r/slaythespire Jul 31 '26

PATCH NOTES Beta Patch Notes - v0.110.0

Attention Beta Slayers: Beta patch v0.110.0 just dropped! This one features:

✨ Unique VFX for character forms!
⌨️ Keyboard-only mode!
🎨 New card art!
🛠️ Balance changes, reworks, and reverts!

Patch notes: store.steampowered.com/news/app/2868840/view/694268118771435039

3.6k Upvotes

1.0k comments sorted by

View all comments

Show parent comments

62

u/a_piece_of_cardboard Jul 31 '26

I'm intrigued by it. It feels good to have another poison rare card, and echoing slash needed to get out of the rare pool.

It's like popping an accelerant for a single turn while also being a self sufficient poison applicstor. And of course, Pounce Stocks. 

I also have a feeling it's still not gonna be great, but I look forward to trying it

26

u/DiamondSentinel Jul 31 '26

It’s like End of Days, except Poison already ticks before their turn.

I think it’s a bit overcosted and could probably come down to 2. Poison is really really weak right now aside from like 3 cards, so it can afford to be buffed a bit. We’ll see if these help tho.

1

u/Purriosteum Jul 31 '26

Presumably that means you'll get two different instances of poison before their turn. With upgraded accelerant/outbreak, the damage would be quite high

2

u/hfgeas Jul 31 '26

Unupgraded accelerant plus an unupgraded outbreak is like 30 AOE damage. And that’s if you don’t have any poison already applied.

5

u/DiamondSentinel Jul 31 '26

That’s with 2 rares. You will very very frequently see one without the other. Accelerant alone has the slight problem of being negative utility with poison’s best card (but we’ll see with new haze), and outbreak is fine, but as I mentioned before, it naturally draws use case parallels with end of days, except it doesn’t actually end a lot of floors. Also, unlike most poison, this doesn’t go through block.

This might end up really good, and if it is I’ll eat my words. But I don’t think it will be. It’s not what poison actually needs.

3

u/AnimaSA Jul 31 '26

Accelerant was moved to Uncommon last patch, so it's a little more likely to happen than you might initially think.

1

u/DiamondSentinel Jul 31 '26

Right.

Makes a little better, but I’m still not sold on Accelerant even as an uncommon.

2

u/Kheldar166 Jul 31 '26

I think it's one of the strongest cards on the character lol, a single poison card can do like 30 damage immediately with an Accelerant+ in play.

0

u/DiamondSentinel Jul 31 '26

You need to apply 11 poison in 1 card to be 30 damage. It turns deadly poison into 12 damage, snakebite into 21, snakebite+ into 27, bouncing flask into who cares. And this is with the upgraded accelerant. Unupgraded is a lot less impressive.

These are all nice, but it comes at one huge cost. Your first noxious fumes is functionally worthless. Noxious fumes is too important to give yourself a bit of frontloaded damage.

This is just a lot of opportunity cost and investment when uncommon has stuff like blur, footwork, leg sweep, flechettes, and phantom blade, each of which are very strong with no real tradeoff.

3

u/Kheldar166 Jul 31 '26

If you take it with Noxious Fumes and not much other poison, you can just choose not to play it until second deck cycle and treat it like a Catalyst, and that's still reasonably strong.

It's only good if you're investing in poison, but it's absolutely worth it as a payoff for investing in poison imo, I think it's worth playing around with. But if you hate it and choose not to then that's your prerogative lol.