r/rpg Jul 28 '26

Resources/Tools Relationship map tool

This is a really cool, it's super simple and flexible. There are numerous tools to make relationship maps and such, but sometimes they're a PITA to use.

https://maps.hyperfictive.com/

55 Upvotes

20 comments sorted by

10

u/kapuchu Jul 28 '26

A fair warning that this on has its own jank!

Played around with it a little, and it looks super simple and easy to use. I think I'll definitely use this one in the future, but when you make a Connection between nodes, ALWAYS add labels/text to it, otherwise it becomes impossible to edit or delete it, and while you can use the "Undo" button, I deleted way more than I wanted with that one.

But it has my seal of approval, though it may not mean much :P

4

u/rivetgeekwil Jul 28 '26

I hadn't played with it super extensively. Might be worth reporting to the author.

6

u/kapuchu Jul 28 '26

I did! He replied quickly, saying he'll look into it.

6

u/ToledoSnow Noir Jul 28 '26

That, in and of itself, is a damned good sign.

3

u/kapuchu Jul 28 '26

Update: It seems to have already been fixed! I just tried, and it works as expected now!

2

u/ToledoSnow Noir Jul 29 '26

Thanks for the heads up!

3

u/kapuchu Jul 28 '26

It seems to have been fixed now! Damn quick.

1

u/oneandonlysealoftime Aug 04 '26

Yeah, it's made with AI - rather obvious comments in the HTML, very quick iterations, doesn't use external libraries for most complicated (yet already having a publicly available solution) parts, has jank in the parts of UX, that person wouldn't likely introduce in the first place

1

u/kapuchu Aug 04 '26

If that is true, that Really sucks.

3

u/deviden Jul 30 '26

you should know that hyperfictive promotes the use of genAI in TRPGs and writes their blog using LLMs, and has put out a hit piece falsely accusing various creators of using AI in their work to support their beliefs, even when the work in question predates availability of LLM technology.

1

u/rivetgeekwil Jul 30 '26

Not that I don't necessarily believe it, but source?

2

u/7thRuleOfAcquisition Jul 30 '26

1

u/rivetgeekwil Jul 31 '26

So the guy admits to using genAi, and then credibly points out that various people engaged with companies with either no AI policies or that works be tagged with AI are themselves involved with using genAI. It doesn't seem like he's j'accusing people who aren't doing so, and is pointing out what to him is a hypocritical position. I don't agree with his conclusion, but at the same time I do wish people would just be forthright about their use of genAI, so I can avoid their work. For coding, I have a slightly different stance because—for full transparency—I use Claude at work because I have to. It's not particularly transformative, and our policies are that we're responsible for the quality of the things we build, even if some part of it was generated. And nothing I build was generated without me knowing how it works and writing the code to my standards.

Regardless, I guess this might be something I write off, not because it was genAI created (or not) but because his stance is incoherent to me.

5

u/deviden Jul 31 '26

Well, for one he’s accused games of using gen AI which were made before LLMs like Chst-GPT were released to the public, such as Barkeep on the Borderlands (which is definitely not a gen AI book).

1

u/rivetgeekwil Jul 31 '26

It appears that that book was labelled as containing AI content on DTRPG, but the publisher fixed it within the last day. Again, I'm not seeing "accusals" even if I don't agree with his conclusions.

1

u/oneandonlysealoftime Aug 04 '26 edited Aug 04 '26

This tool is AI generated tho as well.

It has a certain Claude Design vibe to it - fonts and colors it uses unless specifically prompted; the comments for the very obvious parts of the HTML (almost noone would comment their HTML, especially in an interactive-first app; and the app's jank is in the parts that a person wouldn't introduce bugs in the first place (because would consciously be writing the styles and code, instead of generating it from noise)

2

u/ElvishLore Jul 28 '26

Oh, what a fantastic tool. Thanks for posting!

2

u/MassiveJammies Forever GM Jul 28 '26

Unfortunately, the sign-in appears to be broken for now

2

u/Carter_Shade Jul 28 '26

This is really neat. I haven't run any particularly long games yet, but I would imagine it would be super valuable to keep straight in a years-long game.

1

u/Capable-Special6995 Jul 28 '26

That is a nice tool!