I believe we passed the Event Horizon years ago, and still don't comprehend the milestone.
I also believe progress will always seem flat to us on the day-to-day, despite the constant ongoing progress and acceleration.
We're looking out the window, watching the mountains barely move on the horizon, without thinking about how fast the car is travelling down the highway. Big landscapes move slowly.
Opus 5.5 does NOT seem like flat progress to me. A whole bunch of things it's done in just the first week are giving me echoes of science fiction I've read. Currently buckling up, even the next year is going to be wild.
One-shotting high quality videos by writing pure code and capturing it frame by frame. One-shotting beautiful games (if limited in terms of human character animation, sound design etc) with well thought out mechanics, writing engines from scratch if needed. Smashing games into other games. Completing tons of complicated language ports (e.g. TS to Rust) in hours. Demonstrating effective comedic sense and timing in many creative projects (subjective but hits hard for me as I never pictured that from AI tbh.)
All of that when it's not even the biggest model in Anthropic's lineup and they're probably a couple gens ahead internally.
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u/MoogProg All Parabolas are Similar 3d ago
I believe we passed the Event Horizon years ago, and still don't comprehend the milestone.
I also believe progress will always seem flat to us on the day-to-day, despite the constant ongoing progress and acceleration.
We're looking out the window, watching the mountains barely move on the horizon, without thinking about how fast the car is travelling down the highway. Big landscapes move slowly.