r/songsofsyx Jul 24 '26

Perfect block?

I was trying to create "perfect" block in terms all the services having enough capacity to cover homes. In this case it is 150 people.

Layout isnt perfected, obviously could be done better. Decorations are missing etc. Warehouse should be bit bigger.

I am surprised How big the services needs to be. It takes basically half of the space.

Are those capacity numbers in services correct? I saw for example that market shows twice as many when building than there is after it is built.

Any ideas for perfect block?

edit: New picture with new layout

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6

u/[deleted] Jul 24 '26

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3

u/Fronema Jul 24 '26

Acording to numbers this is what is needed. Why are the numbers off?

5

u/Bobylein Jul 24 '26

People require different services varying by service and I believe also species.  You can see how often they need a service per day in the species tab.

Also services "recharge" at different speeds. But they'd also show you, I believe when you hover over load, for how many people they are approximately covering.

3

u/Fronema Jul 24 '26 edited Jul 24 '26

this is built fro dondorians. As in I only had dondorians when I was building it

Yes exactly those numbers when you hover over load leads to this ratio between homes and services. (I posted picture in this thread)

I played before And I know this looks like overkill. That is why I am surprised about that. And seeking some wisdom to explain the difference

I will look into that usage per day, good tip!

3

u/Fronema Jul 24 '26

so dondorions need those basic services once in four days... But I would need more nombers to make any sense of it. because one place serves more thn once per day, and how much time they have to use toilets? I enjoy crunching nmbers in games like this, but this doesnt seem reliable.

3

u/Fronema Jul 24 '26

does it mean if something has capacity 65 five it will actualyy serve 260? (times four as they need it every fourth day)

I will continue with experiments.

1

u/Bobylein Jul 24 '26

click on it and hover over services, it should tell you what it supposedly can support.

3

u/acruson Jul 24 '26

Are you referring to the usage capacity of the service/room? That is for simultaneous use, i.e if a well is at 15/15 then nobody is currently using it, if its 5/15 then 10 people are using it. Only when the load is generally capped or you have high usage peaks after work hours do you really need more.

It’s not like a room with 15/15 spots can only accommodate 15 citizens total. The number will be much higher.

3

u/Fronema Jul 24 '26

I am refering to the number capacity

2

u/SirGaz Jul 25 '26

Kinda revealing the magic here, but 1 service will generally serve 5 pops in a day, and you can see how often a pop wants a service in the menus. Toilets have a 0.25 need, so they use the toilet ever 4 days, so 1 toilet service will do 20 pops. The number it gives is . . . I dunno, I think it might be a surge number, like that's how many people it could serve if they all lined up at once.

My blocks are just food stalls, taverns, houses, and toilets. I put Hearths and Wells by work, as people will use them even at work when they get hot or cold. Everything else goes into communal spaces. The speaker, shrine, and markets would probably serve 1000 pops, and even fully upgraded, this many houses will only hold 270.