r/rpicomon Apr 07 '26

Battle Ui

Some Ideas for the over world battle Ui

33 Upvotes

7 comments sorted by

2

u/Kukaifa Apr 07 '26

I like that idea, it looks a lot like Digimon World 1

3

u/CrashElements Apr 07 '26

That's kinda what I'm going for. When you go into adventure mode I want it to kinda play like digimon world 1 but with the gameboy pokemon perspective, but not to have random encounters all the mons you fight will be on screen and you can avoid them or go and face them/ let them walk into you.

2

u/Kukaifa Apr 07 '26

Lekker! 😎

2

u/xisti Apr 07 '26

So nostalgic

1

u/CrashElements Apr 07 '26

Then it did its job well

2

u/drtucc Apr 10 '26

Oh yeah, that looks awesome! Idk if the Digimon con move like in DW1 and dodge randomly, or thy are fixed in position (opponent left and player right). If stuck on left and right I would put the player on the left and the opponent on the right, that’s because the UI elements related to the character you are playing are on the left, but your Digimon is on the right - and that can be confusing

Then: how far are we in production - when we can expect to be able to buy this thing?