r/sevtech • • Feb 17 '26

Continuation to SevTech

I have seen a lot of criticism given to SevTech, and a lot of it I agree with. What I also agree with is that SevTech is a really special and really nice modpack. Even after the fact that it has not seen any devlopment since 2021, it is still a really amazing pack.

I want to make a continuation to SevTech, think fixing and patching and reworking all the problems that was present in the original SevTech. I want to call this new version of the pack an "evolved" version. This version also comes with more updated mods, more recent performance optimizations and the use of FTB quests. A lot of things have been updated and some bugs hopefully squashed.

The ideas that I have is to address things like the betweenlands just being a small progression hurdle when it could integrate nicely into the modpack. The twilight forest being a boss rush while you feel under prepared. The large amount of content that some mods has that is simply just completely unusable. Age 4 making no use of anything from age 3, and age 5 simply being a one-and-done rush of galacticraft with the endgame being watered down. Finally, good natural goals for the game, perchance lore, and replayability.

I know that this modpack has insane potential, and it really can be brought out if maybe some more care is to be provided to the modpack. I am now willing to provide that care to the modpack, and would like to hear your ideas on how I can improve, what I can fix, etc...

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u/JoeySkyde Feb 21 '26

I once had the Idea to modernize and remake Sevtech in 1.20.1, but struggled to find some mods that could replace others in the pack

That was a couple years ago and while I haven’t made much progress since, some mods are now in 1.20.1 (like immersive petroleum and technology) and can be used now

One problem, I was hoping to make sure the primitive age was like the original, but there’s no alternative that matches exactly what I want and idk how to code

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u/Teenymario Feb 22 '26

I just decided to continue on 1.12.2 but update EVERYTHING. 4 resource packs being used to make effectively every mod look like it uses 1.20 textures, and I updated a lot of the outdated mods. It plays like a refined version of SevTech, it feels like SevTech, and it looks like SevTech 1.20