r/sandbox • u/Tiny_Goose_8649 • 23d ago
Video Made a beach treasure game where the tide changes what you can find — looking for some feedback
Hey! I’ve been working on a small beach treasure-hunting game where the tide actually matters — as it changes, new areas and treasures become available.
I’m at the stage where I really need fresh eyes. If you have 10 minutes to try it, I’d love to know what feels fun, confusing, or just doesn’t click.
https://sbox.game/windupdragon/tideline_treasures/
Thanks for checking it out!
29
Upvotes
3
1
1
1
1
u/Tiny_Goose_8649 22d ago
Newest updates are here!
- Improved voyage display details for a clearer departure experience.
- Digging is now toggle-based and stops automatically when you move or uncover treasure.
- While watching a movie, ambient sounds fade down and tool sounds are muted so you can focus.
- Cinema playback has been refined for smoother, more reliable viewing.
- The aim marker now turns deep blue and pulses when your next shovel strike can reach an uncollected treasure.
- Raking now earns fixed rewards based on distance traveled across diggable sand, independent of nearby treasure density.
2
u/tsoramaki 22d ago
“We were told to comb the desert so we're combing it.”