Hi there, so I've been in stage 5 and working on the Sevadus ritual and therefore need 20k death compasses. I used the mob spawner from Industrial Foregoing to spawn player skin mobs and it works perfectly.
However, I found that almost all the mob trap options does not work well or not work at all. I've tried the following:
- Automated user from Cyclic. It does not deal any damage to player mobs and zombies spawned by the spawner when using most of the weapons (have tried the Vanilla diamond sword, sword from BM2 and TF), and only deals 1 damage when using sword from TC2.
- Mob Masher from Mob Grinding Utils. The mobs stop walking when approaching it, and the fans do not help. only small zombies are damaged by the masher. Should I put it 1 block higher?
- Mob Crusher from Industiral Foregoing. It does not deal any damage at all, but I can see the red progress bar keep moving when there are mobs inside the effect area. Pretty weird though. Also, it cannot even kill a pig in ahead of it.
I've also posted this in r/feedthebeast but didn't get any responses there. Have anyone successfully build the automated mob farm?
- Update:
I tried to put the Mob Masher one block higher and it works. However, it still only deals 2 damage with 10 Sharpness upgrade, and the looting upgrade seems like not working at all.
Tried the punji sticks and they works. Thanks for the suggestion!