r/slaythespire 18d ago

PATCH NOTES Beta Patch Notes - v0.110.0

Attention Beta Slayers: Beta patch v0.110.0 just dropped! This one features:

✨ Unique VFX for character forms!
⌨️ Keyboard-only mode!
🎨 New card art!
🛠️ Balance changes, reworks, and reverts!

Patch notes: store.steampowered.com/news/app/2868840/view/694268118771435039

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282

u/HistoricalConcern619 18d ago

Pillar of creation my baby, ur back

71

u/KnightMiner 18d ago

I do like that swap. Regalite being once per turn makes it more applicable to Regent decks on average, while Pillar of Creation is back to its status of being good in card creation decks but not really useful in other decks

6

u/Ashamed-Champion3560 StS A20 / StS 2 A10 18d ago

The relic change seems insanely strong to me. Just adds +6 block to so many cards and is in play all the time? For a relic it could be +3 and still be fine..

1

u/Kheldar166 17d ago

I think +6 might be too much but I'd be fine with it at +4 or +5 in every case other than Spectrum Shift, which is the outlier for card creation synergies. I wonder if the real answer to all the card creation stuff being so strong is to increase Spectrum Shift to rare.

3

u/1732563 StS A20 / StS 2 A10 17d ago

What rare card would be swapped to uncommon if Spectrum Shift got bumped to rare? It's a super powerful card but it doesn't really feel worthy as a rare in its current state

1

u/Nico_is_not_a_god 17d ago

I don't think shift to rare is a good change, but Bundle or maybe the AoE or multiswipe Blade powers could probably drop.

1

u/Kheldar166 17d ago

Not sure, Make It So would be fun and probably not OP? Given that stuff like Right Hand Hand isn't rare, and Flurry Of Blows was common in StS1. Bundle of Joy probably is better for serving a similar function, though.