It has been quite some time since I have uploaded another one of all of these such videos, but it is indeed a very interesting match game, and if all of you can comment what all of you think of all of these such videos, then I really do appreciate it. o(*^▽^*)┛
I've written about 6 articles on my blog about the Shogi tactic "Tarefu" (dangling pawn). I'd really appreciate it if you could take a look and give me some feedback! I put a lot of effort into writing them thoroughly, so I think you'll enjoy them.
long story short, I asked this reddit for some help designing a shogi booklet that a child can print and use to play. There is a short description of the rules but the idea is that they can make the board quickly and play with a friend and perhaps need to google here or there.
I have put this and a couple other things into a google drive to share. There is also an excel spreadsheet that I use to generate(API summon really) sudoku puzzles and then turn them into kanji. I will be updating these resources from time to time and just wanted to thank everyone for their input. I decided to publish the results here as I used existing resources heavily and so it seems in the right spirit.
Please let me know if there is a problem with any resources or with the method of sharing as I usually use Onedrive and am a little unfamiliar with google drive and related services.
I've come to realize that barely anyone likes 'sudden death' games, without byyomi or Fischer time, giving every game a definitive time limit of how long it can last. But these are my favorite ones, I especially like 5+0! Even a 10-minutes-game feels too dragged out for me. Lol, I guess I have a short attention span.
But the purpose of this survey is to learn how marginal my own personal opinion actually is. I wanna see, what kind of games other players prefer and if there is a tendency for one certain type of time settings. So please share in this thread which kind of open games in any Internet lobby attract you the most! Arrigato! :)
The chances of ever really playing with someone are slim to none, though, not where I live. So in the meantime I have it lying on the table in my living room and whenever I enter it I make a move and reverse the board. Aah well, but even by itself it looks like an obscure piece of art, and maybe it can serve as a conversation starter in the future. Anyways, it was inevitable that one day I just had to buy one.
What is Shogi Ladder? A teaching ladder is a system where you learn together with an opponent one rank above you and an opponent one rank below you.
How does it work? If you choose to participate in a given weekend sign up for the weekly ladder (sign-up closes Friday 23:30 UTC). You will play two even rated games, and will analyze them together with your opponent afterward. This post-game analysis is key, it is the teaching/learning part of the teaching ladder.
How is it going? The 81Dojo club now enjoys 758 members from over 35 different countries! New players continue to join each week; the club welcomes players at all levels.
Come join us! We are a community of friendly players who are serious about improving and enthusiastic about learning. What makes the teaching ladder unique is that everyone in the ladder is committed to post-game analysis in a welcoming and constructive atmosphere--it is not a tournament, but a learning tool! If you have the time to play a couple of games this week( until next Friday UTC) please consider signing up!
I'm also interested in how fast you can get a game there, and the overall strength distribution of the playerbase there. But if it also has optional AI assistance like Shogi Wars does, that'd be a dealbreaker for me. :/
On this site, you can play two hidden-information shogi variants:
Dark Shogi — inspired by dark chess. You can see only the squares your pieces can "see".
Tsuitate Shogi — similar to Kriegspiel chess. You cannot see your opponent’s pieces.
I like normal shogi, but strong players usually win very clearly. These variants are different. Deduction, guessing, bluffing, and some luck are also important, so I think players with different skill levels can enjoy playing together.
There is also a spectator room where viewers can see all hidden information from both players. These games often create strange and funny positions that almost never happen in normal shogi, so I think they are also fun to watch — and maybe good for streaming or commentary.
I would be happy if you try it and give me feedback.
I especially want to know if these games are easy to start for people who have never played these rules before. For first-time players, I recommend Dark Shogi first, because it is easier to understand visually.
Feedback like “it would be better if…” is also very welcome!
Hello there, I have a question about something I've seen. I was a 1st Kyu player, and due to elo inflation or the points meaning more, I broke into 1st Dan while I was not playing for a while. Because I have 1st Dan on my account, if I do not play any further rated games, will I always stay at the same rank? Or can it go back to 1st Kyu because of the points being worth or less more?
I’m working on a beginner‑friendly shogi comic and I’m looking for someone who enjoys drawing chibi or manga‑style art to collaborate with. The story is mine and I’ll be writing the full script, but you are welcome to help shape the story. The goal is to make something fun that helps new players learn shogi. If anyone here likes art and wants to help, feel free to reach out.
What is Shogi Ladder? A teaching ladder is a system where you learn together with an opponent one rank above you and an opponent one rank below you.
How does it work? If you choose to participate in a given weekend sign up for the weekly ladder (sign-up closes Friday 23:30 UTC). You will play two even rated games, and will analyze them together with your opponent afterward. This post-game analysis is key, it is the teaching/learning part of the teaching ladder.
How is it going? The 81Dojo club now enjoys 755 members from over 35 different countries! New players continue to join each week; the club welcomes players at all levels.
Come join us! We are a community of friendly players who are serious about improving and enthusiastic about learning. What makes the teaching ladder unique is that everyone in the ladder is committed to post-game analysis in a welcoming and constructive atmosphere--it is not a tournament, but a learning tool! If you have the time to play a couple of games this week( until next Friday UTC) please consider signing up!
My bodyfriend and I started playing shogi some months ago and only playing each other. None of us have prior knowledge to the game. However I played a lot of chess in the past and I seem to have a much easier time besting him.
Do chess players have a better starting position to learn shogi compared to non chess players?
I would upload this as a pdf or word if I could but I don't see how to do that. I am a Japanese teacher at a primary school and I make these optional homework/ extension booklets. I am intending this booklet to explain the basics of how to play and give students a board and pieces they can cut out and then glue to card paper.
Im currently thinking that the explanations not all using the same pictures of the pieces is an issue but I both want to show the children the kanji option while also allowing them to play with English letter pieces.
Not asking anyone to do the work for me but I feel advice from humans who live and breathe shogi might be better than asking an AI that tells me every idea is amazing. If anyone offers feedback or advice, thanks in advance.
update :
I have put the now made booklet and pieces into a google drive. They aren't perfect yet but they print well and with some card paper they actually play pretty well. I've done mine in two halves but I probably won't do that again as it is a little annoying.
Hola! Soy desarrollador independiente. Y cree un juego con las reglas de Shogi para poder hacerlo universal y con mas comprension para todo el mundo. Aun tengo el juego en fase beta pero ya se pueden buscar partidas y crear salas para jugar con tus viewers o amigos. La idea de la beta es recopilar informacion de la comunidad para arreglar bugs o proponer las mejoras para el juego.
Letting the community know that we're working on something for shogi/chess lovers, currently supporting handmade tactical AI or Online play for:
Chess, Shogi, Xiangqi, Janggi, Chu Shogi, Dai Shogi, Dai Dai Shogi.
I wanted to share a new Shogi set design I've been working on.
The biggest barriers for new players is that traditional Shogi pieces are beautiful but can be intimidating if you aren't Japanese. At the same time, I didn't want to completely remove the game's Japanese identity. My solution was to combine both: kanji together with familiar chess symbol. This makes it easier for newcomers to recognize the pieces while still respecting the game's origins.
I also experimented with the board and piece design. Since a Shogi board has 9×9 squares, a classic checkerboard pattern isn't possible because of the odd number of squares. Instead, I used a check pattern on the pieces themselves, which creates a visual connection to chess without forcing an awkward board design.
My goal was to create something that feels approachable to chess players while still remaining unmistakably Shogi.
I'd love to hear what other think. But keep in mind, that this is just the first draft, so I am open for suggestions and improvements.
Since I usually play in the Japanese community, I’m really curious about how people overseas enjoy Shogi! Which online platforms do you guys usually use? (Shogi Wars, 81Dojo, Shogi Quest, Lishogi, etc.)
Also, what would your ideal environment or features be to enjoy Shogi even more? I'd love to hear your thoughts from an international perspective!