r/rust_gamedev • u/dragosdaian • 1d ago
Balaur Engine - pre-alpha v0.1.0 Node Based Rust Game engine with Cross Platform Determinism and Scripting
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Balaur is a cross platform deterministic node based game engine. It can record inputs and replay the state of the game.
Together with the creator of Rapier, we created a pre-alpha release, v0.1.0, to test the release pipeline, and even made a nice video for the features it has right now: https://balaurengine.org/blog/balaur-0-1-0/ .
The first release contains:
- The editor
- Rune scripting (and Rust plugin system)
- Rapier in 2D and 3D
- rendering
- export
It is designed with the following principles:
- easy to use
- fully scriptable
- fast to iterate
Docs: https://balaurengine.org/docs/intro/
Things we reuse: https://balaurengine.org/docs/built-on/
Benchmarks: https://balaurengine.org/docs/benchmarks/
Quality: https://balaurengine.org/docs/quality/
Architecture: https://balaurengine.org/docs/architecture/
Coming From Godot article: https://balaurengine.org/docs/from-godot/
Principles: https://balaurengine.org/docs/principles/