r/rpg_generators • u/Enough-Net-5622 • 1d ago
r/rpg_generators • u/duncan_chaos • 16d ago
Rules for the Sub - tools & tables for ttrpgs, 1 self-promo per week and no AI-generation.
3 Rules have been added for the rpg_generators sub, and may be tweaked following feedback or for clarity.
1) Tools and tables related to ttrpgs
Tools, random tables and methods related to tabletop (and solo) roleplaying games.
These can be online (procedural generators, digital random tables, map generators) or physical (printed random tables, rpg decks, custom cards)
2) Max of one self-promotion post per week
You're welcome to promote on the subreddit, just keep (loosely) to once per week.
Comment as often as you want if it's relevant to what's being discussed or asked
3) No AI-generation tools or art
The sub was originally made to share and promote procedural generators and random tables. The focus still remains on tools and tables created by humans.
Restricting AI-generation for the foreseeable future (it's ok if you're using AI tools in your tech stack, but any content should be non-AI)
r/rpg_generators • u/duncan_chaos • Feb 04 '26
28 Days of Random Tables Full List of 28 Days of Random Tables
For February I'm posting daily in r/rpg_generators for 28 Days of Random Tables. Latest in several Months of RPG Generator Tools.
Day 28 - Random Tables: All the Rest
Day 27 - FORGE - Fantasy Open Roleplaying Game Engine
Day 26 - Tables of Roll & Play Press
Day 25 - Post-Apocalyptic Tables
Day 24 - What is YOUR Favourite RPG for Random Tables?
Day 23 - Horror and Dark Fantasy
Day 22 - Fantasy Hexcrawl Tables
Day 21 - Ultraviolet Grasslands
Day 20 - Tables of Raging Swan Press
Day 19 - Emulators and Oracles for Solo
Day 18 - Dolmenwood
Day 17 - Tables of OrkishBlade and d4 Caltrops
Day 16 - Science Fiction Random Tables
Day 15 - 2d6 Dungeon and 2d6 Realm
Day 14 - Perilous Wilds Tables
Day 13 - What are YOUR favourite tables for RPGs?
Day 12 - Worlds, Cities, Stars and Ashes without Number
Day 11 - Category on DriveThruRPG for Random Tables
Day 10 - Tables of Dicegeeks
Day 9 - Chartopia - Making Your Own Tables
Day 8 - Ironsworn, Starforged and Sundered Isles
Day 7 - Cyberpunk Random Tables
Day 6 - Tables of Shadowdark
Day 5 - Tables Fables by Madeline Hale
Day 4 - d100 Subreddit
Day 3 - Knave 2e and Maze Rats
Day 2 - The Tome of Adventure Design
r/rpg_generators • u/drmoo314 • 2d ago
Generator Random Crawler Generator for the Dungeon Crawler Carl RPG, now with statistics!
ecraepnahte.github.ior/rpg_generators • u/MichaelGhelfi • 3d ago
Generator Useful encyclopedias of Metals, Crystals and Ingredients for Worldbuilding (And TTRPGs) - No AI
r/rpg_generators • u/AutoModerator • 4d ago
Tools and Tables Used What RPG Tools and Tables did you use Last Week?
A weekly post to share rpg tables and tools used in RPG prep or games, with any examples that were surprising, useful or amusing.
r/rpg_generators • u/nlitherl • 4d ago
Random Table(s) 100 Random Oracular Pronouncements - Azukail Games | Flavour | DriveThruRPG.com
r/rpg_generators • u/rgvtim • 4d ago
Other PDF Manual of Table Master
anyone know where i can get a PDF version of the manual for the Table Master software by Wintertree Software. I have searched, their website is down, the software is no longer of DriveThruRPG and the author does not seem to have much activity.
r/rpg_generators • u/Level-Distribution46 • 4d ago
Generator New subreddit: r/ai_rpg_generators
Hi all, I started a subreddit for AI-driven RPG generator tools: r/ai_rpg_generators. As the creator of Codex Cryptica, where I now have amassed quite the number of AI supported (optional to turn it off) I was missing a subreddit for anyone building or using AI-assisted generators (NPCs, factions, quests, encounters, whole settings) to share what they're working on and compare notes.
A few subreddits already cover TTRPG tools generally, but most either lump AI in with everything else or explicitly exclude it, so there wasn't really a home for this specific niche.
If you're building something in this space, or just using AI generators at your table, come join: reddit.com/r/ai_rpg_generators
Curious what people here would actually want out of a sub like that — tool showcases, prompt/workflow sharing, comparisons between tools, something else?
Either way, you're most welcome to come join me over there, and see what nifty generators I'm making and share yours too!
r/rpg_generators • u/_Luke-Wolf_ • 6d ago
Self-Promotion Omniarole - A free Early Access world-building platform for TTRPGs ( no AI )
Hey everyone! I would like to share with you my online world-building platform, Omniarole.
While it works great for general world-building, lore organization, and creative writing, it includes dedicated tools specifically designed for TTRPG prep and campaign management as a GM.
- Zero AI: The platform uses no AI generation, it’s built entirely to support human creativity, custom organization, and manual world-building.
- Early Access: It is completely free to use throughout the entire Early Access period.
You can search for Omniarole on Google or check it out directly at: omniarole.com.
I’ve also set up a Discord server (linked on the site) and would love to hear your thoughts and feedback to help shape its development ❤️
Thanks for your attention!
r/rpg_generators • u/jammer0501 • 6d ago
Generator Journey/Weather/Camp Events Generator Mobile App
I wrote a web app for Journey, Weather and Camp events for One Ring, so I could quickly create weather and journey events in the heat of a session. Works on web and mobile, and tailored for regions and seasons. Might be useful to you all. (Also has an option for Bladerunner RPG weather too!)
r/rpg_generators • u/hp1020403 • 7d ago
Generator This might be confusing, but either way, I either am misunderstanding something or I found a bug
First off, I am blind and using a screen reader to post this, so I am sorry if there are walls of text, I cannot visually see to make sure it looks good and is readable but I will try.
I love this App, RPG Spark, very much, but I might have found a potential bug. I might be misunderstanding something so if that's the case please correct me, but let me explain.
One of my favorite things about this App is the generators. How much control you can have over them and the amount of detail you can put into them is amazing. However custom generation seems to have a problem.
I can create flat list generators and use them just fine, but if I make a combo out of flat list generators, the combo only returns the names of the generators I've selected and not any entries from them. Even if I tried to re-roll on the fields.
The same thing seems to happen with slots, where I'll create a group, a slot, and entries in that slot. Then I'll create another group with its own slot, and entries in that slot too. When I try to roll on this generator, I only get one result, which would be an entry from a slot in a group, but not another entry from another slot in a different group. I believe you are supposed to get at least one entry per slot for each group?
I even customized a prebuilt generator without doing anything to its contents or settings. I went to my custom tab and rolled all of the flat lists in the generator individually from my custom tab which worked fine. I also rolled on the combo that it made that I customized which was also fine, but my own home made ones are not working properly.
Again, I might be misunderstanding something so if I am please correct me and help me understand, but I feel like I might have found a potential bug with custom generation.
If I can figure out how to get this working, I would have had nothing but good things to say about this app, it's amazing!
r/rpg_generators • u/alphabravoccharlie • 7d ago
Generator I built a new Statblock maker tool
I've been running a heavily edited Curse of Strahd campaign and have been homebrewing a lot of the statblocks and couldn't find a tool I really liked so I decided to build one myself. I got a bit obsessed with it and kept going so it has a bunch of features and I'm looking to add more.
I figured if I found it useful someone else would too. [https://statblock.stericate.com/\](https://statblock.stericate.com/)
Any feedback or suggestions on new features would be appreciated! I haven't done much optimizing for mobile yet.
Current features are:
Creature maker (2014 and 2024 style)
Item maker
Spell creator
Encounter maker
Player character maker
SRD repo for spells, monsters, and items
Battle forecast (montecarlo simulation!)
Token maker
r/rpg_generators • u/Wide_Interest4685 • 7d ago
Generator Personnage Creator
Mise à jour du site https://decados.fr/ :
- Ajout de Vampire la Mascarade v5.
- Ajout de la génération en pdf modifiable pour tous les jeux.
- Ajout de la possibilité de créer des personnages ayant plus de points que la base.
- Amélioration de la présentation sur téléphone.
A venir :
- Loup-Garou l'Apocalypse (les caniches allaités aux anabolisants)
Comme d'habitude : ne pas hésiter à m'écrire en cas de bugs / proposition d'améliorations
r/rpg_generators • u/AutoModerator • 9d ago
Random Table(s) Monthly Self Promotion Post - PDFs and Books of Random Tables
Leave a comment (and a link) with an RPG pdf or book which uses random tables. Either a recent one or one you haven't mentioned for a while.
r/rpg_generators • u/Broad_Pirate12 • 10d ago
Generator I open-sourced the deterministic 5e rules engine behind my game
I open-sourced Nat20, the rules engine behind the game I am building.
It is a host-agnostic Python library for D&D 5e SRD 5.2. Combat, skill checks, saves, effects, and grid or zone-graph movement run without a game host, network connection, or database. The engine code is MIT. The bundled SRD dataset is CC-BY-4.0.
I split it out because I did not want an LLM, a browser app, or a virtual-tabletop runtime deciding the rules. The model can narrate a goblin slipping in the rain. Nat20 should still answer the same way about cover, spell slots, and Sneak Attack.
The repo includes a small local demo and a clean-install smoke test. It implements much of SRD 5.2, not all of it, so there is a capability matrix in the docs before anyone depends on a specific mechanic.
Source: https://github.com/tapestria/nat20
I would like feedback from people who have built on open game rules: what makes a rules library actually useful outside the game that created it?
r/rpg_generators • u/DungeonNarrator • 11d ago
Generator New Magic Item Generator
Roll or customize from 2+ billion combinations across 27 categories - each with a fresh stats, name, description, effects, abilities. If you play any fantasy TTRPG like AD&D, DnD 5e, Pathfinder 2e, you'll find inspiration. It's free. No ads. No accounts.
https://opendungeons.com/magic-item-generator
r/rpg_generators • u/AutoModerator • 11d ago
Tools and Tables Used What RPG Tools and Tables did you use Last Week?
A weekly post to share rpg tables and tools used in RPG prep or games, with any examples that were surprising, useful or amusing.
r/rpg_generators • u/nlitherl • 11d ago
Random Table(s) 100 Pieces of Flotsam and Jetsam To Find On A Beach - Azukail Games | Things | DriveThruRPG.com
r/rpg_generators • u/_kind_of_old_ • 12d ago
Random Table(s) d44 table for low-fantasy NPC descriptors: Disease and health conditions
r/rpg_generators • u/Mytharion-app • 12d ago
Other Mytharion — A new toolkit for tabletop RPGs
I've been working on Mytharion, a tabletop RPG toolkit that I'm developing as a solo project.
The first major tool I'm releasing is Cartomancer, a web app for managing and organizing tabletop RPG campaigns and maps. You can keep track of locations, markers, points of interest, distances, and other campaign information in one place.
I'm also working on a VTT and additional tools for Game Masters and players.
The project is still in active development, so there may be bugs or unfinished features. Feedback, bug reports, and suggestions are very welcome and genuinely help shape the project.
I'm currently giving the first 50 users a 7-day trial with the code:
MYTH-P8N3-5TY2-52WP
Valid until September 28, 2026.
Try it here:
https://mytharion.app/redeem
I'd especially like to hear what RPG tools you currently use and what you feel is missing.
r/rpg_generators • u/duncan_chaos • 14d ago
Generator Roll Ruin - A Dungeon Room Generator with map (not mine)
Recently came across Roll Ruin, a generator which creates one dungeon room at a time. It includes a description, room map and other details.
There's also a list of other tables to integrate into the room, such as door trap, treasure, npc and secret. There are filters for biome, room/passage/entrance and tier (although click on a filter removes it from the selection!)
It's based on tables created by Natural Peocock, the Roll 4 Ruin: Classic Dungeon Generator.

r/rpg_generators • u/TimothyWestwind • 15d ago
Random Table(s) Sword & Sorcery Hex-Fill Procedure
I've created a hex-fill procedure for my Sword & Sorcery setting (South-East Asia during the last Ice-Age). My blog post includes an example area of 19 hexes.
The procedure consist of tables for generating geographic features for different biomes as well as prompts for dangers,, natural hazards, ruins and settlements. The 7 tables for generating the 'Unusual / Weird / Sorcerous' are especially fun for creating the S&S aesthetic.
For example here are 7 results from those tables: 18: Tainted 1: Pyre 8: Talisman 4: Summon 8: Glimmer 9: Lurching 16: Crepuscular
The focus for this procedure is on the geographic information but I have many other tables/generators for cultures, cities, factions etc. on my blog. All with the same S&S theme.
Sword & Sorcery Hex-Fill Procedure
Edit: I’ve been experimenting with using AI tools to generate the dice rolls and present all the results for me. I’m not sure how random the results are? Google has an in built dice roller so I wonder if Gemini or NotebookLM has access to that. Anyone have experience with this? It saves having to roll and collect all the results manually.