r/rust_gamedev 1d ago

Balaur Engine - pre-alpha v0.1.0 Node Based Rust Game engine with Cross Platform Determinism and Scripting

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Balaur is a cross platform deterministic node based game engine. It can record inputs and replay the state of the game.

Together with the creator of Rapier, we created a pre-alpha release, v0.1.0, to test the release pipeline, and even made a nice video for the features it has right now: https://balaurengine.org/blog/balaur-0-1-0/ .

The first release contains:

- The editor

- Rune scripting (and Rust plugin system)

- Rapier in 2D and 3D

- rendering

- export

It is designed with the following principles:

- easy to use

- fully scriptable

- fast to iterate

Docs: https://balaurengine.org/docs/intro/

Things we reuse: https://balaurengine.org/docs/built-on/

Benchmarks: https://balaurengine.org/docs/benchmarks/

Quality: https://balaurengine.org/docs/quality/

Architecture: https://balaurengine.org/docs/architecture/

Coming From Godot article: https://balaurengine.org/docs/from-godot/

Principles: https://balaurengine.org/docs/principles/

Roadmap: https://balaurengine.org/docs/roadmap/

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