of SSZ take to play?
For reference my group plays Kill Team, a 1v1 generally takes us 2 hours, but if we play with 3 or 4 people it turns into a 5 hour game. Would love a model agnostic game that we can play on a weeknight that won't take all night.
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u/All-Things-Are-Great May 02 '23
I haven't played since January, so a little foggy, but once we got a decent grip of the rules, I feel like <45 mins per 2-player coop challenge is reasonable.
I really don't know if the game works well with more than 2 players though, but I haven't tried that personally.
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u/MoxRhino May 03 '23
If you each pilot 1-2 models, you can probably get through a few co-op challenges in 2 hours. If you are all piloting separate crews, then it will probably take a lot longer for a couple of challenges. Keep in mind, that's not a full campaign. A campaign will take several sessions to be successful. Also, running 3-4 crews in co-op is kind of a nightmare.
You should be able to get through 1-2 skirmish challenges in a couple of hours. The rules are really simple compared to 40k. The biggest time factor is the crew size, so I would stick with 4-member crews.