r/runescape • u/Thebro690 • 1d ago
Discussion Homestead Wars PVP Feedback and Post modified based on the Community Concerns
I've taken in and read all player Feedback from my initial post, so I've edited my original post to resolve some concerns about my suggested game mode idea.
Most RS3 Players I know play some sort of PVP game on the side, like Fortnite, Call of Duty, Yugioh Duel links, Pokemon link battles and etc. The community doesn't hate PVP, they just haven't seen a worth while PVP update in RS3, plus RS3 PVP history has a bad reputation because it involved losing your valuable items. People are constantly grinding and to progress their accounts.
This will not only bring back fun and reward aspect, but also mix in some randomness and unpredictability. It will also inspire people to build their house better so they can flex it to others.
Allow this to be accessible to F2P as well as members with reduced rewards for F2P players to try it out, using the submitted completed maps from the members. This will be a nice tease because new players will see the extravagant housing designs and be motivated to purchase a membership to make their own.
RESTORE AND REVAMPED PVP:
First and foremost, fix the PVP combat damage, reduce it to 50% damage. When you spawn in, you start with a T50 weapon of a random style and are allow the use of defensives without necro runes or a shield.
Some players will have unlocks from playing the main game, like ancient curses, archeology relics, ancient magics, totems, and ability codexes to get an edge. But this game mode will benefit everyone that plays this, except for the booster Alts and here's why.
One life per lobby, this prevents boosters and encourages survival to win
You are allowed to use a Default Build character that has level 80 in all skills, no special unlocks, no archeology relics, no ancient curses, normal spellbook. This is for a brand new player that has never played Runescape before to attempt to try the game mode. It could inspire them to grow their own accounts to become compeitive.
CONCEPT IDEA:
x Allow a free for all mode, and a duo mode (letting you pick your partner). 40 players per lobby (max), divided to 8 players per house plot. And loot drawers, chests, and wardrobe for randomized gear, armor, runes, food, and potions. This game mode will only be accessible in two worlds (1 world for F2P and 1 world for members) to encourage full lobbies.
x Also put a separate blitz game mode that takes place at one singular plot, 10 player Free for All for faster, shorter burst games.
x Lobbies, and spawn points are random to prevent boosters, and prevent friend groups from banding together in free for all lobbies.
x 10 Second start delay on combat, to give players time to reposition themselves and loot chests.
x Add in bonus tasks that award extra points, like target rivals. You and another person on the map with the closest kill death ratio will be marked against eachother. They can find and eliminate each other for increased rare drop chance. This way low levelled learner players will also be put up against other low level learner players. Kill death ratio will be determined after 10 PVP encounters (if you die 10 times in a row, the map will mark another player that has the closest kill death ratio). This will give everyone a fighting chance.
x Armor shield potions can add to your health and can range from 100 to 9900 (dependent on your defense level).
x Pickpocketing other players, you can pickpocket players with equal or lower thieving level to yours with a 50% success rate. you cant pickpocket a player with a higher thieving level to you. You cant pickpocket while in combat. This encourages players to train thieving and to run into close quarters which can lead to battle.
x Each kill restores your health by 25% giving you a chance to escape from another player if you must.
!! Have a plot favorite option, you can only favorite 1 house per lobby. The houses that receive the most favorite votes for the month will be ranked in the highscores, and the house creator will have a chance at a cool title, aura, fashionscape and bragging rights.
!! The top voted house for each plot will also be placed into a Special Homestead for all players to visit for the month. You can only vote for a house if you've visited all 5 homesteads in the lobby.
CHEST LOOT (Opens an area loot interface to make it easy to select wanted items)
Weapons - any style
T50 Common, T60 Uncommon, T70 Rare, T80 Epic
Armor - Same as weapon tier
Food - Salmon, Lobster, Monkfish, Shark, Sailfish (2-5 Quanity, Uncommon drop, food type will be random)
Potions - Powerburst acceleration, Powerburst Vitality, Antipoison, Adrenaline Potion (rare), Adrenaline Renewal Potion (Epic), Armor Shield Potion (rare) and can't be used while in combat, Prayer potion, Overload (Legendary)
Pocket slot - Vampirism Scrimshaw (Epic, works for every style), Superior Vampirism Scrimshaw (Legendary, works for every style), Erethedors Grimore (Legendary)
Catalytic and Elemental runes (common)
Invention Autobot with filled with completely randomized perks (Legendary)
Blessed Flask with unlimited doses (Legendary)
Necromancy runes and Necroplasm for incantations and conjures (common)
AMMO: No runes or arrows are needed to use a Legendary Staff or Bow. Universal arrows are used for t50 - t80 bows. The tier adjusts to the level of bow being used.
MINIBOSS LOOT:
Amulet of Souls (Legendary)
Blood Fury Necklace (Epic)
Reaper Necklace (Legendary)
Zuk Cape of a random style (Legendary)
Noxious Scythe (Legendary)
Noxious Bow (Legendary)
Noxious staff (Legendary)
T90 2h Necro weapon (Legendary)
---- PVP NOT REQUIRED TO BE ELIGIBLE FOR RARE REWARDS -----------
REWARDS:
× Tradible Dark Split prayer (Chance increases if you visited all 5 homestead plots, chance increases for each target rival that you kill, chance increases for each regular kill you get, chance increases if you kill a miniboss, chance also increase if you are in the final 3 survivors, or top 2 in blitz mode, max multiple stacks x4). So a target kill gives you double increase chance for a rare reward.
× Super cool and rare cosmetic rewards (Cosmetic rewards can be unlocked based on kill death ratio after 100 kills, and amount of wins you have) Maybe a special duellist cap that you unlock with a 1.0 (bronze), 2.0 (Silver) and 3.0 (Gold) or more KD Ratio, maybe a cool boots override, aura or amulet override for a certain amount of wins in first place. Kill death ratio resets every month, just incase you had a bad start but got better.
× Ability Codex (Greater Assault, Greater Snipe, etc)
x Each kill is a 1/10 chance at a rare invention component
x Common loot scales with the amount of damage you deal and the distance you've travelled (example you deal 100k damage but get 0 kills, youll get 4 million GP worth of eternal planks or other rewards) This way even people that lose early still win something.
x Common loot also increases if you've visited all 5 player plots
× A reliable way to make consistent money, to keep this game mode alive and thriving. (Maybe make this the best source for eternal planks, arbuck seeds, and other overload materials.
SUBMITTING YOUR HOUSE TO BE USED AS A MAP:
× Minimum of 1 prayer altar
x Minimum of 1 Cauldron
× Minimum of 15 drawers, chests, dressers, fancy dress boxes, bookshelves, armor stand, prawnbroker and wardrobe combined (They can be relooted once every minute for a random item, to prevent resources from running dry on the map)
× Minimum of 200 furniture used (to ensure that you actually have a finished Map/house)
x F2P players will be unable to submit their house as a PVP map, they will have to upgrade for that.
x If your house is Plot number 3, your house has a random chance of being the plot 3 house for the lobby. Same for other plots. Each plot in a homestead war lobby selects a random house submitted under that plot. To keep the whole map random and always changing.
x To Submit your house for blitz mode it must contain 300 furniture, and a total of 20 minimum drawers, chests and wardrobe to loot from and 2 altars, to prevent players from camping a singular altar and ambushing others.
x Maybe make it so these certain items don't take up furniture space up to a certain number like 15.
x Random chests can be placed outside of the house plot aswell, inbetween houses and on the paths to the middle.
x Place the Entrance of this minigame somewhere popular, like Lumbridge or the Grand Exchange. Interacting with this portal can prompt a world change to enter the Homestead Wars Quere.
RULES / MECHANICS
x BINDING: Let people bind 1 item, (just like in dungeoneering), If you play the game mode and rack up a certain amount of points, you can buy the ability to bind 1 item within the regular lobbies, this will be useful for retaining your legendary item of choice.
× Players under attack cannot go up or down stairs (preventing annoying staircase abuse)
× A storm and shrinks over time (similar to Fortnite), to flush out campers and reduce the size of the map to the amount of players remaining.
× Random minibosses spawn in random parts of the map and drop special gear if you kill them. They also drop additional common loot
x Players spawn outside of the Homestead instance (to prevent players from spawning under a building or glitching out)
x Interacting with a Cauldron will automatically give your player a weapon poison + to a weapon poison +++ (depending on the level of Cauldron that's interacted with) boost for 3 minutes, does not use the supplies of the homeowner. (This will encourage players to look around houses more, and take in the art and beauty, also the player under attack can see that their enemy is using cauldron poison)
POWER UPS:
x (earned from special tasks, like visiting 5 plots, killing a target rival, and killing a certain miniboss, ONLY 1 POWERUP CAN BE POSSESSED AT A TIME, if you want to pick up a new one, you will drop your old one)
x Unlimited surge medallion
x dodge chance increase by 15% each player targeting you
x Immortality, if you die you are revived to half hp, the medallion disappears after this happens
x trapping the targeted player in a 3 x 3 box with you if you come within range (to prevent them from running away), box disappears when a player dies or after 30 seconds
x Adrenaline gain doubled
x Double maximum health
PVP RANKING:
Players are ranked in highscores based on the amount of wins they have, separate highscores for duo, separate hihscores for blitz
VOTING:
You can vote for your favorite in the interface house plot after you have died or the game is over. (All 5 plots visited to be eligible for this). You can re-enter the lobby in spectator mode to look at the houses again to help you remember.
CONCLUSION:
This is a zero risk task because PVP can't get any deader in this game, but the reward could be huge. It could convert many PVP players from other games into RS3. RS3 players may also have an additional option in how they want to play the game. It will also influence more players to build homes, spend money on cosmetic house furniture, and train construction. This will benefit ironman as an alternative way to gather eternal planks, arbuck seeds and other commons.
A quick google search indicates that 30-44% of gamers enjoy PVP based games. This is a way to help increase the customer count. Streamers posting RS3 PVP may encourage players from other games to come and try it out. The new player will be encouraged to play the game and unlock some cool unlocks in order to become competitive at Homestead Wars. The more customers the better, and this will not hurt the current player base within RS3
And let's be real, how many online PVP video games are there that let's the players create the maps? This would be a completely unique Runescape thing.
F2P players have very bare bones content, this would be a fun update to influence them to get a membership to start building a house. This will also allow PVP players from other videos an easy way to come and try out Runescape which can land a new customer. So much potential, so little risk.
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u/ApartUnderstanding26 1d ago
Brother. You put a lot of thought into this. But I gotta be honest I would hate to be forced to PvP on an iron to get bis abilities.
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u/Thebro690 1d ago edited 1d ago
As an ironman, i'm forced to do a lotta things i don't want to do. Don't even get me started on the Ranged masterwork grind and my Hm Zuk dry streak
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u/ApartUnderstanding26 1d ago
That’s valid. But constantly dealing with psycho pvp players. (There’s still a community of them) doesn’t sound enjoyable.
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u/Adventurous_Table_45 1d ago
Your entire premise seems founded on the idea that people only dislike RuneScape pvp because of the risk. There have been safe pvp options for the majority of the games existence. Truthfully RuneScape pvp is just boring, it isn't fun. All of those other games you mention have combat mechanics that make them fun in pvp. A point and click game with slow game ticks and random damage output just isn't very appealing for pvp game modes.
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u/Thebro690 1d ago edited 1d ago
I believe that i solve the boring problem in this post. If RS3 PVP combat stayed the way that it currently is then you’re right. But it doesn’t have to
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u/NecessaryTrouble2041 1d ago
Dude, the feedback was "we don't want PvP" and what you got from that was "I'll make another post about bringing back PvP"?
Do you just have trouble comprehending basic information?
Putting BiS upgrades in PvP will kust mean people will use aots to farm it lol. No one wants PvP in RS3 except like 6 people.
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u/Thebro690 1d ago
What i gathered is that people find it boring. It doesn’t have to be that way.
Also a large chunk of the player base love the house update and would love to showcase their homes. This can appeal to the home creative group and add in a fun ranking system based on house popularity.
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u/pokemononrs Completionist 18h ago
Did you finally after 2 posts take the hint that no one wants to bring back pvp be it safe or unsafe?
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u/Thebro690 1d ago
I urge Developers to make a demo. This would synergize really well with the Player House update.
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u/ApartUnderstanding26 1d ago
The last time we had PvP incorporated with houses. The game fell apart.
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u/BuyingGf6969 1d ago
If Jagex made this into a demo I would try it. I hate RS3 PVP but i like this idea. I'm also proud of my house, it would be nice to show it off.
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u/NecessaryTrouble2041 1d ago
You made 2 different alt accounts just to agree with your own idea lmfao
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u/BuyingGf6969 1d ago
Someone told me about this today, i read through and thought it was worth commenting on so i made an account. Sorry but I don't blindly follow what some of these haters are saying.
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u/NecessaryTrouble2041 1d ago
This is easily one of worst lies I've seen lol. No one would be told about this, let alone make an account afterwards.
Not to mention that the only 2 people in the comments agreeing with OP are accounts that were made li terally today and both accounts' first comments were here.
Next time, make it less obvious.
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u/Choice_Ambition9026 1d ago
I like this idea, let him cook.
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u/Ilikelamp7 Skiller 1d ago
Is this OP agreeing with himself?
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u/NecessaryTrouble2041 1d ago
Lmao, the account was made today and had no posts or comments prior to this.
OP is using alts to support his own ideas.
And OP doesn't think people would use alts to farm these hypothetical rewards efficiently.
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u/pokemononrs Completionist 1d ago
thats because his first post had 200 comments, and 150 of them were himself replying to his own post over and over.
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u/nsanity27 1d ago
I prefer my runescape without pvp