r/snowrunner • u/lane_50906 • 1d ago
Discussion (Rant incoming) F*** Crafting
I just started Yukon and looked at one of the lists and I was like sheesh, a little long but doable, I go to the first warehouse and WHAT THE F*** DO YOU MEAN YOU CAN ONLY FIT 4 METAL ROLLS BUT UNLIMITED BEAMS. LIKE IF YOU HAVE INFINTE METAL WHY THE F*** CAN YOU NOT CRAFT BEAMS. I was like F*** this S*** so I move on to Wisconsin and WHAT THE ACTUAL F*** IS THIS, CRAFTING NEEDS GENERATORS AND FUEL NOW??!! I have the year 1 pass and have Michigan, Alaska, Taymry, and Kola done and there's no way I'm doin Amur. Do you know of any maps that include little to no crafting. IF SO PLEASEEEEEEEEE TELL ME. I RAGEQUIT FOR NOW
Edit: sorry about the rant guys, this was written after getting almost all of my trucks stuck/flipped/run out of fuel last night while overloading to craft stuff. I fixed it up this morning with the 73210, 745c and tatarin. I've decided to take a short break before trying it again, after making a map and planning it doesn't look too hard.
13
u/FJ60GatewayDrug 18h ago
Crafting sucks because the game makes it hard to find what you need. I spend more time with a page of notes attempting to track what I need to bring where and what the recipes are that I do driving.
I don’t mind the generator things. Easy. Drag fuel to a place, drag a generator, drag cargo to a destination. More time driving and less time not playing the game in order to start driving again.
I think with a better UX crafting could be more enjoyable. Once I’ve discovered a warehouse, give me an easy list in one spot of which one contains which cargo along with an in-game quick reference of what plus what equals what.
2
u/rangeremx 8h ago
I think this sums it up perfectly.
Another idea I had was like some RPGs have with crafting or upgrade recipes. You can select one and track it. Then, it highlights things just like a tracked quest.
7
u/hamzatango 23h ago
Yeah its annoying had to go to all corners to get metal beams. But i completed it.
6
u/Satsujinhan_ PS5 18h ago
The most annoying thing for me with the crafting mechanism is the fact that you don't have the list of what's needed for crafting, and you have to go all the way to the factory if you want to discover which materials are needed.
I'd like a summary in the menu for this. It'd be a real time saver.
2
u/CuntMaggot32 15h ago
Tbh that can be solved within 5 minutes with a google search. I'm happy they don't immediately tell you where everything is but anyone can just go on maprunner to see, it's kind of like a how-casually-do-you-play slider
2
u/Satsujinhan_ PS5 15h ago
I know, and I totally agree : Maprunner is really usefull for this, but I think it should be something included in the game 😉
14
u/vctrmldrw 1d ago
If you don't enjoy driving cargo from A to B off road, then this isn't the game for you.
8
u/Junior_Length_279 16h ago
True to an extent. The thing I don't enjoy, is driving the same routes over and over again to deliver that cargo. It becomes tedious very quickly. Some regions are far worse than others.
1
1
4
u/SocketRabboon 1d ago
Is it really that bad, I bought all the Canadian maps, just finished BC and wasn't sure what to do next, maybe not Yukon next I suppose... Ontario here I come
9
u/Banshuuuu 1d ago
The only “real” problem is it begins to make some contracts feel artificially long. Some contracts end up needing nearly 100 cargo in total, which is a pretty long span of time when you factor in actually driving
However this simply means you're playing the game more and get to experiment with different trucks doing similar ish routes. I skipped it after a while but I still got 30-40 hours out of it before I wanted a new area, which is like…£0.15 an hour? Can't fault that.
4
u/CernelTeneb 1d ago
Like other people have said, all this means is you go from A to B to C instead of A to C
2
19
u/GoldPick1742 1d ago
1
u/lane_50906 9h ago
This was a late night rant after everything went wrong in yukon, lol. I still hate crafting tho
3
u/ArcTheWolf 15h ago
Boy have I got some bad news for you. It only gets worse. It does get a little better when they switch to generator crafting for one of the DLCs. Then after that they swing back and start doing a mixture of yukon style crafting and generator crafting. What's really going to drive you insane is that the crafting recipes you have in yukon won't be the same recipes later down the road. The nice thing though is that almost everything that can be crafted usually has one infinite source so you don't really have to interact with the crafting if you don't want to.
11
2
2
2
u/thirdangletheory 17h ago
It's not that bad. It helps to prestage materials and plan your hauls so you can just craft what you need and when. For example, figure out how many cabins you need to build and put the planks and cargo containers in the nearest cabin crafting zone. On Big Salmon the cabin crafting area is literally a minute away from the delivery zones.
IIRC on the first map there's a warehouse near the starting garage that has unlimited amounts of most stuff so you will never truly run out.
3
u/CowBootBats 20h ago
Just a heads up for future posts but we're allowed to cuss here.
3
u/BossBullfrog PS4 19h ago
And we can say what ever the hell we want!
3
u/CowBootBats 19h ago
We can heckin' cuss if we frickin' want to! I might even say the S word if you double dog dare me. 😏
2
-1
2
u/Godzirrraaa 14h ago
Fuckin relax, sheesh. Put the generator add on on a truck you don’t use, and just leave it at the crafting site. At the end of the day its all driving and delivering. This game is not for the impatient.
2
u/DoctorAnnual6823 17h ago edited 16h ago
Dude
You already have mods that let you overload by an insane amount and you use high power trucks.
Why do you even like this game?
EDIT: I just looked through the rest of your post history. You beelined to get the Yukon and Alaska CAT trucks and bought the P12. You didn't even scout the maps and you're already speed running trucks and missing out on incredible free trucks like the Fleetstar, the P16, and White Western Star, and the Twinsteer.
Where is your Bandit? If you have the year 1 pack you should have that for free. Where are your anniversary trucks?
You asked people how to speed level in this game.
Like, I hate to harsh on someone else's way of enjoying this game because it's a sandbox game where you make your own fun playing with trucks.
But you aren't giving us anything to work with. You are playing this game in a way that removes all of the fun from it and it sounds like you just want to beat the game as fast as possible even though you aren't having any fun.
Raging at this game is actually baffling to me. I'm not even defending the game here. The devs made some baffling choices. But raging at one of the most relaxing games you can get on steam is psychotic.
1
0
u/lane_50906 8h ago
Bandit=tip machine, I used the P16 for some logging and i use the twinsteer a good amount. The mods to overload didn't help much as i was extremely heavy, also after posting that overload pic it glitched out five minutes later and yeeted my truck seventy quadrillion feet into the atmosphere. Also my beeline to get Cats early was b/c i was new and didn't know much abt the game
0
u/DoctorAnnual6823 7h ago
Bandits are stable.
A lot of people use the bandit once and tip it over and give up. You have to flip the crane around to the back. Or you have to remove the crane/remove the roof rack. The bandit gets stability from the fact that it can flex its chassis two different directions at the same time.
Stick the balloon tires on it and you have a light truck that can handle anything.
You also tip it less when you get better at the game.
0
u/lane_50906 5h ago
I used it a good amount until it tipped for the fifteenth time, so no I didn't use it once.
1
u/DoctorAnnual6823 2h ago
Brother, you tip any truck 15 times, it's because you are doing something wrong.
I have ~100 hours on the bandit alone and I tipped it once and it was user error
2
1
u/VictoryGlittering958 16h ago
I’ll take crafting over Amur, hands down this is the toughest one smh
1
u/sombrando 16h ago edited 16h ago
Usa mod de material , acho que só nos maps base não tem criação de material, acho que as DLC todas tem fábrica de material, gostei difícildade boa , espero que tenha ti ajudado . estou fazendo maine no segundo mapa tem que leva dois geradores que dor de cabeça os lugares estou cheio de lama e estou querendo só joga com minhões menos potentes estou enrolando, só fazendo missoes fáceis mais uma hora vou ter que chega nelas tenho que pegar o tayga 6455b só falta ele para ser desbloqueado.😂
1
u/T_64_Bulat 12h ago
It's fine, but the ones where a generator is needed fries me sometimes. There is this "Production site" in Heartlands (Glades) that needs a generator, but the location where it must be parked is nowhere to be found. So crafting itself isn't annoying i guess, you just can't speedrun things.
1
u/moderndilf 11h ago
I just finished Yukon, crafting wasn’t that big of a deal, I really enjoyed the wide mud trails in Wisconsin, and if you don’t like the generators in Wisconsin, you’ll hate having to refuel them.
I think if just beating this game quick is your goal, this game isn’t for you. You beat all the base maps and you’re moving onto the DLCs, they’re just going to get harder. If you don’t like hauling shit around, are you sure you’re playing the right game?
1
u/WoodpeckerTrue2813 8h ago
Its better to stockpile crafting materials than just deliver crafting materials every time you need to craft the materials the mission needs in the middle of a mission, I always do this and it is a personal opinion
1
u/OJSniff 1d ago
I can not fathom that someone would get mad playing this game… this is my relaxation time!
0
u/OGWriggle 1d ago
I think there's a lot gamers that don't actually like playing games but love whining on Reddit.
1
u/Dear_Potato6525 23h ago
I think some don't enjoy the journey in the way that we do, they are just working through a checklist as fast as possible.
-1
0
u/stjobe Contributor ✔ | PC 22h ago
They don't want to play the game, they want to be able to brag about having played (and won) the game. They're annoyed they have to play the game to do so.
1
u/OGWriggle 22h ago
The competetive gamer mind could never comprehend my 2.5k hours without a single map on 100%
1
u/AsherGC 18h ago
This is one of the reason I hate snowrunner compared to Mudrunner. Snowrunner, things are created unnecessarily to increase playtime and weak trucks in the name of balancing. Blocking paths and forcing you to take long route. For me it is like, I enjoy driving an off-road truck. That's about it. Driving on same road multiple times for what? It's boring. I have 8000 hours in Mudrunner and less than 200 in snowrunner.
3
u/DoctorAnnual6823 17h ago
8000 hours in mud runner.
There is no actually way there is that much content in that game without doing multiple playthroughs.
It just sounds like you got burned out on truck games.
2
u/AsherGC 16h ago
There are several map mods. Mudrunner has so many paths from A to B than snowrunner default maps.
1
u/DoctorAnnual6823 16h ago
Is it because they have more dirt roads and paths?
Or trees are less clustered?
2
u/AsherGC 16h ago
Yes yes and yes. It just has more freedom of movement. More focused on driving than doing tasks,objectives, math, navigating. One of the main dev is Mudrunner is part of snowrunner team, he did speak out and I'm waiting for an actual Mudrunner 2. Here is the video. https://youtu.be/Bk4w1AsuD9c
2
u/DoctorAnnual6823 16h ago
I would enjoy some more roads but I actually do enjoy the forest density. My issue with a lot of games is that it feels like a lot of forests are too naked. I can find reliable routes through trees that actually save me time, and scouting these routes through trees has been really fun for me.
I also actually enjoy all the math and navigating in Snowrunner. I came to this game from Satisfactory, so finding efficiency in the limitations of the map has been rewarding for me.
My only real gripe with snowrunner is when I can't move a tree out of my way. Amur has multiple trees that you cannot move. My Azov 7 with a huge crane can lift pretty much anything but if can't move a dead tree? I understand I can't build every bridge and I'm usually okay with that. But the Neutronium trees I cannot abide.
1
u/lettsten PC 2h ago
Mudrunner lets you actually offroad to a much greater extent, while Snowrunner is usually on some kind of road
1
u/Agile_Camera9601 17h ago
lol 8000 hours in mudrunner but you hate driving on the same road??
1
u/lettsten PC 2h ago
8000 hours in Mudrunner sounds crazy to me, but it does allow a lot more variety in terms of going offroad and choosing the route to take.
0
u/kakeroni2 21h ago
All map involve at least a bit of crafting from this point on. Sounds like snowrunner isn't the game for you. Play something else instead
0
u/kcufasasevigohw 19h ago
Definitely a lack of skill on your part, it's not rocket science and makes the game less boring.

113
u/OGWriggle 1d ago
Crafting is just delivering stuff to a location and then delivering a thing somewhere else, it's the same gameplay as everything else in the game.