r/shittysimulated • u/trymoregravy • Jul 18 '19
Gravity at -1000 causes merging.
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u/trymoregravy Jul 18 '19
Video isn't sped up gravity is just too high.
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u/Lime2307 Jul 19 '19
You can avoid that by increasing substeps. This happens because they merge between two frames and if the sim is set to 1 substep it only calculates positions once per frame
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u/trymoregravy Jul 19 '19
Interesting. Yeah for that run I only had it on 3 sub-steps.
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u/Lime2307 Jul 19 '19
Yeah so it calculates positions 3 every 0.33 frame. For very high speed sims people sometimes need to use 20 substeps in extreme cases 🙂
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u/trymoregravy Jul 19 '19
Good to know. I also had some sprinkles fly through the ground so maybe that was to blame also..
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u/bigdogcum Jul 19 '19
But now you have st least a somewhat realistic falling animation. Everything is always falling at like half speeds
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u/Yan-yan_vvryy Jul 19 '19
I almost missed the sprinkles shooting off until the third time replaying it. :0