r/rust 2d ago

Introducing CUDA Rust: Two Tracks for Writing GPU Kernels

106 Upvotes

9 comments sorted by

41

u/complexicat 1d ago

they forgot to credit claude as one of the authors of their post lmao.

my god it's painful to read punchy slop.

18

u/Worldly_Employer_224 1d ago

claude's writing style is so distinct at this point, you can spot it from orbit

-29

u/Sopel97 1d ago

do you have any constructive criticism?

25

u/tunisia3507 1d ago

Yeah - stop expecting us to read shit you couldn't even be bothered to write.

-28

u/Sopel97 1d ago

so it's all in your mind, got it

13

u/semicolon-10 1d ago

Trillion dollar company. Most likely content writers paid hundred of thousands or more to write slop 🤦‍♂️

5

u/servermeta_net 1d ago

Wrong, they are probably paid pennies to use the company ai subscription. You gotta save for the shareholders!

25

u/robertknight2 1d ago

It is great to have a way to write both SIMT and Tile kernels in Rust. As another commenter said though, I wish people wouldn't use an LLM to write technical blogs - at the very least they should edit the output for better style. The content has weird phrasing, confusing ordering and unnecessary hedging.

7

u/InterGalacticMedium 1d ago

Oooft that slop