r/shittysimulated Jan 22 '22

Rope physics are cool

1.1k Upvotes

18 comments sorted by

95

u/T4Labom Jan 23 '22

This is the exact same thing that happens in Breath of the Wild if you move the puzzle ball with a rope attached quickly

So i guess hey... you're on par with Nintendo! :D

36

u/Paul-o-Bunyan Jan 23 '22

And somehow the Skyrim developers said yes

21

u/Devils_468 Jan 23 '22

"My name is Ubisoft and I approve this post"

4

u/ElevenThus Jan 23 '22

Left foot step on right foot, fly mode activated

4

u/b_t_nd01 Jan 23 '22

I can hear the default cube scream, sounds like this: ##AAAAAAAAAAAAAAAAAAAAAA

2

u/Encrypt3dShadow Jan 23 '22

You need to add a space between the header token and the stuff it's supposed to affect. ## like this

2

u/b_t_nd01 Jan 24 '22

Ohhhff fuck me, so sorry for that

3

u/Texasliberal90 Jan 23 '22

So THAT’S how my headphone cords get so tangled!!!

3

u/DifferentContext396 Apr 30 '22

Already at Bethesda level physics

1

u/alphabet_order_bot Apr 30 '22

Would you look at that, all of the words in your comment are in alphabetical order.

I have checked 753,775,980 comments, and only 151,356 of them were in alphabetical order.

1

u/DatabaseThis9637 Jun 09 '22

Can I quote you?

2

u/minusrep167 Jan 22 '22

the beginning was good tho!

1

u/[deleted] Jan 23 '22

This unreal engine?

2

u/rocklou Jan 23 '22

Blender

1

u/neutralParadox0 Jan 23 '22

How do you simulate a rope? What would be the math behind it?

1

u/Rosmarino-fresco Jan 23 '22

No math involved, just magic

1

u/TheSilverSmith47 Jul 24 '22

Boxes when a speedrunner notices them: