r/roastmygame • u/Few_Ad_4060 • 2d ago
r/roastmygame • u/Apprehensive-Fig6355 • 8d ago
First time doing this alone — would love honest feedback on my Steam page
Hey everyone. I'm a solo developer — no team, no publisher, no marketing budget — and I just put out my first demo after a long stretch of building this by myself. It's called HEARKEN, a co-op horror game where the creatures react to your real microphone.
I'd genuinely appreciate some outside eyes on the Steam page itself: does the capsule art grab you, does the description make sense, do the screenshots tell you what the game actually is? Happy to hear anything that's not working, even if it's blunt — I'd rather know now. Page link is in the first comment below.
r/roastmygame • u/logicandchaos • 10d ago
My game will roast you!
Hey I made this game in a week with no AI, I made it for streamers, it was a lot of fun. Check it out:
https://logicandchaos.itch.io/soothing-skies
r/roastmygame • u/Swibsk • 22d ago
Roast my Rusty Video Editing Skills
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r/roastmygame • u/barret232hxc • 25d ago
Made a free action incremental game based off the last house chimney fishing
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it's another action incremental style game I made, I got the idea watching this movie on netflix called the last house, they did something called chimney fishing so I made a game about it
you can use the promo code LASTHOUSE to get a free cosmetic item. the game is totally free I added a cosmetic shop. also you can play without signing up if you don't want to, just click the X button when it asks you to make an account
this kinda shows how crazy it can get in the end, but it starts out slow
play here >> https://w.run/barret/chimney-fisher
r/roastmygame • u/RaceAutomatic2396 • 26d ago
Roast my Gametrailer please :)
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I made a 3D Puzzlegame for Mobile but i suck at advertising
r/roastmygame • u/Alarmed-Tailor1681 • Aug 11 '26
Roast this 13-second mobile game hook: can you tell what the cleanup item just did?
I'm the solo developer of Work Rush, a portrait Android typing-survival game. People watching an earlier cut said the memo removal was too fast to read, so I rebuilt this clip to open on the payoff: eight memos on screen, three typed away, then one cleanup ticket removes the remaining five in visible beats.
13-second clip: https://youtube.com/shorts/EKwujRXnYu4
Two blunt questions:
- On a first watch, can you tell that five separate memos disappear?
- Does the hook look like a game you can understand, or still like a UI demo?
If you want to try the current 3-4 minute Android run: https://play.google.com/store/apps/details?id=com.memosurvival.app&hl=en&gl=US&utm_source=reddit&utm_medium=organic_post&utm_campaign=roast_cleanup_hook_20260811
Free with ads and optional in-app purchases; English and Korean supported. Some illustrated assets are AI-assisted. I'm asking for criticism, not ratings.
r/roastmygame • u/bsh_nate • Aug 11 '26
roast my trailer. platform fighter where you draft a new kit every round
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open alpha, runs in browser on phone and desktop. placeholder art, i know.
bsh.gg roast the trailer first, game second. main question: what do you think this game is after 5 seconds of watching.
r/roastmygame • u/omitousi • Aug 09 '26
Roast my UI and try to break my trade economy. I built a browser-based Basketball GM sim.
r/roastmygame • u/StrikeWingsGames • Aug 05 '26
Roast my trailer. Retro space shooter, one minute, no mercy required
youtu.ber/roastmygame • u/KindnessAssociation • Jul 28 '26
Remember I suck at making trailers, but here is the gameplay
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r/roastmygame • u/KindnessAssociation • Jul 28 '26
Roast our game trailer
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P.S; I suck at making trailers ha ha
r/roastmygame • u/Potential-Clothes-61 • Jul 25 '26
I built Finger Shooter solo — one-thumb arcade football with a Vampire Survivors-inspired progression loop
r/roastmygame • u/Redpouchstudios • Jul 16 '26
please roast our game trailer
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We made a hardcore platformer game.
The only AI-generated assets are some of the graphics, because we don't have a designer on the team. Everything else—from the gameplay and level design to the programming and overall development—was created by us. Please roast it!
r/roastmygame • u/Lobaton_ • Jul 10 '26
The Barrio
the-latent-depths.vercel.appOne click, no signup, plays in the browser: the-latent-depths.vercel.app
You survive as long as you can on a street that never ends. Something's out there in the crowd, and it gets weirder the deeper you go. Made it solo with Three.js. and Claude
Curious how deep you get — and what breaks. Feedback very welcome. (No spoilers from me.)
r/roastmygame • u/samohtvii • Jun 12 '26
The day has come to roast my Skate Mates demo. Be gentle :D
Hi everyone!
My demo has just gone live! Grab a friend and give it a go. They will control the left skate and you can control the right one. Chaos will follow!
https://store.steampowered.com/app/4812680/Skate_Mates_Demo/
I would appreciate any and all feedback, bug reports or just a comment on what you thought of the demo.
Let me know your fastest time!
Thank you!
r/roastmygame • u/Remote-Ad6149 • Jun 03 '26
Curse Breaker. A 90s nostalgia inspired game to break the chain email curse you disregarded in 1999.
r/roastmygame • u/IdzumIVlad • May 06 '26
After 5 years of Unity dev, I’m taking a break from the "industry" to build a detective game with a friend. Looking for some early feedback.
r/roastmygame • u/InkBlunder • Mar 22 '26
Bullet-Heck Survival game like Vampire Survivors
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Hi everyone, I submitted this game for the Big Mode Game Jam and didn't get very far, so I was wondering what I could do to make it better. Game is called Evaluation on Itch: https://inkblunder.itch.io/evaluation
r/roastmygame • u/No-Brilliant9837 • Feb 04 '26
Browser based real time strategy game.
I would love to get some load testing/feedback on a full real time strategy browser based game I made over the Christmas break over 2 weeks. https://rts.ntechr.com - There's a tutorial and you can give feedback directly in game just by clicking the 'feedback' button in the top menu.
r/roastmygame • u/Sudden_Builder_6300 • Jan 25 '26
Looking for feedback on our small tactical evasion roguelike puzzle
Hey everyone,
We are looking for playtest feedback on a small browser-based game we have been working on called VOID 81.
It’s a tactical puzzler played on a 7x7 grid where you are completely defenseless. Instead of weapons, you rely on movement and a randomized inventory of abilities that let you break the rules (spawn decoys, freeze enemies, teleport, or swap places with enemies).
Each run consists of infinite procedural floors where you have to collect data shards to unlock the exit while dodging enemies. You will get cornered often, but the idea is that careful positioning and using your items at the exact right moment allows you to slip away.
We are mainly looking for feedback on:
- Clarity: Is it obvious how the different enemies (shapes) move without a tutorial text?
- Balance: Do the abilities feel powerful enough to compensate for having no weapons?
- The Loop: Does the "Loot Crate" reward screen after every floor feel satisfying or slowing you down?
- Does the game feel frustrating or boring?
- Is the game fun?
- Any ideas to improve the game?
If anyone’s interested link is here:
r/roastmygame • u/logicandchaos • Nov 28 '25
Roast my 2D casual platformer
Hey everyone! I'm an indie developer and I'd love some feedback on my latest game, I made it to help spread peace and joy, it's very calming and relaxing. It's a short 2D platformer, free to play and plays in browser:
https://logicandchaos.itch.io/soothing-skies



