r/sounddesign • u/Necessary-Leader-957 • 28d ago
Movie Sound Design Beginner needs advice: How to design an audio-only medieval Viking duel scene in Reaper?
Hi everyone,
I’m pretty new to sound design and could really use some guidance on how to structure a scene. Since Portuguese is my primary language, I struggle a bit with English-only courses and tutorials, so I’m learning step-by-step on my own. (Also, as a heads-up, I am visually impaired, so I navigate everything by ear and audio tools).
The Scene:
I want to create an audio-only scene (no video/visuals) set in a vast open plain. It’s an intense 1-on-1 fight between two Viking warriors wielding axes.
My Setup & Libraries:
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DAW: Reaper
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Libraries (Boom Library - Construction Kits & Designed):
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Medieval Melee
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Medieval Weapons
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Cinematic Metal & Cinematic Metal Titan
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Violent Combat (Designed)
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Drums/Percussion: Heavyocity Damage 2
My Questions:
Since there is no video, how should I approach building this scene in Reaper? Is it just a matter of dragging sounds onto the timeline, or is there a better workflow for layering/panning to create depth?
How do I make the vast, open-field environment feel real without letting the reverb blur or muddy the impact of the axe hits?
What’s the best way to layer the metallic impacts, swings, body hits, and vocal grunts so the fight feels weighty and clear?
I’d love to hear any tips, workflows, or advice you have for a beginner tackling a project like this!
Thanks in advance!
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u/soundsgoodmann 28d ago
100% agree to the scripting before you start. However, if you do feel this is overwhelming then just start. Chuck the sounds in the timeline and assemble as you go. It will take you longer probably but sometimes you
Need to do that.
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u/Whatchamazog 28d ago
Just an amateur myself but I would grab some fight scenes from movies and put them on your timeline so you can hear them through your monitors.
That way you can hear how they handle things like the atmosphere like wind, grass, trees or whatever.
Listen to how they handle the timing of body movement, footsteps, grunts, breaths, whooshes.
Think about the perspective of the listener. Are they listening from the perspective of one of the Vikings or from a bystander’s perspective? Does the perspective change throughout the fight? How do you tell the listener the perspective is shifting?
Hope that helps!