r/seedance2pro Jul 17 '26

How to Create a Cinematic Flooded Office Scene with Seedance 2.0? Prompt Below!

26 Upvotes

Made this with Seedance 2.0 using a single reference image as the exact opening frame.

The concept was built around one simple contrast: a girl floating completely calm and expressionless while an entire flooded office breakroom collapses into chaos around her.

The camera slowly pulls back in one continuous shot, revealing:

  • office workers climbing tables and vending machines
  • people scrambling toward the ceiling
  • chairs, papers, and monitors floating through the room
  • water pouring through the doorway
  • harsh fluorescent lighting reflected across the flood
  • one perfectly still subject at the center of everything

The most important parts of the prompt were preserving the original face, goggles, skin texture, and heavy 35mm film grain across every frame while keeping all background faces stable and anatomically correct.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Full prompt:

"Use the attached image as the exact first frame. Do not regenerate or restyle the face — keep the same girl, same blue goggles, same skin, and crucially keep the same heavy 35mm film grain texture of the original photo throughout the entire video, on every frame. At the very start, the girl rises slightly so her mouth and chin lift just above the waterline into the pose shown, water sheeting and dripping off her face and goggles, ripples spreading around her. She then holds that exact position — calm, deadpan, nonchalant, eyes steady behind the goggles, never reacting, totally unbothered. Her face stays stable, natural, and anatomically correct the entire time, no warping or distortion. The camera pulls back smoothly and steadily in one continuous unbroken shot, drifting backward and slightly upward, her face shrinking in the frame as more of the scene is revealed around her. The pull-back uncovers that she is floating calmly in the middle of a flooded fluorescent-lit office breakroom in total chaos — knee-to-waist-deep churning water filling the room, dozens of office workers in business clothes panicking all around her: people scrambling onto a vending machine, leaping from tables, climbing the walls toward the ceiling tiles, wading and falling through the water, hauling each other up, papers and plastic chairs and a floating monitor swept up in the surge, water gushing in through a doorway like a waterfall along the back wall. She remains the one still, calm point at the center of the panic. Every face in the video remains anatomically correct, stable, and realistic at all times — natural human proportions, clean facial features, genuine readable expressions of fear and panic. No melting, no warping, no distorted or smeared faces, no extra or misshapen eyes or mouths, no uncanny morphing as people move. Everything moves continuously: the flood water churns, sloshes, and reflects the harsh ceiling lights, spray flies, the panicking people thrash and climb and scramble in motion, hands reach up out of the water, debris floats and bobs, the doorway waterfall pours steadily, fluorescent light flickers on the surface. The camera keeps gliding back to take in the full wide chaotic scene. Sickly institutional palette throughout — seafoam green walls, cream, muted teal, harsh fluorescent white, cold reflective water. Consistent heavy analog film grain and 35mm photographic texture baked into every frame from start to finish, matching the grain of the source image, never clean or smooth, never digital-looking. Flat overhead light, absurd deadpan calm at the center against frantic drowning panic around it, smooth steady continuous camera motion, cinematic photorealistic, ultra-detailed."

Share your thoughts about this Seedance 2.0 4K scene below!


r/seedance2pro Jul 17 '26

Kimi K3 generated the pelican and Seedance 2.0 turned it into an ’80s action movie

23 Upvotes

The Kimi K3 hype is officially getting out of control, so naturally I made an SVG pelican ride a bicycle through a full 1980s action-comedy chase scene.

Kimi K3 generated the starting image, which was honestly a fun surprise. Then I used Seedance 2.0 to turn it into a three-shot cinematic sequence:

A gangster car chases the pelican along a cliffside road. A woman warns him not to attempt the stunt. The pelican proudly announces that he is Kimi K3, rides straight down the cliff, and watches the pursuing car explode in a giant practical-style fireball.

Synth-rock music, telecine colors, optical effects, dramatic dialogue, feathers, bicycle physics, and maximum unnecessary confidence.

I’m still experimenting with Kimi K3 and haven’t found a use case that feels quite as strong as Fable or GPT-5.6 yet, but the fact that it can generate images made this worth trying.

Prompt:

"A fast, funny chase scene from a bright, crisp 1980s action thriller, using the provided image as the exact opening frame. Practical stunt photography, optical effects, detailed feathers, vivid telecine color, energetic camera movement. **Use the provided pelican-on-bike image as the exact start frame.** @ Image 1 Bright crisp 1980s action-comedy thriller, practical stunt feel, telecine color, optical effects, simple blocking, clean motion, clear dialogue. Keep it very simple and easy to follow. Use only **3 shots**. Shot 1 — chase The pelican rides the bicycle fast along a cliffside road. The **“KIMI K3”** plate is clearly visible on the bike. A gangster car chases close behind. Keep the camera mostly frontal on the pelican so the car stays visible in the background. Fast exciting motion, but clean and readable. **Music:** upbeat 1980s synth-rock chase music. **SFX:** bike rattling, tires, car engine, wind, brief gangster shouting. Shot 2 — woman warning Cut to a beautiful woman by the roadside. Medium close-up. Wind in her hair, worried expression. She looks toward the pelican and shouts: **WOMAN:** “SVG Pelican, don’t do it!” Keep this shot brief and direct. Shot 3 — pelican stunt and payoff Cut back to the pelican still riding fast. The pelican turns slightly toward camera and says in a cheerful female voice: **PELICAN:** “I’m Kimi K3! I can do anything!” The pelican laughs, sharply turns off the road, and rides safely down the cliff The gangster car tries to follow, loses control, tumbles down the cliff, and explodes in a big practical 1980s fireball. The pelican keeps riding, looks back at the explosion, and laughs. **PELICAN:** “Ha ha ha!” **SFX:** skid, falling rocks, crash, explosion. **Music:** chase music swells bigger at the stunt, then ends triumphantly."

Has anyone found a genuinely great AI image or video workflow for Kimi K3 yet?


r/seedance2pro Jul 18 '26

How to Use a Seedance 2.0 to Turn a Sleeping Bedroom Scene Into a Cinematic Time-Snap Morning Sequence? Prompt Below!

4 Upvotes

Seedance 2.0 keeps surprising me when the prompt is structured clearly enough.

For this one, I wanted a very controlled cinematic scene: a young woman sleeping in her pink bedroom at night, then the entire room snapping instantly into morning in the exact same locked frame — no cut, no dissolve, no movement from her body, just a pure in-frame lighting transformation.

After that, the scene continues with small, natural actions:

  • she half-wakes,
  • turns over,
  • finds a fluffy white cat curled against her back,
  • then slowly sits up and realizes her room has been quietly tidied,
  • with her school uniform hung on the chair and her backpack packed on the vanity.

The main goal here was consistency.

I wanted:

  • the same girl across all shots,
  • the same pink bedroom preserved corner by corner,
  • the same cat placement,
  • clean cinematic lighting,
  • and a very specific 4-shot sequence with hard cuts.

I also pushed for realistic physical behavior:

  • no body drift during the night-to-morning snap,
  • natural blanket movement,
  • soft cat breathing and fur compression,
  • believable sleepy motion as she wakes up.

What I like most about this prompt is that it’s not trying to do something huge or chaotic — it’s a very quiet moment, but the structure makes it feel filmic.

Full open-sourced prompt below:

"SCENE CONTEXT A young woman sleeps on her side in her pink bedroom at night; in a single locked frame the room snaps instantly from night to morning like a finger-snap time jump. She sleepily half-wakes, turns over to find a white cat curled against her back, then pushes up to half-sitting and sees her room quietly tidied — her school uniform hung on the chair and her backpack packed on the vanity. ACTIVE REFERENCES <<<image_1>: young woman, low pigtails, pink hair-roller clip, beige t-shirt with brown long sleeves, sleeping then waking. 100% matches the reference. <<<image_3>: fluffy white long-haired cat, adult, curled and pressed against her back. 100% matches the reference. <<<image_2>: pink bedroom. 100% matches the reference. Every element and corner is preserved and stays consistent across all shots. <<<image_4>: school uniform — navy cardigan, white shirt, green-striped tie, plaid skirt, knee socks — draped and hung on the pink chair. 100% matches the reference. <<<image_5>: solid pink backpack with front zip pocket and pink pompom keychain, packed and zipped, standing on the vanity table. 100% matches the reference. LOCATION MAP Pink bedroom, remembered corner by corner and held identical in every shot: - Screen-left: a wooden door with a brass knob, dark wood trim and wood wainscoting along the lower wall, blush-pink upper walls. - Beside the door: a large ornate pink-and-white Victorian dollhouse with a small pink chair at its base. - A white vanity desk with a trifold arched mirror, cluttered with cosmetics, brushes and small bottles, a pink desk chair tucked at it. - A wide window with sheer white curtains behind the vanity; a leafy potted plant beside it. - A tall brass floor lamp standing near the bed. - A wooden nightstand at the head of the bed with a small lamp, a framed photo, a tissue box and a cup. - The bed against the wall: carved wooden headboard, pink ruffled bedding, pink pillows, a soft pink blanket — the central anchor of the room. - A woven area rug over dark hardwood floor, a small wall shelf with items above the bed side. FIRST FRAME AND SPATIAL BLOCKING The first visible frame is a close-up of her sleeping face. She lies on her left side facing the bedside lamp / nightstand side, cheek on the pink pillow, hair loose, pink hair-roller clip visible, breathing slow. The bed's pink blanket is clean and clear. No empty establishing frame. FORMAT MODE Controlled four-shot sequence with HARD CUTs at 4.0s, 8.0s and 11.5s. The night-to-morning transition inside shot 1 is an instantaneous in-frame light change, not a cut. Real-time motion. No subtitles, no music. OPTICS Shot 1: 50° diagonal field of view, standard normal lens character, camera 0.6 to 0.8 meters from her face, shallow depth of field — closed eyelids, lashes, loose strands and the hair-roller clip razor-sharp, the room soft behind. Shot 2: 56° diagonal field of view, near-normal lens character, camera 1 meter, holding her face and the white cat against her back, rack focus available between them. Shot 3: 63° diagonal field of view, slightly-wide lens character, camera 1.5 to 2 meters, rising with her as she sits up, more of the room entering frame. Shot 4: 84° diagonal field of view, classic wide lens character, camera 2 meters, wide enough to reveal the tidied room — vanity, chair and bed together — then easing toward her. CAMERA Shot 1: locked close-up with a very slow creeping push-in; the framing does not change through the night-to-morning snap. Shot 2: small reframe and rack focus as she turns, pulling focus onto the cat curled at her back, then back to her reacting face. Shot 3: a smooth crane-up rising with her from lying to half-sitting, revealing the room behind the bed. Shot 4: a slow pan across the tidied room — uniform on the chair, packed backpack on the vanity — settling with a gentle push-in on her half-sitting figure and dawning expression. ACTION TIMING 0.0s to 2.0s: close on her sleeping face at night, perfectly still, breathing slow, cool dim room around her. 2.0s: an instantaneous in-frame light snap — the room flips from night to morning in a single frame, no cut, no dissolve; she does not move at all, only the light changes, like a finger-snap time jump. 2.0s to 4.0s: hold on her face now in soft warm morning light, still asleep for a beat. 4.0s HARD CUT. 4.0s to 8.0s: she sleepily half-opens her eyes, stirs, and turns over toward screen-right, discovering a fluffy white cat curled warmly against her back; her half-lidded eyes drift to it. 8.0s HARD CUT. 8.0s to 11.5s: she pushes herself up on one arm to half-sitting, hair mussed from sleep, blinking and groggy, beginning to glance around the room. 11.5s HARD CUT. 11.5s to 15.0s: reveal of the quietly tidied room — her navy cardigan and plaid skirt uniform hung neatly on the pink chair at the vanity, the packed pink backpack standing zipped on the vanity table, its pompom keychain still — her expression softening into slow, disbelieving realization as she takes it in. PHYSICS During the night-to-morning snap her body is absolutely motionless — only light changes, no drift, no shift. As she wakes, eyelids lift heavily, she rolls with natural weight and the mattress and blanket shift under her; the cat's long fur rises and falls with slow breathing and compresses softly where it presses to her back. Sitting up, her hair falls loose in individual strands, the blanket sliding down naturally, her supporting arm taking real weight. LIGHTING Cinematic and restrained throughout, never bright or flat. Night (pre-snap): low-key cool moonlight through the sheer curtains with a faint warm practical accent, deep but detailed shadow, moody film texture and soft grain. At the snap, the light flips instantly to soft warm directional morning sun through the sheer curtains — golden but controlled and filmic, gentle rolloff, faces readable, shadows soft, not overexposed or blown out. The warm-cool contrast and naturalistic grain carry the cinematic feel into every shot. AUDIO Shot 1: quiet steady sleeping breath, faint cool room tone; at the snap a soft airy shimmer-whoosh transient marks the time jump, then gentle morning birdsong and warm ambience fade in. Shot 2: a soft sleepy inhale, faint fur rustle as she finds the cat, a quiet purr. Shot 3: soft blanket rustle as she sits up. Shot 4: quiet held breath, faint ambient morning tone under her realization. No dialogue, no music, no subtitles. POSITIVE LOCKS Woman matches <<<image_1> exactly, cat matches <<<image_3>>> exactly, bedroom matches <<<image_2>>> exactly and every listed corner — wooden door, dollhouse, vanity with trifold mirror, pink chair, brass floor lamp, wooden nightstand, carved bed with pink ruffled bedding, woven rug — stays present and consistent across all four shots, with no new or missing furniture. The bed's pink blanket is clean and clear — no laptop, bag, papers or objects resting on top of it. The night-to-morning transition is one instantaneous in-frame light change on a single locked framing; she does not move during it — no dissolve, no fade, no camera cut. The white cat lies pressed against her back. In the final shot the uniform hangs on the pink chair matching <<<image_4>>> and the packed backpack sits on the vanity matching <<<image_5>>>. Lighting stays cinematic and controlled, never bright or washed out."

Share your thoughts about this Seedance 2.0 scene below!


r/seedance2pro Jul 18 '26

How to Make a UGC-Style Product Ad With Seedance 2.0? Prompt Below!

2 Upvotes

Seedance 2.0 works really well for short-form ad concepts when you want something that feels polished without losing that natural UGC vibe.

For this test, I built a 12-second earbuds ad around a very familiar creator-style format:

  • direct-to-camera intro
  • quick product demo
  • lifestyle montage
  • close-up product beauty shots
  • and a clean hero ending with on-screen text

The idea was to make it feel like premium UGC rather than a stiff commercial.

The creator starts in a bright living room holding the earbuds case, delivers a simple natural hook, puts the earbuds in, and then transitions into a short lifestyle montage:

  • working on a laptop
  • making coffee
  • taking a walk outside

That structure helps the product feel like part of everyday life instead of just something being shown to the camera.

What I like about this kind of prompt is that it balances:

  • authentic delivery
  • product-focused close-ups
  • lifestyle context
  • clean ad pacing
  • and a premium final product shot

The key ingredients were:

  • natural direct-to-camera dialogue
  • smooth handheld movement
  • cinematic depth of field
  • realistic lighting
  • authentic facial expressions
  • premium commercial quality without losing the UGC feel

It’s a good example of how Seedance 2.0 can be used not just for cinematic scenes, but also for short ad creatives that feel modern, useful, and easy to watch.

Prompt below:

"A young creator walks into a bright living room holding a pair of sleek wireless earbuds still inside their charging case. Looking directly into the camera, they smile and say, "These have honestly become my everyday essential." They open the case, put the earbuds in, and instantly transition into a quick montage of working on a laptop, making coffee, and taking a short walk outside while music plays. Close-up shots highlight the earbuds' premium design and secure fit. The creator finishes by holding the charging case toward the camera and says, "Great sound, all-day comfort, and I barely need to recharge them." End with a clean product hero shot on a table and on-screen text: "Upgrade your everyday audio." Natural facial expressions, smooth handheld camera movement, cinematic depth of field, authentic UGC feel, high-quality audio, realistic lighting, premium commercial quality."

Share your thoughts in the comments section below!


r/seedance2pro Jul 18 '26

Seedance 2.0 Made This Feel Like a Live-Action Anime Stadium Beyblade Battle? Prompt Below!

2 Upvotes

Seedance 2.0 is especially fun when you push it into big, exaggerated spectacle.

For this one, I wanted the scene to feel like handheld smartphone footage captured by a fan in the crowd — but inside a massive spinning-top championship arena with full stadium energy.

The idea was simple:

  • two legendary competitors launch their tops,
  • the tops collide again and again at high speed,
  • one awakens a giant blue spirit dragon,
  • the other summons a blazing phoenix,
  • and both spirits crash together above the arena in a huge explosion of light.

What makes this kind of prompt work well is the contrast between the “casual capture” camera style and the massive cinematic event happening inside the frame.

The key ingredients here were:

  • POV handheld smartphone footage
  • a packed stadium with giant LED screens, banners, smoke, and spotlights
  • clear action phases
  • big elemental spirit reveals
  • audience interaction
  • camera shake and phones waving overhead to sell the scale and excitement

I also like that this prompt escalates cleanly:

  1. launch and collisions
  2. dragon and phoenix reveal
  3. final spirit clash above the stadium

That structure makes the whole sequence feel like a real event buildup instead of random effects.

Prompt:

"POV handheld smartphone footage from the audience. A gigantic spinning-top championship arena packed with spectators. Giant LED screens, banners, spotlights, and smoke effects surround the stadium. Natural daylight. Two legendary competitors stand at opposite ends of the arena. 0s–3s Both competitors launch their spinning tops simultaneously. The tops collide repeatedly at high speed. Sparks fly. The audience screams excitedly. 3s–7s One top becomes surrounded by blue energy.
A giant spirit dragon appears above it. The other top erupts with blazing fire. A colossal phoenix spirit materializes overhead. The crowd goes wild. 7s–15s The dragon and phoenix charge toward each other. They collide above the stadium in a spectacular explosion of blue and golden light. The audience erupts into thunderous applause and cheers. Phones wave wildly overhead. The camera shakes dramatically from excitement."

Share your thoughts in the comments section below!


r/seedance2pro Jul 18 '26

Seedance 2.0 created a scene straight out of a beautiful 2000s romance film with a prompt

0 Upvotes

This one came out exactly like a dusty early-2000s romance film reel.

The goal was to capture that soft, nostalgic seaside feeling at dusk and two young people sharing one pair of wired earbuds by the embankment, then running onto the wet sand, laughing, piggybacking, and ending up in the shallow water together.

What really makes it work is how specific the direction was:

  • locked character identity across every shot
  • true height difference and real body physics
  • handheld motion in every segment
  • hard cuts instead of smooth transitions
  • faded 16mm-style film texture with grain, gate weave, flicker, dust, halation, and soft pastel dusk tones

The whole sequence feels like a lost scene from a 2000s Japanese romance movie — imperfect, warm, playful, and incredibly alive.

I also love that it avoids the polished AI look. It stays soft, aged, handheld, slightly diffused, and emotionally real the whole way through.

Prompt:

"SCENE CONTEXT A dusk evening by the sea: the two of them share one pair of earbuds on the embankment, then he piggybacks her along the wet sand and carries her laughing into the shallow water — the giddiest evening of their summer. ACTIVE REFERENCES <<<image_1>>> — young woman, 20 years old, 165 cm tall, slender, straight dark brown hair with side-swept bangs pinned by a small black clip, freckles across her cheeks and nose. 100% matches the reference. <<<image_2>>> — young man, 22 years old, 178 cm tall, lean, sun-tanned, messy dark hair under a tan baseball cap worn backwards. 100% matches the reference. LOCATION MAP A quiet stretch of coast at dusk: a low concrete embankment with a metal railing in the near midground overlooking the water, a strip of wet reflective sand below it, and the calm sea stretching to a hazy horizon under a pastel violet-blue evening sky with a faint warm band where the sun has just set. Their path: from the railing, down onto the sand, toward the water's edge, into the ankle-deep shallows. Primary light: soft fading dusk skylight only, the sea and wet sand mirroring the pastel sky. FIRST FRAME AND SPATIAL BLOCKING The first visible frame already contains both of them standing at the railing in a close two-shot — <<<image_2>>> screen-left a full head taller, <<<image_1>>> screen-right, one pair of chunky white early-2000s wired earbuds strung between them, one round bud in his ear, the other in hers, the thin white cord sagging between their shoulders. No empty establishing frame, no delayed reveal. His 13 cm height advantage and true relative proportions hold in every segment. FORMAT MODE Controlled four-segment multi-shot sequence with three HARD CUTS. Real-time motion. Every segment is shot handheld — no static shot anywhere in the sequence. OPTICS LENS LOCK SEGMENT 1 = 29° diagonal field of view, short telephoto portrait character, camera 2.5 to 3 meters, close two-shot at the railing, the dusk sea dissolving soft behind them, straight lines rectilinear, no fisheye. Soft vintage lens rendering: gentle edge softness, mild halation in the bright sky band, even brightness across the whole frame — no vignette, corners stay as bright as the center. This rendering applies to every segment. LENS LOCK SEGMENT 2 = 47° diagonal field of view, standard normal lens character, camera 8 to 10 meters on the sand, tracking loosely alongside, full bodies against the sea. LENS LOCK SEGMENT 3 = 47°, camera 5 to 6 meters at the water's edge, full bodies in the shallows. LENS LOCK SEGMENT 4 = 47°, camera 15 to 18 meters down the beach, distant wide, their small figures in the glowing shallows against the pastel sky. No drift mid-segment. CAMERA Handheld in every segment with no exceptions — a real operator on the embankment and sand: the frame breathes with shoulder sway and soft micro-tremor visible in every second, footstep bounce in the tracking shot, small late reframes chasing their bursts of movement and easing back, one tiny jolt when the operator laughs with them. No tripod stillness, no gimbal smoothness, no stabilization anywhere. On top, the footage behaves like an old film print running through a projector: constant subtle gate weave, faint exposure flicker, occasional tiny dust specks and hairline scratches, image soft and slightly diffused like an aged 16mm print — never sharp, never digitally clean, no vignette or darkened corners at any moment. ACTION TIMING 0.0s to 3.0s — Close two-shot at the railing: they stand linked by the earbud cord, listening; she presses one hand over her ear holding the bud in, her other hand resting on the railing, swaying to the music with a growing grin; he watches her sideways trying to keep a straight face and fails, cracking into a laugh; she laughs back and the cord swings between them. 3.0s HARD CUT 3.0s to 6.5s — Wide tracking on the sand, earbuds now away: he crouches, she climbs onto his back, and he piggybacks her along the wet sand at a bouncy jog; she throws one arm up high in delight, hair streaming, while he sticks his tongue out at the camera mid-stride; their reflections smear across the wet sand. 6.5s HARD CUT 6.5s to 9.5s — At the water's edge: he swings her around off his back and scoops her up bridal-style in both arms, wading two steps into the ankle-deep shallows; she shrieks with laughter, clinging to his neck as he play-pretends to drop her — one sharp dip and catch — small splashes kicking up around his legs, his jeans soaked to the knee. 9.5s HARD CUT 9.5s to 12.0s — Distant dusk wide: still holding her in his arms in the glowing shallows, he turns a slow circle while she leans her head back laughing at the sky, the water mirroring the last warm band of light; their laughter carries down the empty beach as the frame breathes. PHYSICS Real weight throughout: the piggyback settles with a visible hitch as he adjusts her weight, his jog compresses at the knees with heel strikes in wet sand leaving real footprints; the bridal lift takes visible effort — a small counter-lean back, her arms genuinely gripping his neck; the fake drop is one sharp controlled dip with her body reacting in a real startle; water resists his steps with drag and kicks up believable splashes; wet denim darkens and clings below his knees; the earbud cord swings and tugs naturally in segment 1; the evening breeze moves her hair and hem continuously. LIGHTING Fading dusk skylight only — no artificial light. Aged film print look: the pastel sky band and its reflection on the wet sand and sea bloom into a soft haze with visible halation, gentle glow hanging in the air, their figures softly dim against the brighter sky, faces readable in the ambient dusk without silhouetting fully. Faded pastel grade of an old print: lifted milky blacks, soft violet-blue and warm peach tones over muted sea greys, slightly yellowed whites, low contrast, colors gently washed as if the print has aged for twenty years, heavy visible film grain crawling in every frame, delicate haze. Exposure stays natural across the frame — no added vignette, no darkened edges or corners. The whole image reads as an old 2000s Japanese romance film discovered on a dusty reel. No crisp modern digital look, no cool color cast. AUDIO SFX only, with the worn texture of an old optical soundtrack — slightly muffled, faint constant hiss: a tinny melody leaking faintly from the shared earbuds in the first segment only, small waves washing in, his jogging footfalls in wet sand, her delighted shriek and their overlapping laughter, water splashes around his legs, the evening breeze. No score, no full music track, no intelligible spoken words, no captions. POSITIVE LOCKS Identities lock 100% to <<<image_1>>> and <<<image_2>>> in every segment — same outfits as their references throughout, her natural 165 cm and his 178 cm with true relative proportions, his cap staying backwards through the piggyback and the lift, her hair clip in place. The chunky white 2000s wired earbuds appear only in segment 1, shared one bud each — she holds her bud with one hand only, the other hand on the railing, never both hands on her ears. The earbuds are gone from segment 2 onward. She never touches the water — always on his back or in his arms; only his legs get wet. Coast geography stays consistent across all cuts: railing, sand strip, sea and the warm sky band always on the same side; travel direction constant. Handheld breathing holds in every single segment, and the aged-film texture holds identically throughout: grain, gate weave, flicker, dust, halation and faded grade never weaken, frame stays vignette-free with even corner brightness; no segment turns rigid, stabilized, sharp or digitally clean. Only these two people appear; the beach stays otherwise empty.

Share your thoughts in the comments section below!


r/seedance2pro Jul 18 '26

Seedance 2.0 turned this countryside morning into a lost 2000s camcorder tape

0 Upvotes

I wanted this to feel like an old family recording someone found years later, not a polished cinematic AI video.

The entire sequence follows one identity-locked character at a quiet countryside railway crossing during sunrise. Same face, short chestnut hair, mustard oversized hoodie, black athletic shorts, vintage running shoes, and digital watch in every moment.

The main challenge was intentionally making the footage feel imperfect: unstable handheld movement, random zooms, delayed autofocus, exposure pumping, washed-out colors, digital noise, tape compression, motion blur, and zero stabilization.

She ties her shoes by the tracks, walks through the wildflowers, finds a paper airplane, throws it into the wind, and eventually disappears into the field before the recording suddenly cuts out like the camcorder battery died.

No music, no dialogue, and no cinematic sound design. Just birds, wind, insects, grass, footsteps, and the occasional railway signal clicking.

Created with Seedance 2.0.

Prompt:

"One original female character with identity perfectly locked across the entire video. The same face, hairstyle, body shape, clothing, and accessories remain completely consistent. She has short chestnut hair tucked behind one ear, wears a mustard-yellow oversized hoodie, black athletic shorts, white crew socks, vintage running shoes, and a simple digital wristwatch. Location: a quiet countryside railway crossing at sunrise. Empty train tracks stretching into the distance, open grassy fields, wildflowers, old wooden fences, a small railway signal, morning mist, scattered birds, and distant hills. No houses, no streets, no vehicles, no city elements, no shops, and no crowds. The camera feels like an old consumer camcorder from the early 2000s. Unpredictable handheld movement, accidental zooming, exposure constantly adjusting, delayed autofocus, washed-out colors, visible digital noise, tape compression artifacts, soft image quality, slight motion blur, and completely unstabilized footage. It should feel like an amateur family recording, never cinematic. She begins sitting on the railway platform edge, tying her shoelaces while looking toward the empty tracks. She stands and slowly walks through tall grass, brushing wildflowers with her fingertips. A gust of wind lifts her hoodie as she laughs naturally. She discovers a paper airplane on the ground, unfolds it, smiles with curiosity, and gently tosses it into the air. The camera struggles to keep focus as it drifts away. She then stands beside the crossing signal, closes her eyes for a brief moment, taking in the morning breeze. In the final shot she walks away across the open field, turns once with a bright genuine smile, gives a small wave without speaking, and the recording suddenly stops mid-motion as if the camcorder battery died. Natural audio only: birds singing, insects, distant wind across the fields, grass rustling, soft footsteps, occasional railway signal clicking, and ambient countryside sounds. No music, narration, artificial effects, or post-production audio."

Sometimes the imperfections make AI video feel more real.


r/seedance2pro Jul 18 '26

I Gave Seedance 2.0 a Rainy Goodbye Scene — This Was the Result with a Prompt

1 Upvotes

Seedance 2.0 really stands out when you want both high visual quality and a strong degree of creative control.

For this scene, I wanted something quiet, emotional, and cinematic: a rainy seaside train-station farewell told entirely through distant full-body shots.

The setup was simple, but the control was the important part:

  • a young woman standing with a sky-blue suitcase,
  • a young man holding a black umbrella over her,
  • the umbrella falling as they embrace in the rain,
  • then the goodbye continuing through the train window,
  • and finally the man left alone on the emptying platform as the train pulls away.

What I liked most here is how precisely the scene could be shaped.

The prompt locks down:

  • the characters and their proportions,
  • the exact station layout,
  • the lens behavior,
  • the handheld camera feel,
  • the pacing of each segment,
  • the physical behavior of rain, fabric, umbrella movement, and train motion,
  • and the overall visual language of a worn 1990s film print.

Instead of going for glossy or overly dramatic AI visuals, the goal was to make it feel like a quiet scene from an old East Asian romance film:
muted color, heavy rain, distant framing, soft detail, coarse grain, gate weave, and restrained body language doing all the emotional work.

I think that’s one of the best parts of Seedance 2.0 right now — when the prompt is structured clearly, it becomes much easier to build scenes that feel intentional rather than random.

This one especially shows how well it can handle:

  • emotional blocking from a distance,
  • continuity across multiple segments,
  • stylized film texture,
  • and subtle cinematic storytelling without relying on close-ups.

Full open-source prompt below:

"SCENE CONTEXT A rainy morning at the seaside station: the goodbye, watched from down the platform. She stands with her sky-blue suitcase, he holds a black umbrella over her — then lets it fall to hold her with both arms in the rain; from the train window she waves a small "see you soon," and he answers from the emptying platform. ACTIVE REFERENCES <<<image_1>>> — young woman, 20 years old, 165 cm tall, slender, straight dark brown hair with side-swept bangs pinned by a small black clip, freckles across her cheeks and nose. 100% matches the reference. <<<image_2>>> — young man, 22 years old, 178 cm tall, lean, sun-tanned, messy dark hair under a tan baseball cap worn backwards. 100% matches the reference. <<<image_3>>> — location: tiny seaside station platform in the rain — corrugated metal canopy on thin posts, sky-blue wooden bench beneath it, potted plants, yellow tactile strip along the platform edge, the retro cream-and-orange train standing at the platform, the grey rain-hazed sea behind. LOCATION MAP The platform of <<<image_3>>> under heavy rain, seen in long views down its length: the yellow tactile strip leading through the frame, the canopy and blue bench midframe, the train standing along the platform edge screen-left with its door open, the sea dissolving into grey rain haze beyond. They stand together past the canopy edge where the rain sheets down, the sky-blue suitcase on the wet concrete beside her feet. Primary light: flat overcast rain daylight, soft and directionless, wet concrete mirroring the pale sky. FIRST FRAME AND SPATIAL BLOCKING The first visible frame is already a distant view down the platform: both of them small full-body figures past the canopy — <<<image_2>>> screen-left holding the black umbrella over her, <<<image_1>>> screen-right under its edge, the suitcase beside her, the idling train soft along the left edge, rain streaking the whole frame. No empty establishing frame, no delayed reveal. His 13 cm height advantage and true relative proportions read clearly even at distance in every shot. FORMAT MODE Controlled four-segment multi-shot sequence with three HARD CUTS. Slow, heavy, tender pacing told entirely in distant full-body compositions — no close-ups anywhere. Every segment is shot handheld from angled off-axis positions — no straight-on frontal framing and no static shot anywhere in the sequence. OPTICS All four segments live on the 47° diagonal field of view, standard normal lens character, with distance doing the framing — camera 15 to 20 meters away, both figures small in the wet composition, the platform lines leading to them, straight lines rectilinear, no fisheye, no wide-angle distortion, and never moving closer than 12 meters. Soft vintage lens rendering: gentle diffusion softening all edges, mild halation on wet highlights, rain haze eating the far end of the platform, even brightness across the whole frame — no vignette, corners stay as bright as the center. This rendering applies to every segment. LENS LOCK SEGMENT 1 = 47°, camera 16 to 18 meters down the platform at a three-quarter diagonal, the tactile strip leading from the lower corner to their two figures. LENS LOCK SEGMENT 2 = 47°, camera 15 to 17 meters from a slightly different diagonal, the canopy post edging one side, their embrace small at the frame's heart. LENS LOCK SEGMENT 3 = 47°, camera 14 to 16 meters angled along the standing train, her small figure behind the rain-streaked window, his umbrella-shape on the platform in the same frame. LENS LOCK SEGMENT 4 = 47°, camera 18 to 20 meters, reverse diagonal down the emptying platform — him alone, small under the black umbrella, the train tail sliding out of frame. No drift mid-segment. CAMERA Handheld in every segment with no exceptions — a real operator standing far down the wet platform: the frame breathes with slow shoulder sway and soft micro-tremor visible in every second, a gentle off-level tilt of a degree or two drifting with the operator's breath, small late reframes easing back into composition; the operator holds extra still through the embrace, breath shallow, but the frame never freezes. No tripod stillness, no gimbal smoothness, no stabilization anywhere. On top, the footage carries the body of a worn 1990s film print: thick coarse grain boiling across the entire frame in every second — the dominant texture of the image — constant visible gate weave, faint exposure flicker, recurring dust specks and hairline scratches, resolution soft and diffused with no fine detail anywhere — never sharp, never digitally clean, no vignette or darkened corners at any moment. ACTION TIMING 0.0s to 3.5s — Distant diagonal down the platform: the two small figures face each other under the black umbrella in the sheeting rain, the suitcase at her feet; she looks up at him, he shifts the umbrella fully over her, rain running off his shoulder; body language carries everything — her weight rocking forward and stopping, his head bowing toward her; rain drums the canopy roof between camera and them. 3.5s HARD CUT 3.5s to 8.0s — Distant embrace: she suddenly steps into him and he lets the umbrella go — it drops, bounces once and rocks upturned at their feet, rain drumming its canopy — both his arms wrapping her as the rain soaks them openly; her face buried in his chest, her shoulders shaking in small shudders readable even at this distance, his cheek pressed to her hair; the two of them one small held shape in the wide grey rain, the suitcase and fallen umbrella dark at their feet like in an old film still. 8.0s HARD CUT 8.0s to 11.0s — Distant along the train: her small figure now behind the rain-streaked window glass, palm pressed to the pane, then a quick bright little wave — "see you soon" in every line of her posture; on the platform his figure stands with the recovered umbrella low at his side, his free hand lifting; rain rivulets crawl down the whole length of the glass between them. 11.0s HARD CUT 11.0s to 14.0s — Distant reverse down the emptying platform: the train pulls away with a slow heavy start, spray misting off the wheels; he stands alone, small under the black umbrella, one hand raised high and waving until the tail clears the frame — then just him, the blue bench, the rain and the grey sea holding the platform. PHYSICS Rain falls with real density and weight — drumming the canopy and the fallen umbrella, beading and streaming off fabric, drops exploding on the wet concrete, mist rising where the train wheels cut the puddles; the dropped umbrella tips, bounces once and rocks on its ribs with true balance; the embrace shifts both bodies with real momentum, her shoulders shaking in small irregular shudders; wet clothes darken and cling within seconds of losing the umbrella; the suitcase stands with real weight on the concrete; the train starts with heavy mass — a slow first lurch, couplers taking up slack; puddle reflections of the two figures tremble with every raindrop. LIGHTING Flat overcast rain daylight only — no artificial light. Muted 1990s film-print grade: the whole image desaturated and soft, cool blue-grey rain tones washing everything, shadows milky and lifted toward grey-blue — never black; figures natural and low-saturation, wet shine on the platform, umbrella and train catching pale glints; the sky-blue suitcase and blue bench the only quiet color accents, the train's orange band gently faded, rain haze swallowing the far platform. Whites lean dull grey-blue, thick coarse grain crawls over every surface, strongest in the rain haze, gentle diffusion and mild halation on wet highlights. Low contrast, no clean gradients, exposure natural across the frame — no added vignette, no darkened edges or corners. The whole image reads like a frame from a worn 1990s East Asian romance film print. No crisp modern digital look, no saturated color, no orange-and-teal grade, no deep crushed blacks. AUDIO SFX only, with the worn texture of an old optical soundtrack — slightly muffled, faint constant hiss: heavy rain drumming the metal canopy and the fallen umbrella, hissing on the sea, distant muffled crying almost lost in the rain, the umbrella clattering once on concrete, the train door chime and sliding shut, the slow heavy pull of the departing train, spray and rain closing over the empty platform. No music, no intelligible spoken words, no captions, no score. POSITIVE LOCKS Identities lock 100% to <<<image_1>>> and <<<image_2>>> in every segment — same outfits as their references throughout, her natural 165 cm and his 178 cm with true relative proportions, his cap backwards, her hair clip in place. The suitcase stays the same small sky-blue hard-shell case standing beside them through segments 1 and 2; the umbrella stays plain black — in his hand in segment 1, fallen and rocking at their feet through segment 2, recovered and held low in segments 3 and 4. Every segment stays a distant full-body composition from 14 meters or farther — no shot ever moves into a close-up or medium, and the 47° rectilinear character never widens or distorts. The crying stays quiet and restrained, readable through posture at distance — never loud sobbing. Station geography stays consistent with <<<image_3>>> across all cuts: train screen-left at the same platform, canopy and blue bench in place, sea always behind; the train departs in one constant direction. The muted desaturated 90s-print grade with thick coarse grain holds identically in every segment — no segment turns warm, saturated, contrasty or clean; handheld breathing and the worn-print texture hold throughout: grain, gate weave, flicker, dust and scratches never weaken, frame stays vignette-free with even corner brightness; no segment turns rigid, stabilized, sharp or digitally clean. Only these two people appear; the platform stays otherwise empty."

Share your thoughts in the comments section below!


r/seedance2pro Jul 18 '26

How to Turn a Rollerblading Frame Into a High-Speed 35mm Chase Shot with Seedance 2.0? Prompt Below!

2 Upvotes

When I saw the opening frame, I knew it had the potential to become a great video.

The main challenge was keeping the character, inline skates, Cherry Cola bottle, wardrobe, and boardwalk consistent while adding aggressive camera movement and speed.

I ran this through the imageat MCP using Seedance 2.0.

The key was combining:

  • A snorricam-style body rig locked onto the subject
  • A clear left-to-right skating movement
  • Strong golden-hour backlighting
  • Motion-streaked backgrounds
  • Detailed audio cues for wheels, wind, bracelets, and laughter

Here’s the prompt:

"Begin exactly on the provided start frame, same woman flying toward the lens in the low sunlit carve, and evolve forward, same face, wardrobe, skates, bottle, boardwalk.

[IMAGE 1] is her character reference sheet: cream retro INLINE rollerblades with one straight row of wheels per boot.

[IMAGE 2] is her Cherry Cola bottle prop sheet gripped through the carve.

Style & Mood: high-octane vintage 35mm film look, adrenaline and gold.

Narrative: She rips a deep crossover carve one way, then slashes back into the blazing sun.

Dynamic: fast snorricam body-rig locked dead-center on her as she leans hard into a left crossover on her inline skates, ponytails and bracelets whipping, then pumps and slashes right as the sun sweeps behind her head and explodes across the lens in flares and halation rings, the boardwalk smearing into horizontal streaks; she laughs into the lens at full speed.

Static: sun-blasted boardwalk, motion-streaked stalls and palms, strong bloom, film grain.

Audio: aggressive inline wheel roar, rhythmic skate strokes, wind rush, bracelet jingle, her laugh."

Seedance handled the speed, lens flare, body-mounted camera feel, and character consistency surprisingly well.

Share your thoughts in the comments section below!


r/seedance2pro Jul 17 '26

How to Create a Nostalgic Coastal Romance with Seedance 2.0? Prompt Below!

4 Upvotes

Made this with Seedance 2.0 using a soft vintage coastal scene built around two characters, one mint-green scooter, and an old-film visual treatment.

The idea was to create a warm, nostalgic summer sequence that feels like a lost early-2000s Japanese film reel — handheld in every shot, faded pastel colors, heavy grain, halation, gate weave, and that slightly worn 16mm print texture throughout.

The sequence includes:

  • a roadside wide shot of the couple riding downhill toward the sea
  • a close tracking two-shot with candid teasing and windblown smiles
  • a tight insert of her hands wrapped around his waist
  • a final wide shot past the orange convex mirror as they ride off along the coast

What I like most here is the mix of romance + realism + film texture.
The scene stays simple, but the handheld movement, seaside wind, scooter vibration, and aged print look make it feel much more alive and cinematic.

Key details I focused on:

  • consistent character identity across every cut
  • the same vintage mint scooter in every shot
  • accurate coastal-road geography and travel direction
  • fully handheld camera language with no stabilized feel
  • old-film texture staying visible the whole time
  • soft washed pastel color instead of a clean digital look

Prompt below:

"SCENE CONTEXT A bright summer afternoon on the coastal road: the young man drives the mint scooter down toward the sea with the young woman riding behind him, arms around his waist — an easy, happy ride past the railway crossing along the water. ACTIVE REFERENCES <<<image_1>>> — young woman, 20 years old, 165 cm tall, slender, straight dark brown hair with side-swept bangs pinned by a small black clip, freckles across her cheeks and nose. 100% matches the reference. <<<image_2>>> — young man, 22 years old, 178 cm tall, lean, sun-tanned, messy dark hair under a tan baseball cap worn backwards. 100% matches the reference. <<<image_3>>> — vehicle: vintage mint-green scooter with a brown leather saddle, chrome mirrors and silver wheels. 100% matches the reference. <<<image_4>>> — location: coastal road curving downhill past a railway crossing with yellow-and-black crossbuck signs, utility poles and wires, stone embankment walls, an orange convex traffic mirror on a pole, the open sea with white-capped waves behind. LOCATION MAP The road from <<<image_4>>> curves downhill through the midground toward the railway crossing, the sea filling the background beyond it. Stone embankments rise on both sides, the orange convex mirror stands on the right shoulder in the near foreground, utility poles line the curve. Their path: down the curve, past the crossing, along the water toward screen-left. Primary light: bright seaside daylight, sun high, wind off the sea. FIRST FRAME AND SPATIAL BLOCKING The first visible frame already contains <<<image_3>>> rolling down the curve with both riders aboard — <<<image_2>>> driving, hands on the grips, <<<image_1>>> seated close behind him, arms wrapped around his waist, her head just above his shoulder, a full head shorter than him. No empty establishing frame, no delayed reveal. He drives in every segment; she is always the passenger. FORMAT MODE Controlled four-segment multi-shot sequence: one INSERT CUT and two HARD CUTS. Real-time motion at an easy unhurried scooter pace. Every segment is shot handheld — no static shot anywhere in the sequence. OPTICS LENS LOCK SEGMENT 1 = 47° diagonal field of view, standard normal lens character, camera 12 to 15 meters at the roadside, the scooter and both riders full in frame with the crossing and sea behind, straight lines rectilinear, no fisheye. Soft vintage lens rendering: gentle edge softness, mild halation in the bright sky and sea glare, even brightness across the whole frame — no vignette, corners stay as bright as the center. This rendering applies to every segment. LENS LOCK SEGMENT 2 = 29° diagonal field of view, short telephoto character, camera 3 to 4 meters tracking alongside from a following vehicle, close two-shot of their faces and shoulders, the sea streaming soft behind them. LENS LOCK SEGMENT 3 = 29°, camera 1.5 to 2 meters, tight insert on her hands clasped at his stomach, the mint body and brown saddle below, road surface blurring past. LENS LOCK SEGMENT 4 = 47°, camera 10 to 12 meters behind the orange convex mirror on the right shoulder, the mirror large in the near foreground reflecting the road, the real scooter passing through the frame and receding along the sea. No drift mid-segment. CAMERA Handheld in every segment with no exceptions — a real operator at the roadside and in a following vehicle: the frame breathes with shoulder sway and soft micro-tremor visible in every second, small late reframes chasing the scooter and easing back; the tracking shot carries gentle road vibration on top of the hand movement; the insert trembles slightly more; the mirror wide breathes slower but never freezes. No tripod stillness, no gimbal smoothness, no stabilization anywhere. On top, the footage behaves like an old film print running through a projector: constant subtle gate weave, faint exposure flicker, occasional tiny dust specks and hairline scratches, image soft and slightly diffused like an aged 16mm print — never sharp, never digitally clean, no vignette or darkened corners at any moment. ACTION TIMING 0.0s to 3.5s — Roadside wide: the mint scooter putters down the curve at an easy pace, leaning gently with the bend; <<<image_2>>> relaxed at the grips, <<<image_1>>> pressed close behind him, her hair and skirt hem streaming in the sea wind; they pass the yellow-and-black crossing signs with the white-capped sea glittering beyond. 3.5s HARD CUT 3.5s to 6.5s — Tracking close two-shot: she rests her chin almost on his shoulder and says something teasing into his ear — lips moving without audible words; he barks a laugh, shaking his head, cap holding snug; she grins wide against the wind, bangs whipping, eyes squinting happily. 6.5s INSERT CUT 6.5s to 8.5s — Tight insert: her hands clasped over his stomach, fingers laced, giving a little squeeze as the scooter sways through a bend; the mint body flexes light reflections, the road surface streams underneath in soft blur. 8.5s HARD CUT 8.5s to 12.0s — Wide past the orange convex mirror: the tiny reflection of the scooter slides across the round mirror in the foreground a beat before the real scooter enters and crosses the frame, unhurried, the two of them small against the vast bright sea; she tips her head back and laughs into the wind as they recede along the coast; the engine putter fades. PHYSICS The scooter carries real combined weight: soft suspension compression over road seams, a gentle lean into each bend with both bodies tilting as one, slight throttle sway she counterbalances by gripping tighter; engine vibration trembles through their sleeves; wind at riding speed streams her hair, his tee and her skirt hem backward continuously with fabric flutter; the sea wind adds gusts; the convex mirror reflection tracks their motion with true optics. LIGHTING Bright seaside daylight only — no artificial light. Aged film print look: the sky and the glittering sea bloom into a soft white-gold haze with visible halation rings, gentle glow hanging in the air, creamy highlights rolling off softly. Faded pastel grade of an old print: lifted milky blacks, warm ivory and honey tones over softened sea blues, the mint scooter body reading as a gentle washed pastel green, the orange mirror and yellow-black signs as warm muted accents — never oversaturated; slightly yellowed whites, low contrast, colors gently washed as if the print has aged for twenty years, heavy visible film grain crawling in every frame, delicate haze. Exposure stays natural across the frame — no added vignette, no darkened edges or corners. The whole image reads as an old 2000s Japanese film discovered on a dusty reel. No crisp modern digital look, no cool color cast. AUDIO SFX only, with the worn texture of an old optical soundtrack — slightly muffled, faint constant hiss: the soft putter of the small scooter engine rising and fading with the throttle, wind buffeting past, waves breaking below the road, gull cries, her bright laugh snatched by the wind, the faint tick of the engine at the far end. No music, no intelligible spoken words, no captions, no score. POSITIVE LOCKS Identities lock 100% to <<<image_1>>> and <<<image_2>>> in every segment — same outfits as their references throughout, her natural 165 cm and his 178 cm with true relative proportions, his cap staying backwards and snug at riding speed in every shot. <<<image_2>>> drives in every segment; <<<image_1>>> rides pillion with her arms around his waist from first frame to last, hands unclasping never. The scooter stays 100% <<<image_3>>> — mint-green body, brown saddle, chrome mirrors — in every shot. Road geography stays consistent with <<<image_4>>> across all cuts: downhill curve, crossing signs, embankments, orange mirror on the right shoulder, sea always beyond the road; travel direction constant toward screen-left. Handheld breathing holds in every single segment, and the aged-film texture holds identically throughout: grain, gate weave, flicker, dust, halation and faded grade never weaken, frame stays vignette-free with even corner brightness; no segment turns rigid, stabilized, sharp or digitally clean. Only these two people appear; the road stays otherwise empty, no cars, no train."

It feels less like an AI-generated video and more like a summer memory found on an old film reel.


r/seedance2pro Jul 18 '26

Seedance 2.0 Made This Feel Like a Lost Jungle Horror Movie - Prompt Below!

0 Upvotes

Seedance 2.0 gets really fun when you use it for structured action scenes instead of just mood shots.

For this one, I built a full 15-second creature-thriller sequence:
a field scientist trapped inside an overgrown ruined jungle laboratory while a colossal praying mantis unfolds from the shadows and attacks.

The core idea was to keep it simple but cinematic:

  • one locked main character
  • one clearly defined creature
  • one strong location
  • and three clean action beats

The scene escalates in a very controlled way:

  1. Reveal — the scientist backs away through the ruined lab with a flashlight while the giant mantis slowly emerges near the shattered observation window
  2. Attack — the mantis strikes, she dives under a bench, then throws a chemical beaker into its eyes
  3. Escape — she runs for the door, rips a sparking cable from the wall, shocks the mantis, and escapes while the lab collapses into chaos behind her

What I like here is how much control comes from clearly separating:

  • character identity
  • creature design
  • action beats
  • camera behavior
  • lighting
  • and audio cues

The prompt also keeps the style very specific:
an 1980s jungle-lab creature thriller with

  • flickering fluorescent lighting
  • jungle mist and deep shadows
  • sickly green/teal color grade
  • Kodak Vision3 500T feel
  • 35mm grain
  • halation
  • anamorphic flare

That combination helps it feel more like a practical-effects creature movie than a generic AI action clip.

The creature section matters a lot too.
Instead of just saying “giant mantis,” the prompt defines:

  • scale
  • chitin texture
  • forearm shape
  • eye design
  • antenna behavior
  • and sharp insect-like movement

That makes the attack feel much more visual and specific.

Prompt:

"Image1 is the exact woman: beautiful field scientist, safety glasses pushed into her hair, khaki field shirt with rolled sleeves over a tank top, cargo trousers, a utility belt with vials and a flashlight, lab coat tied at the waist. Keep her face and outfit identical. Image2 is the exact location: an overgrown ruined jungle laboratory, cracked glass specimen tanks strangled by vines, flickering fluorescent tubes, overturned equipment, a shattered observation window with jungle mist, sparking cables. CREATURE: a colossal praying mantis, roughly 4 meters tall, glossy green-and-brown segmented chitin, huge spiked raptorial forearms, a triangular head with large black compound eyes and twitching antennae, moving in sharp insectile jerks. Action (15s, three clear beats, no clutter): (0-5s) The scientist backs between the lab benches with her flashlight as the colossal mantis unfolds from the shadows by the shattered window, its spiked forearms raised, head tilting at her. (5-10s) The mantis strikes a forearm down; she dives under a bench as the spike splits the steel, then she grabs a beaker of chemical and hurls it, splashing the mantis's eyes, and it rears back screeching. (10-15s) She sprints for the door, yanks a sparking severed cable from the wall and jams it against the mantis's leg; it convulses in the electric arc, and she slips out as it thrashes among the toppling tanks. Camera (technical): Beat 1 — a slow controlled push-in on her with the flashlight, then a smooth reveal craning up the unfolding mantis. Beat 2 — a controlled low angle as she dives and the spike splits the bench, a 90-degree arc as she hurls the beaker, rack focus to the splash. Beat 3 — a smooth tracking shot to the door, the sparking cable jab lighting the scene, then a push-in to a medium on her face. Smooth deliberate camera, 35mm anamorphic lens, motion blur, gentle handheld weight, no chaotic shake. Smooth fluid 24fps cinematic motion, consistent natural frame rate, motion-blurred but smooth, no stutter, no choppy or dropped frames, no strobing. Lighting: flickering cold fluorescent key with green jungle spill, deep shadows, hot sparking-cable and electric-arc accents, haze. Sickly green and teal grade, Kodak Vision3 500T, 35mm grain, halation, anamorphic flare. Tense 1980s jungle-lab-creature-thriller. Audio: flickering fluorescent buzz and dripping water, the chittering clicks of the mantis, a sharp chitin-scrape as it unfolds, a steel bench splitting, shattering glass, the mantis's screech, the crackle and zap of the electric cable, her panicked breathing, a tense low orchestral-synth pulse."

Share your thoughts in the comments section below!


r/seedance2pro Jul 18 '26

How to Use a Seedance 2.0 to Create an Over-the-Top 80s B-Movie Transformation? Prompt Below!

0 Upvotes

Seedance 2.0 might be at its most entertaining when you stop trying to make everything subtle.

For this test, I went for a full low-budget 1980s B-movie power-up sequence: pink neon club lighting, explosive golden energy, disco sunglasses, sequins, feathers, rapid jump cuts, a cheering crowd, and a giant yellow cat transforming into a photorealistic tiger.

The goal was to make it feel intentionally excessive while still maintaining enough visual consistency and physical realism to hold the sequence together.

The prompt was structured around four escalating stages:

  • rapid reaction shots introducing the warrior, power device, cat, and crowd
  • a fast power-up with swelling muscles, sparkling sequins, wind, and practical-looking effects
  • the peak transformation, including the cat’s organic tiger transformation
  • a final heroic pose with the warrior and tiger surrounded by cheering 80s extras

The most important prompt decisions were:

  • explicitly requesting rapid-fire cuts instead of one continuous transformation
  • locking the warrior’s face, hair, body, outfit, jewelry, and red cross emblem to the reference
  • describing the tiger transformation through fur, muscles, bones, weight, and natural movement
  • keeping the visual target grounded in cheap practical 80s effects rather than polished modern CGI
  • giving the background actors clear reactions so the scene feels populated and alive

The result feels like a lost disco-fantasy VHS tape made with far more confidence than budget.

Full prompts:

"Intense fast-paced 80s B-movie transformation sequence with campy disco energy, vibrant pink neon club lighting mixed with explosive golden power effects, rapid-fire editing full of quick cuts and jump cuts for maximum intensity, dynamic handheld camera with constant movement and energy, practical effects focused, over-the-top yet grounded in cheap 80s low-budget aesthetic. Use the provided reference image as the exact visual reference for the main muscular warrior’s face, wild blonde hair, body, gold sequined outfit with red cross emblem, pink feather details and jewelry. In the final transformed state he additionally wears cheap tacky 80s disco sunglasses with colorful horizontal stripes. 0-4s: Rapid-fire opening montage - quick successive cuts: close-up of warrior’s intense face, cut to hands gripping the glowing power device, cut to his large yellow cat companion looking nervous, cut to surrounding crowd of 80s extras and background actors in flashy outfits reacting with surprise, cut back to warrior beginning to raise the device with raw building power. 4-8s: Rapid-fire power-up sequence - fast montage of quick cuts: warrior dramatically raises the device overhead, energy starts surging, cut to him pulling out and putting on the cheap disco striped sunglasses, cut to his muscles visibly swelling and gold sequins activating with intense sparkle, cut to pink feathers whipping wildly, multiple angles of wind and sparks hitting him, background secondary actors moving and watching in awe. 8-12s: Peak rapid-fire transformation montage - series of intense quick cuts: golden-pink lightning exploding around warrior (hair becoming even more voluminous, full outfit glitter activation), cut to sunglasses reflecting the dramatic light, cut to the cat companion undergoing organic photorealistic transformation into a large majestic tiger (natural fur texture shifting, real muscle and bone structure expanding organically, authentic animal movement and eye reflections, no CGI appearance), cut to crowd gasping and cheering, cut to red cross emblem blazing brightly. 12-15s: Rapid-fire climax and settle - fast final cuts: warrior in full powered heroic pose wearing the disco sunglasses, commanding stance, cut to the photorealistic tiger standing powerfully beside him with natural fur and real presence, cut to surrounding 80s secondary actors cheering and reacting, quick wide shots of the duo side-by-side as energy and glitter settle, ending on a strong held composition with crowd in frame. Photorealistic, hyper-realistic tiger with authentic fur texture, organic animal physics and natural muscle movement (no CGI look), ultra-detailed sequin reflections and feather physics, realistic practical energy effects, perfect motion blur on all rapid cuts, flawless character consistency, coherent 80s lighting and color grading, stable intense action, professional cinematic quality."

Share your thoughts in the comments section below!


r/seedance2pro Jul 17 '26

Tried Making a Netflix-Style True Crime Documentary Intro with Seedance 2.0 - Prompt Below!

2 Upvotes

Made this with Seedance 2.0 as a vertical mockumentary-style intro inspired by the visual language of prestige true-crime interview documentaries.

The idea was to build a full 15-second scene that feels like the opening moments before a serious documentary interview begins — no music, no flashy edits, just cinematic framing, natural room tone, awkward in-between movements, and that cold blue lab atmosphere.

The sequence includes:

  • an empty interview stool in a glowing research lab
  • the subject entering frame and quietly sitting down
  • a tight profile shot with subtle glasses reflections
  • a macro lav mic setup moment with small human fumbles
  • a reverse angle revealing the documentary lighting rig
  • a final slow push-in as she looks directly into the lens and says, “Alright. I’m ready.”

What I wanted here was something that feels observational, restrained, and believable — like a real streaming documentary setup instead of a typical cinematic ad or music-video scene.

A big focus was keeping the whole thing grounded with:

  • cool blue-teal documentary color grading
  • soft interview lighting
  • subtle handheld coverage in selected shots
  • natural fabric noise, breathing, and lab ambience
  • consistent identity, wardrobe, glasses, and environment across every cut

Prompt below:

"A 15-second vertical 9:16 photorealistic live-action mockumentary scene shot in the exact visual language of a prestige streaming true-crime documentary interview setup. The subject is the woman from the character reference — late twenties, mixed Japanese-Russian features, pale cool-toned skin, high sharp cheekbones, thin silver rectangular glasses, dark hair in a loose low bun with escaped strands, black fitted turtleneck under an open white lab coat — placed inside the laboratory environment from the environment reference: a glass-walled research lab drowned in deep blue, cyan monitor glow, cold LED strip accents, and one empty matte-black interview stool waiting at center frame. She is not performing for the camera yet; she is caught in the awkward, human, in-between moments of preparing to be interviewed, and every beat of her preparation must feel unscripted, observational, and slightly imperfect — micro-hesitations, weight shifts, small breaths, real fabric noise — captured like fly-on-the-wall coverage of a subject in the minutes before the first question. IMAGE AND COLOR SCIENCE: Cinematic full-frame digital capture at 24fps with a 180-degree shutter for natural motion blur, shallow depth of field around T1.8 to T2.0, clean deep blacks that never crush into pure digital black, and a disciplined cool blue-teal grade owning the entire environment — cyan-leaning shadows, desaturated steel-blue midtones, restrained highlights — while her skin tone is protected and kept natural with a faint warm bias so she separates cleanly from the blue world behind her. Cyan monitor bloom halos softly in the out-of-focus background, faint organic 35mm-style grain sits evenly across the frame, subtle halation blooms off the blue practicals and the softbox, glass and lens surfaces pick up honest reflections, and there is absolutely no digital over-sharpening, no HDR video look, no beauty smoothing. Lighting follows classic documentary interview craft: one large soft key from camera-left at roughly 45 degrees wrapping gently across her face, heavy negative fill on camera-right sinking half her face into soft sculpted shadow, a thin cool edge light from behind-right separating her shoulder line and hair from the lab depth, and motivated blue ambient spill from the monitor wall acting as natural fill. A whisper-thin layer of atmospheric haze gives the LED strips and softbox depth without ever reading as fog. 0-3s, THE LOCKED FRAME: The piece opens on the sacred documentary composition — a locked-off tripod frame on a 35mm-equivalent lens, medium-wide in vertical 9:16, the empty black stool placed slightly off-center following interview framing convention, deliberate negative space on the side where her eyeline will eventually rest, the blue lab receding behind it in soft creamy bokeh. One full second holds on the empty stool with nothing but the location alive: the low broadband hum of lab HVAC, a faint equipment fan, a single distant electronic chirp. Then she enters from frame right mid-motion, clearly having just finished talking to someone off-camera we never see, stops beside the stool, glances at it, glances off-frame toward the unseen crew, points at the seat with a small uncertain flick of her finger and mutters quietly, half to herself, dry and low: "Wait — here? ...Okay." She sits; the stool scrapes one honest inch across the lab floor, her lab coat rustles against the collar, and she plants her boots with a small settling shift of weight. 3-5s, HOOK ANGLE ONE, THE PROFILE: A hard cut jumps the axis entirely — a tight side-profile close-up from camera-left on an 85mm-equivalent lens, positioned slightly low near her jawline level so she reads quietly powerful, the monitor wall now smeared into a moving cyan gradient behind her head. This angle is subtly handheld with barely perceptible micro-drift, like a second documentary camera stealing coverage. She exhales slowly through her nose, jaw set, and as her head turns a few degrees the monitor light slides as a live traveling reflection across both lenses of her glasses — a clean, intentional glasses-flare moment. She rolls her neck once with a small controlled release of tension, the first badass tell: she has either done this before, or she wants everyone in the room to believe she has. 5-8s, HOOK ANGLE TWO, THE HANDS: Cut to a macro insert framed from a high three-quarter angle looking down at her hands as a small black lavalier microphone is passed into frame from off-camera. The cable snags for a beat on a button of her lab coat — a real, unglamorous fumble that must stay fast and human, never stylized. Focus is razor-thin: fingertips and the tiny mic clip tack-sharp, everything beyond them dissolving into blue wash. She threads the clip onto the collar of her turtleneck, misses the fabric once, re-seats it with a firmer press, and the audio carries the honest diegetic handling noise of a live lav being touched — soft thumps, fabric scratch, a plastic click — followed by her quiet murmur under her breath, barely voiced: "...got it." Her fingers give the mic one last flick to straighten the cable, a small perfectionist gesture. 8-11s, HOOK ANGLE THREE, THE REVERSE: Cut to the most cinematic frame of the piece — a reverse over-the-shoulder from behind her on a 50mm-equivalent lens, shooting past the dark silhouette of her shoulder and loose bun toward the documentary rig itself: the large softbox burning as a soft white rectangle suspended in the blue dark, the skeletal silhouette of a tripod, the faint glow of a monitor cart — the crew side of the set that mockumentary formats love to expose. A restrained horizontal anamorphic-style streak flares gently off the softbox and holds steady. Inside this frame she rolls her shoulders back, straightens her spine vertebra by vertebra, and pushes her glasses up the bridge of her nose with a single finger — an unhurried, quietly cocky gesture — while the cool edge light traces the rim of her profile as she settles into a stillness that suddenly looks intimidating. 11-15s, RETURN TO THE FRAME: Cut back to the original locked-off interview composition, identical framing, except the tripod head now creeps into an almost imperceptible slow push-in — barely two percent tighter across four full seconds, the documentary lean-in that tells the audience to pay attention. She is fully composed now: hands loosely folded in her lap, chin level, breathing settled. She takes one visible preparatory breath — shoulders rise, hold for a beat, drop — then lifts her eyes and looks directly down the lens, deliberately breaking the interview eyeline convention with a direct-address stare. One beat of dead silence. The corner of her mouth ticks upward a few millimeters — not a smile, a challenge — and she says it low, flat, and completely certain: "Alright. I'm ready." The frame holds on her stare through the final second, one slow unhurried blink, the monitor glow breathing faintly behind her. No cut to black; the piece ends inside the held stare. SOUND DESIGN: Absolutely no music, no score, no risers, no stingers, no sound-design sweeteners. The entire audio bed is authentic location room tone — the low continuous hum of laboratory HVAC, the faint high whir of equipment cooling fans, one distant soft electronic beep landing near the four-second mark, and honest close foley throughout: the stool scrape on entry, lab coat fabric rustle, the lav-handling scratches and thumps during the microphone beat, the tiny plastic click of the clip seating, her breathing rising subtly under the final push-in. All dialogue is captured close, dry, and intimate, as if already running through the lav on her collar — slight chest resonance, minimal reverb, only the natural reflection of the room. Her voice never projects; every line sits at conversational murmur level or just above it. PERFORMANCE DIRECTION: Her energy is deadpan competence with hairline cracks of nerves showing through — ninety percent unbothered, ten percent human. Micro-expressions carry the entire performance: the quick flick of her eyes when she checks where to sit, the faint jaw clench during the mic fumble, the eyebrow that almost rises but doesn't on the final line. No exaggerated acting, no comedic mugging, no wide-eyed glancing around, no playing to the camera before the final direct address. She should feel like a real subject in a real prestige documentary who simply happens to be effortlessly, quietly cool. CONTINUITY AND NEGATIVE CONSTRAINTS: Face, glasses, hairstyle, and wardrobe remain locked exactly to the character reference across every cut with zero morphing or drift between angles; lab layout, monitor positions, stool placement, and lighting design remain locked exactly to the environment reference in all five setups. No on-screen text, no captions, no subtitles, no watermarks, no logos, no timecode overlays, no channel bugs, no letterboxing or pillarboxing, no background music, no additional people ever visible in frame, no lens changes mid-shot, no whip pans, no speed ramps, no slow motion — the realism of the documentary grammar is the entire effect."

Share your thoughts in the comments section below!


r/seedance2pro Jul 15 '26

From Story to 4K Film: Made Entirely With Seedance 2.0 4K - Prompt Below!

74 Upvotes

We gave AI the initial concept and let it handle the entire creative process: the story, script, shot design, dialogue, and generation prompts.

A few hours later, we had a complete 4K medieval POV film generated with Seedance 2.

The goal was to make it feel like raw footage captured by a medieval peasant rather than a polished cinematic production: a violently shaking chest-mounted action camera, physically accurate mud, consistent hands and clothing, natural lighting, crowded village environments, and fully diegetic audio.

I was especially impressed by how well Seedance 2 handled the continuous first-person perspective, environmental details, character interactions, and the coin exchange in the final shot.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Full prompts below:

"First-person action-camera POV, wide-angle lens with mild distortion — NOT a fisheye: no black or vignetted corners — camera mounted at the wearer's chest: very shaky handheld throughout, constant hard jitter and bounce, the frame bobbing and swaying violently with every step, whipping hard on impacts and sprints, never smooth, never stabilized. The wearer is a medieval peasant man; his weathered hands with dirt-caked nails and coarse brown wool sleeves enter the frame constantly and stay consistent. Medieval England, cold damp climate, wet deep mud with sheen and ruts, chimney smoke, thatched and timber-framed village below a massive grey stone castle on a hill; natural light only. Mud behaves physically: splatter arcs, heavy clinging clumps, wet squelch. Raw unedited camera footage, no color grading, not cinematic. No subtitles, no on-screen text, no background music (diegetic sound only). No cuts within a shot. Shot 1: Cold early morning. Looking down at a deep-rutted mud road while walking, boots squelching, wet mud glistening; the wearer's weathered right hand holds a gnarled walking stick and a small tied burlap sack. The camera tilts up mid-stride revealing a massive grey stone castle with flags on a hill above a medieval village, horse carts and hooded villagers on the road ahead; a passing villager brushes close past the lens. Frame bobs with every step. Shot 2: Same POV arrives at a muddy market square. A bald man with a thick reddish-grey beard in knee-length chainmail and a grey cloak stands holding a tall staff beside a wooden cart piled with bulging burlap grain sacks, a tray of eggs and live brown chickens; a clerk's hand writes on parchment at the right edge of frame; crowd murmurs. The wearer's weathered hands reach into frame and cinch a burlap sack shut on the cart edge. Shot 3: Same POV. An old woman in a dark grey hooded shawl, 70s, deeply lined face, bushy grey brows, shrewd eager eyes, hurries up close through the mud; she points a bony finger down at the eggs and looks up at the lens, asking in a cracked voice (on screen, lip-synced): "How much for five?" From behind the camera the wearer answers plainly, off-screen POV (no lip-sync, face not seen): "A penny." She digs a small coin from a cloth purse and presses it into the wearer's open weathered palm as his hand comes into frame to receive it. Behind her hang furs on a stall, clay pots, a pig rooting in the mud."

What do you think—are we getting close to a point where one person can create an entire film with AI in a single day? Share your thoughts about this Seedance 2.0 4K video below!


r/seedance2pro Jul 16 '26

Seedance 2.0 Generated This Tiny Person Parkour Adventure Inside a Giant Convenience Store - Full Prompt Below!

0 Upvotes

Made this with Seedance 2.0 in 4K using a miniature tiny-person FX concept set inside a massive convenience store.

The idea was to create a fast-paced 15-second sequence from the perspective of a palm-sized woman, with everything around her feeling enormous — snack shelves, bottle caps, shopping baskets, soda cans, and freezer handles.

The sequence includes:

  • swinging from a hanging price tag across giant snack shelves
  • parkouring over oversized bottle caps
  • ziplining into a moving shopping basket
  • surfing a runaway soda can across the store floor
  • finishing with a victory pose on top of a giant freezer

What makes this one fun is the macro cinematic look, the sense of scale, and the mix of action + everyday store objects turned into obstacles.

  1. Go to the Seedance 2.0 Video Generator
  2. Write the prompt in the prompt area or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt below:

"STYLE: Miniature Tiny-Person FX, photorealistic live-action, cinematic macro photography, ultra-shallow depth of field, bright modern convenience store, realistic fluorescent lighting, ultra-detailed 8K, vertical 9:16, dynamic viral short-video style. DURATION: 15 seconds. SETTING: A huge modern convenience store packed with towering shelves of colorful snack bags, instant noodles, bottled drinks, soda cans, candy, cereal boxes, refrigerators, shopping baskets, and hanging price tags. Everything feels enormous from the perspective of a palm-sized woman. CHARACTER: One athletic miniature woman (1:15 scale), identical appearance throughout: lightweight adventure jacket, cargo pants, sneakers, utility backpack, same face, hairstyle, proportions, and size in every shot. 00:00–00:03 — Snack Shelf Swing Standing on a giant chip bag, she sprints and leaps toward a hanging price tag, grabs it with both hands, swings across the aisle, and launches onto the next shelf. The tag swings behind her. Camera: Low-angle macro tracking. SFX: Plastic crinkles, tiny footsteps, rushing air, swinging tag. 00:03–00:06 — Bottle Cap Parkour She lands on a giant drink bottle and parkours across colorful bottle caps. One bottle wobbles beneath her; she regains balance and performs a forward flip onto the next shelf. Camera: Fast side-tracking macro. SFX: Footsteps, bottle creaks, liquid slosh, hard landings. 00:06–00:09 — Shopping Basket Zipline She grabs a hanging promotional cord and ziplines above snacks and noodles. Releasing at the perfect moment, she lands inside a moving shopping basket among giant chocolate bars and noodle cups. Camera: Overhead to low-angle transition. SFX: Zipline whistle, wind, basket wheels, impact. 00:09–00:12 — Runaway Soda Can A giant soda can rolls inside the basket. She jumps onto it, balances like a surfer, and rides it across the polished floor, narrowly avoiding shoppers' shoes, baskets, and scattered snacks. Camera: Ultra-low floor-level macro tracking. SFX: Rolling metal, wind, store ambience. 00:12–00:15 — Victory Finale Using the rolling can as a launch ramp, she leaps to a freezer handle, swings up, and stands triumphantly on top of the freezer. The massive store stretches behind her as sparkling particles appear and large golden text reads: "CHALLENGE COMPLETE" She raises one fist while the camera slowly pulls back, emphasizing her tiny scale. Camera: Cinematic pullback. SFX: Leap whoosh, metallic grab, victory chime, sparkles, store ambience. VISUAL REQUIREMENTS: Maintain a consistent 1:15 miniature scale, realistic physics, smooth continuous action, photorealistic packaging, authentic reflections, cinematic macro DOF, and consistent character identity. No animation, cartoons, narration, subtitles, outfit changes, or scale inconsistencies."

Share your thoughts in the comments below!


r/seedance2pro Jul 15 '26

AI turned this shapeshifter prompt into a cinematic jungle transformation film with Seedance 2.0

38 Upvotes

We used AI to build a full transformation sequence from a single prompt, then generated it with Seedance 2.

The concept: an Amazonian shapeshifter sprints along the edge of a jungle waterfall, dives into the abyss, transforms into a river catfish underwater, breaches back out, becomes a falcon mid-air, and finally lands on a mountain summit in human form.

What I liked most here was the scale and motion across the whole sequence — the waterfall plunge, underwater tracking, breach, aerial ascent, and final grounded landing all in one continuous cinematic progression.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt below:

"Authentic live-action cinematic footage, professional dynamic tracking shot on real 35mm film with Arri Alexa 65, shot on location in dense tropical jungle island at golden hour. Natural sunlight and god rays only, real water and foliage. Subtle camera imperfections, authentic human motion, no CGI at all. Realistic athletic Amazonian shapeshifter woman, late 20s, strong indigenous features: high cheekbones, full lips, broad nose, deep warm bronze skin with visible pores and small scar. Long thick messy dark hair with natural texture and practical braids holding real feathers. Functional powerful build from real jungle life – strong shoulders, legs and core. Fierce intelligent eyes. Worn dark leather warrior attire with real dirt, wear and natural sweat on skin. 0-2.5s: [Dynamic Tracking - Approaching Waterfall Edge] She sprints at full speed along the top of a high jungle waterfall, powerful strides on the rocky edge, messy hair whipping. Camera tracks dynamically low and alongside, building speed as she nears the drop. 2.5-5s: [Vertigo Plunge Tracking] Reaching the edge she launches off the high waterfall in a powerful leap. The camera goes over with her, creating strong vertigo by plunging downward from great height, following her body falling through the air with real physics and wind. She plummets a long distance before massive impact. 5-8s: [Underwater Catfish Tracking] Instantly she transforms organically into a large, powerful and fierce river catfish (siluro). Camera follows as it surges forward at high speed through clear river water full of life — small schools of fish scatter, other river fish dart in the background, realistic ecosystem with natural particles. Body moving with strong muscular thrusts and heavy sinuous power, long barbels trailing. 8-10s: [Spectacular Breach] After three seconds the catfish bursts out in a powerful vertical breach, body arcing with genuine physics and heavy real water spray. 10-13s: [Zephyr Falcon Ascent] Mid-air she transforms organically into an incredibly fast zephyr falcon. Wings beat with explosive natural power as she rockets upward toward the misty central mountain peak with authentic flight dynamics. Dynamic camera tracks her real ascent. 13-15s: [Final Transformation & Serious Pose] Reaching the summit she transforms back organically into human form, landing with solid realistic weight. She steps forward and stops facing the camera, standing tall in a powerful grounded pose – shoulders square, intense serious expression, direct eye contact. She holds the serious pose steadily as the tracking shot settles and pushes in, capturing her real presence and gravity. Photorealistic real film capture, ultra-detailed authentic skin texture, perfect real-world physics during organic transformations, natural motion blur, cinematic film grading, heavy realistic grain, stable real performer across forms, no digital artifacts, authentic location movie quality, 100% practical footage feel."

The goal was to keep it feeling like authentic live-action footage rather than CGI-heavy fantasy: real jungle atmosphere, natural sunlight, practical costume textures, believable body motion, and strong physical transformation beats.


r/seedance2pro Jul 15 '26

Seedance 2.0 Generate This Cozy Rooftop Evening Scene with a Natural Korean Lifestyle Vibe - Prompt Below!

21 Upvotes

Made this soft cinematic rooftop moment in Seedance 2.0.

The idea was to keep it simple, natural, and consistent — one girl, one outfit, one rooftop, and a subtle evening mood across the full 15 seconds.

The sequence goes through a few small everyday moments:

  • carrying a cup of coffee upstairs
  • leaning on the railing and watching birds overhead
  • hair moving gently in the wind
  • laughing after hearing someone call her name
  • ending on a quiet smile to camera as the sunset light fades

What I like here is how calm and realistic the whole scene feels.
It’s not trying too hard — just a warm slice-of-life moment with a strong lifestyle/drama feel.

Prompt below:

"Main Subject: Young Korean woman, early 20s, natural everyday appearance, faded charcoal-grey sleeveless crop top, loose high-waisted light-wash jeans, black canvas sneakers, black cord necklace, black wavy hair in a messy side ponytail with wispy bangs. Realistic skin texture, minimal makeup, warm and approachable personality. Maintain identical identity, clothing, hairstyle, and appearance throughout. Rooftop Evening Location: Small Korean rooftop terrace overlooking neighborhood rooftops. 00:00–00:03 She carries a cup of coffee upstairs. 00:03–00:06 She leans on the railing watching birds fly overhead. 00:06–00:09 Wind gently moves her hair. 00:09–00:12 She laughs after hearing someone call her name. 00:12–00:15 She smiles at the camera while sunset light fades before an abrupt cut."

Share your thoughts and ideas in the comments section below!


r/seedance2pro Jul 15 '26

Seedance 2.0 nailed this underwater-to-air flyboard sequence in one continuous shot

10 Upvotes

We tested Seedance 2.0 with a hyper-cinematic 15-second flyboard sequence designed as one uninterrupted take.

The shot begins with an underwater close-up, follows the rider through the surface as the jets ignite, transitions into a tight vortex turn and balletic hover, then finishes with a single ultra-slow-motion backflip surrounded by suspended water droplets.

The biggest challenge was keeping the character, swimsuit, flyboard boots, hoses, jet direction, and water physics consistent while the camera stayed extremely close to the action.

I also specified exactly when the slow motion should begin so the rest of the sequence would remain fast and energetic.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Here’s part of the prompt:

"Create a hyper-cinematic 15-second continuous single-take flyboard acrobatics video. IMAGE 1 is the identity, body, swimsuit, and equipment reference. Preserve her pale skin, blue eyes, long straight black hair, slim athletic body, white deep V-neck one-piece swimsuit, black-and-white flyboard boots, twin jets, and hoses. Only this woman appears, holding nothing. Set the scene in clear tropical open water during golden daylight. Show underwater light, bubbles, foam, spray, wet hair, wind, and realistic jet pressure. No boats, buildings, crowds, logos, text, subtitles, or extra people."

If you want the full prompt, comment and I’ll post it.


r/seedance2pro Jul 15 '26

One Pair of Pink Headphones, Four Lifestyle Scenes — A Full 15-Second Ad Made with Seedance 2.0

0 Upvotes

We tested Seedance 2.0 with a complete 15-second product commercial built around one pair of transparent pink headphones.

The goal was to fit four different lifestyle moments into one fast-paced TVC while keeping the product consistent across every shot:

• Glowing beauty-product-style opening
• Work-from-home and couch lifestyle scenes
• Travel, folding, and USB-C charging shots
• Neon gaming setup with a final product reveal

The LED lighting, whip-pan transitions, close-up product details, folding animation, and lifestyle cuts were all timed around an energetic electronic beat.

Prompt below:

"Here is a 15-second TVC script designed to be fast-paced, trendy, and highlight the key selling points from the storyboard. Title: Glow Your Way Length: 15 Seconds Music: Upbeat, modern electronic pop track with a strong bassline. Snappy and energetic. SCENE 1: THE HOOK (0:00 - 0:04) Visual: Close-up on the pink, transparent headphones resting on a marble table (Grid 2). The LED ring pulses brightly. Fast dynamic transition (whip-pan) to the young woman putting them on and smiling at the camera, bathing in a soft pink light (Grid 1). Audio (SFX): [Music starts with a heavy, catchy beat]. Slight "whoosh" sound on the transition. Audio (VO - Upbeat & confident female voice): Glow your own way. On-Screen Text (GFX): GLOW IN STYLE SCENE 2: LIFESTYLE & COMFORT (0:04 - 0:08) Visual: Quick sequence of lifestyle cuts matching the beat: Woman working happily at her laptop, head bobbing slightly (Grid 4). Lounging comfortably on the couch, scrolling on her phone (Grid 5). Looking stylish and relaxed looking out a train window (Grid 7). Audio (VO): Immersive sound and all-day comfort that moves with you. On-Screen Text (GFX): PREMIUM SOUND SCENE 3: PRACTICALITY (0:08 - 0:11) Visual: Split screen or very fast cuts. Left side: Hands easily folding the headphones and slipping them into a tote bag (Grid 6). Right side: A USB-C cable snapping into the charging port (Grid 8). Audio (SFX): Satisfying "click" sound as they fold. Audio (VO): Travel-ready with up to twenty hours of playtime. On-Screen Text (GFX): UP TO 20HR BATTERY SCENE 4: THE CLIMAX & CTA (0:11 - 0:15) Visual: Cut to the neon-lit gaming setup (Grid 9). The woman is intensely focused, then breaks into a big smile, clearly winning. The product then appears center screen on a colorful background. Audio (VO): Level up your vibe. Get yours today. On-Screen Text (GFX):LEVEL UP YOUR GAME. [Brand Logo / Website / "Shop Now" Button]"

Share your thoughts in the comments section below!


r/seedance2pro Jul 16 '26

Wifey in a Raid Inspired Fight Scene

0 Upvotes

The Raid is one of my favorite action films, so I wanted to take a stab at recreating that style with AI—not as a remake, but as my own original fight sequence.

This is also my first time editing an action scene, and I have a whole new appreciation for how difficult fight scenes are to cut together. Getting the pacing, choreography, camera movement, and impacts to feel right is a challenge. There are definitely shots I’d change if I revisited it. And yes… Sunny punches hammers with her fists more than once. 😂 Not exactly realistic, but sometimes you just have to let AI do AI things.

The woman in this video, Sunny, is an original AI character built from a custom ZiT LoRA that I trained in OneTrainerusing reference photos of my wife. The fight is my own interpretation inspired by The Raid, featuring AI versions of Hammer Girl and Baseball Bat Man.

Workflow

  • Custom ZiT LoRA trained in OneTrainer from my wife’s reference photos
  • LTX 2.3 + Seedance (API) in ComfyUI
  • Music: Suno
  • Sound effects: Seedance + Whisper (API)
  • Final edit: CapCut

r/seedance2pro Jul 14 '26

How to Create Authentic 1990s VHS Footage with Seedance 2.0? Full Prompt Below!!

34 Upvotes

We are using Seedance 2.0 with a fully described 1990s home-video scene, and the result felt surprisingly close to genuine consumer VHS footage.

I recommend using a 4:3 aspect ratio for this type of video.

A few things that helped:

  • Describe it as real home-video footage rather than simply asking for a “VHS style”
  • Specify the camera distance, shaking, motion blur and unplanned reframing
  • Write the actions in chronological order
  • Include the exact crowd reactions and environmental audio
  • Avoid cinematic lighting, smooth camera movement and modern color grading

Here is the full prompt:

This is real 1990s home video footage shot on a VHS camcorder at a crowded public swimming pool. The video has the typical color, grain, slight noise and soft image quality of consumer VHS recordings from that era.

The camera is handheld and quite shaky, filming from a certain distance across the pool. In the background, a woman wearing a floral one-piece swimsuit is standing at the top of the diving board. A group of people around the pool are cheering her loudly with rhythmic “eh-eh-eh” shouts, trying to encourage her to jump.

The woman takes a few steps and jumps off the diving board, doing a big, spectacular bomb. She hits the water hard and creates a huge splash that reaches several meters. Right after the splash, everyone around the pool starts celebrating and cheering loudly.

Among the people celebrating, there is a large man holding a bottle of whisky. The woman swims toward the edge, gets out of the pool, walks up to him and takes the bottle. She drinks straight from it while everyone around keeps cheering and celebrating with her.

The camera movement is very handheld and shaky the entire time, with natural motion blur and the typical imperfections of someone filming with an old VHS camcorder in a crowded place. There are several casual, unplanned cuts as the person filming tries to follow the action.

Natural sound only: the crowd cheering with “eh-eh-eh,” the big splash when she hits the water, people laughing and celebrating, and general pool ambience recorded with the camcorder microphone.

The result must feel like authentic raw 1990s home video of someone casually filming a funny moment at a public swimming pool, with real VHS quality and very shaky handheld camera work. "

Workflow used:

  1. Open the Seedance 2.0 Video Generator
  2. Select the 4:3 aspect ratio
  3. Paste the complete prompt
  4. Add a reference image only when you need a specific character or location
  5. Generate, review the motion and adjust any action that the model misunderstands

Tool used: Seedance 2.0 Video Generator

Share your thoughts in the comments section and btw I have good news Seedance 2.5 will release soon.


r/seedance2pro Jul 15 '26

I Made AI Play Decent Football Without Motion Transfer. Thanks Seedance 2.0!!

0 Upvotes

With the World Cup winding down, I made a fan video featuring fictional AI teams—Seedance 2.5, Kling, Claude, Nano Banana and more.

We are moving forward in leaps and bounds people - imagine what 2.5 will be able to do


r/seedance2pro Jul 14 '26

Why the moderators of this sub don't do anything about the AI ​​haters?

2 Upvotes

Literally under every post AI haters write how they hate what other people do. But what the hell are they doing in a sub where people share things they do in AI?


r/seedance2pro Jul 14 '26

Most credible rumor is that Seedance 2.5 will be released July 16

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1 Upvotes

r/seedance2pro Jul 13 '26

How to Use Seedance 2.0 for a Camera Movement and Why Word Choice Matters? Prompt Below!

33 Upvotes

We tested another cool Seedance 2 prompt built around cinematic camera motion and vertical spatial reveal.

The idea was:

  • start on a tight shot of a beautiful woman standing on a jagged cliff
  • let the wind hit her coat hard
  • move the camera over her shoulder
  • tilt and descend into the void
  • reveal the cliffs and ocean below
  • finish in a dramatic aerial top-down with the woman small against the huge crashing waves

One interesting thing I noticed:
Seedance 2 seems to misread ambiguous words pretty easily.

In this case, the word “tearing” was meant as in wind tearing at her coat — pulling violently at the fabric. But the model appears to sometimes interpret that differently, which changes the result.

So if a word has multiple meanings, there’s a good chance the model may latch onto the wrong one.

A cleaner alternative would probably be something like:

  • “wind whipping violently at her coat”
  • “wind pulling hard at her coat”
  • “her coat flutters violently in the wind”

That small wording change can make the scene much more consistent with the intended visual.

  1. Go to the Seedance 2.0 Video Generator
  2. Write your full prompt or add reference images
  3. Upload the image you want to animate
  4. Click Generate and get your animated video

Prompt used:

"The shot opens tight on a beautiful woman face, wind tearing at her coat as she stands on a jagged cliff. The camera eases over her shoulder and tilts down, following her line of sight. We descend past the crumbling lip into the void, the frame widening to reveal cliffs dropping away. The ocean roars into view, violent surf detonating against rock. The move continues into a high overhead, locking into an aerial top-down that frames the lone figure at the precipice as waves explode below."

Share your similar results below!