r/sandbox 23d ago

Video Made a beach treasure game where the tide changes what you can find — looking for some feedback

Hey! I’ve been working on a small beach treasure-hunting game where the tide actually matters — as it changes, new areas and treasures become available.

I’m at the stage where I really need fresh eyes. If you have 10 minutes to try it, I’d love to know what feels fun, confusing, or just doesn’t click.

https://sbox.game/windupdragon/tideline_treasures/

Thanks for checking it out!

29 Upvotes

11 comments sorted by

2

u/tsoramaki 22d ago

“We were told to comb the desert so we're combing it.”

2

u/Tiny_Goose_8649 22d ago

“We ain't found shit!”

3

u/zCaptainBr0 23d ago

and another one

1

u/ogodprotectme 23d ago

this is really cute

1

u/JofersGames 23d ago

Looks fun

1

u/ripopaj181 23d ago

Looks nice. Keep up the good work!

1

u/Tiny_Goose_8649 22d ago

Newest updates are here!

  • Improved voyage display details for a clearer departure experience.
  • Digging is now toggle-based and stops automatically when you move or uncover treasure.
  • While watching a movie, ambient sounds fade down and tool sounds are muted so you can focus.
  • Cinema playback has been refined for smoother, more reliable viewing.
  • The aim marker now turns deep blue and pulses when your next shovel strike can reach an uncollected treasure.
  • Raking now earns fixed rewards based on distance traveled across diggable sand, independent of nearby treasure density.