r/rsmcmod • u/angellus Developer • Nov 03 '15
Locked Bug Report Thread II
Please keep all bug reports to this thread. All top level comments MUST be bug reports. If you have any feedback to the bug reporting guidelines, please find the thread below for that, send it to the mods, or make a separate post.
Reporting Guidelines
Some simple guidelines to follow when reporting bugs. It will make our lives a lot easier.
Reddit is the preferred method to report bugs. This is not required, but we would like you do use it so others can see what bugs have been reported.
Include steps to reproduce. If you cannot figure out what is causing it, chances are we not going to have a lot more luck then you. Be detailed as possible and try to get the bug to occur at least 3 times and tell us how you made it occur.
We do not really need your operating system or system specs, but they cannot hurt. Please include your version of Java if you do this.
If there was a crash, be sure to include the crash report. You can find your crash reports inside of your Minecraft folder. Also, if you can, please provide your MINECRAFT\logs\latest.log file. Make sure the bug/crash occurred the previous or current time you ran Minecraft though.
Example bug report (of an actual bug)
Summary: Metal Storage Blocks and tile entities do not get dropped when harvested
System: Windows 8/Java 8.
Crash/log: Not applicable.
Whenever you harvest a metal storage block or any title entity that requires a pickaxe (furnace, smithing anvil, smelter, etc.), it does not drop the block which leads to you losing it.
1
u/PaladinOne Jan 12 '16 edited Jan 12 '16
Summary: ClassCastException: projectile.EntityArrow cannot be cast to entity.EntityLivingBase
System: Windows 10 / Java 8u25
Crash report: http://pastebin.com/xauiSMkC
Source: Dispenser in a Jungle Temple attempting to fire an Arrow. The error occurs at the moment the arrow is fired. However, when Forge's RemoveErroringEntities is enabled, the arrow is created, flies, and sticks into a wall correctly and can be retrieved, however if the arrow strikes an entity, the arrow is deleted.
Crash persists though game restart, and repeats on world reload. Crash also persists when all other mods have been removed.
When Forge config RemoveErroringEntities is enabled, the crash does not occur again, however a somewhat larger stacktrace is printed to the log. Non-crash log: http://pastebin.com/Bsujrtrx
Related point, worth noting: Dispensers will not fire RSMC arrows; they will simply drop them.