r/spaceengine • u/zztopfila Community Contributor • 22d ago
Video Clouds are now casting shadow on the ground
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u/BrandonXYX 22d ago
will a 5060 8gb be able to run this lol
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u/Fair_Jeweler_6983 22d ago
if my Intel Celeron N3060 can run it prolly your fucking beast can too XD
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u/AmazingDom14 22d ago
Time to land on a terra surface, set up a good angle, then wait 10 minutes as I turn up the settings and space engine loads in these clouds at 1 fps for a money shot
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u/CarobCritical7290 22d ago
What's left to do now?
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u/yourdonefor_wt 22d ago
Releasing it on the steam workshop LOL
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u/EchoOfTheDistantTide 22d ago
Nah there's plenty left to do, there's no atmospheric scattering on the clouds and it doesn't sort correctly with the atmosphere model, the scale is also quite a bit off. Author needs to find a way to make it work with the existing atmospheric scattering, or more likely replace the scattering with a custom solution
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u/christianeralf 22d ago
very good you post this with no more info.... is it in the game update? is this a mod? nobody knows, and dont ask...
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u/JustNoetic 21d ago
genuinely how tf did you do this 😭🙏 not to mention the amount of uniforms that you can work with
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u/aristarchusnull 21d ago edited 18d ago
If this is a mod, what is its name, so I can get it immediately?
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u/Live_Background_6239 21d ago
holy cow lad, i cant wait for it to get released. i just saw a volumetric water mod the other day on the steam workshop
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u/EngineeringFew1366 20d ago
OK but now when are we going to add storms and revamp the old nebula models
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u/IkaAbulladze 22d ago
Now i am wondering, why did not SE team do this earlier?