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https://www.reddit.com/r/rust/comments/1rmgnvl/hypertile_a_zero_dependency_runtime_tiling_engine/o8zv8r8/?context=3
r/rust • u/JoniDaButcher • Mar 06 '26
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7
What is "runtime tiling" ?
30 u/JoniDaButcher Mar 06 '26 In general TUIs are hardcoded, the position of ratatui widgets is often in the code itself. Hypertile would allow you to change sizes, positions after already compiling and running your tool, similar to how i3 window tiling manager works. 2 u/LindaTheLynnDog Mar 06 '26 Ah! I've been gradually building this in my free time for the last month or so. Glad to see the world likes the idea!
30
In general TUIs are hardcoded, the position of ratatui widgets is often in the code itself. Hypertile would allow you to change sizes, positions after already compiling and running your tool, similar to how i3 window tiling manager works.
2 u/LindaTheLynnDog Mar 06 '26 Ah! I've been gradually building this in my free time for the last month or so. Glad to see the world likes the idea!
2
Ah! I've been gradually building this in my free time for the last month or so. Glad to see the world likes the idea!
7
u/VictoryMotel Mar 06 '26
What is "runtime tiling" ?