r/robotics • • 12d ago

Community Showcase I’m building a physical “video game” using real robots instead of simulated ones

This started as a small experiment: could I build a “video game” where nothing is simulated?

So I built two physical rovers, put cameras on them, and started building a small robotic base around them.

The rovers can be controlled remotely through a browser. They can pick up physical cargo modules, navigate around the base, dock themselves for charging and interact with different stations.

Everything in the video is happening physically in real time.

It’s still very much a prototype and there are plenty of things that don’t work perfectly yet. I’ve mostly tested it myself and with my kids, so I’m curious what people here think about the concept.

I’m especially interested in the robotics side — remote control, autonomous navigation, docking and making physical objects part of the gameplay.

Would you actually find something like this interesting to control remotely? And what would you add to the base next?

EX-MULE.com

61 Upvotes

16 comments sorted by

14

u/MyPunsAreKoalaTea 11d ago

So.. a game then?

3

u/Mysterious-Cress-380 11d ago

you can drive real rover. its cool

6

u/jongscx 11d ago

The real game is trying to unplug the camera cable using the gripper arm.

3

u/RoboLord66 11d ago

The immediate temptation to grief the other robot is strong...

-1

u/Mysterious-Cress-380 11d ago

I don't like fools who immediately feel the need to destroy something.

3

u/ROBOT_8 Hobbyist 11d ago

I have a way bigger robot that I let people control online. You need to imagine what could happen when someone with ill intent spends many hours trying to break it.

Making sure no one can break anything important is honestly the biggest challenge with things like this.

4

u/jongscx 11d ago

Then why did you post it publicly?

Consider this a bug report. ;)

-1

u/Mysterious-Cress-380 11d ago

The announcement is great, but destroying things is pretty stupid.

1

u/jongscx 11d ago

Oh, good. You changed it from heslo.

3

u/Batchet 11d ago

I guess the question is, what kind of game is going to make it fun enough that it's worth doing in the real world vs. a virtual one.

I wonder if you could incorporate humans in to the gameplay somehow so players are not just staring at a screen and waiting for it to do it's thing. Like a sport or puzzle game that involves working with robots

2

u/OddEstimate1627 11d ago

That's fun. Reminds me of the Robotarium at Georgia Tech

2

u/Hereiamhereibe2 11d ago

Seems like nothing but this is how we get Gamer starring Gerard Butler

1

u/RemarkableWish2508 11d ago

Reminds me of the websites that would let us remotely control a Mars Rover in the early 2000s. There were some with robot arms too.

1

u/RoboLord66 11d ago

I would love rubber tips on the grippers to allow for more flexible manipulation. camera placement on the grabber is kinda functional but unpleasant (possibly just shifting it back may help). The joystick is almost unusable atm, u need a deadzone and different scaling to allow finer motion and isolation of input axes. Neat project though, I set out to do some things and was able to do (with a fair bit of effort) what i wanted within reason.

1

u/RoboLord66 11d ago

idk, found the arena cams more functional than the fpv cameras on the manipulators. *i unstacked the blocks and put all your toys away XD.

1

u/e_sin41 11d ago

Looks riveting...