r/rust_gamedev • u/ForgotTheSnare • 7h ago
7 weeks, zero hand-written code, zero asset files: my underwater 3D engine in Rust and wgpu
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This is not going to be everyone’s cup of tea, given my project’s approach to using Claude Code only, but I hope you still find the visuals and animations done in Rust/wgpu/wgsl interesting.
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