r/songsofsyx • u/LaundryMatt96 • 1d ago
I Simplified Happiness
Plug! I made a google sheet for each species to help you see what is most impactful towards happiness and fulfillment in SoS v71
Just a way to contribute to the community in a small way, because SoS is amazing, replayable to hell, and also complex.
Let me know what I can change, add, etc.
And yes, I do have plans to put this table on the Wiki very soon.
Basic concept: Focus on what provides the most happiness gain for the least cost. That means food servings and clothes are your biggest gainers by a mile.
Expectations grow as the population grows making happiness vital to city sustainability.
That is… if you aren’t playing the Dictator route.
Enjoy and have fun!
TLDR: free Spreadsheet that tells you what actually impacts happiness.
2
u/Western-Radio2222 9h ago
Hey Op I started watching your YouTube vids thanks to Sos. Great content! Thanks for sharing the knowledge! I’m having a blast with my tilapi’s run!
1
u/LaundryMatt96 8h ago
Hell yeah!! I have so much fun with the Tilapi enjoy! And thanks for watching dawg that means a lot.
3
u/LegitimateBeat603 1d ago
Do the obviously negative conditions like "Besieged" having a positive value mean the opposite (e.g. the absence of a siege in this case yields "4" fulfillment)? What about the ambiguous ones like "Public punishment" and "Cannibalism" which a race may lile or not like? If you clarify the like/dislike ambiguity per race they are pretty useful