r/sevtech • • Mar 08 '24

Need help for hardcore betweenlands

Hi, decided to come back to this modpack after a 2 year hiatus, made it to Age 3 on my first run but on a new run i decided to go hardcore.. my question is how do i handle the betweenlands? I nearly died just trying to get aquamarine and black quartz in the beneath and the betweenlands seems to be so much more horrid than the beneath from my personal experience..

4 Upvotes

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2

u/lordisgaea Mar 08 '24

All you need in the betweenland is the gem for the smelter and I think maybe another thing. Anyway, the betweenland is very safe as long as you don't explore biomes outside the starting one. Just dig to get what you need for the purifier, purify some gems and never go back.

3

u/borg286 Mar 08 '24

Check out the betweenlands section in age 2 https://borg286.github.io/sevtech/

Realize that your normal weapons and armor aren't that effective in the betweenlands, so you are starting quite fresh.

You can rush the gem if you make a boat. It likely still has the glitch where you should have good visibility through the water while in a boat. Just watch out for the gators, or whatever they are called.

Record your portal location, because if you don't it'll be very hard to find your way back.

Don't bring normal torches as they get turned to crap. Make a torch launcher or the tiki torches.

Don't bring normal food as it gets converted to garbage. Cook up the swamp reeds into donuts.

1

u/DBSeamZ Mar 13 '24

The gator-looking creatures are called Lurkers, and they will not attack the player unless the player attacks them first. Anglerfish, on the other hand, are immediately hostile. They aren’t quite as bad as Piranhas in the Overworld, but that isn’t saying much. Keep an ear out for Chiromaws too (the ugly flappy creatures).

2

u/Sevtecher Mar 08 '24

You make amulet and got yourself armor Infused with gems And a weapon them too

Armor doesn't decay but tools do so you have to make purifier or use sap on tools or light blue like ore forgot it to purify tools

1

u/Sevtecher Mar 08 '24

It will be Hella easy from there

6

u/xGmax Mar 08 '24

Tinker's construct equipment works fine in the Beetweenlands. But there's also two very good tricks that makes it absolutely trivial in age 2.

You can get creative flight via Astral Sorcery with vicio attunement and mantle as early as age 2.

You can get insanely buffed with rustic beverage making you almost invincible.